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Gamersquadman

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Posts posted by Gamersquadman

  1. On 9/8/2021 at 8:49 PM, Coltable said:

    So heres the thing if I add the keycard cracker or the cuffs back ill be also adding a 90sec NLR to the job... Which I dont want to so I think its best we leave the job as it is for the time being.

    why tho it wouldnt be OP but for the cuffs tho I understand but a cracker doesnt change that much

  2. What are you suggesting? - The Dclass LVL 100 Should get a pro keycard cracker

    How would this change better the server? - This would change the server for the better because its very hard to get the job and it got its cuffs removed. The class right now is not on par with the other LVL 100 jobs.

    Are there any disadvantages of making this change to the server? If so, explain. - it would make it easier for Dclass to escape/breach SCPs which could hurt MTF

    Who would this change mostly benefit? -  Dclass

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

  3. I have not had the will to get on the server, so that is my I am making this. I will be resigning. But I hope you all have a great time and I will still be around (Maybe like on D class or something). I have had a lot less time for the server with football (The American/good one) and school starting. I'm glad to see how E11 has become an amazing branch and hope it continues in my absence. I will not be making a list of people, as a year worth of people is too much to write, and I would not include everyone. I hope all of you have a good life, but for now my chapter on SCPRP is over.

    • Gaminglight Love 3
  4. 3 hours ago, Henessy said:

    +Support

    Sounds good but there does need to be some sort of rules regarding it because if it is implemented and it is Site PA it essentially means that EVERYONE can hear it, which means if it's used only once everyone knows that SCP-079 is breached and could warrant a very quick recontainment


    also ew a german

    cant wait for site wide rick rolls

  5. +Support

    This hurts alpha unit and SCP's a lot

    SCP's get RC'D way faster with this

    Which means less code reds

    Which means less alpha units

    When alpha unit was first made people wanted it to be rare to see because of the micro but now it does not matter

    SCP becomes unplayable when the amount of ethereal increases

    If it did not matter that People could get a ethereal on orange then why cant alpha unit go on site on orange

    In the end QM having the ethereal hurts SCP's because they get RC'D so fast why play on them and E11 as a whole as E11 can not enter as often.

    • Like 3
    • Dislike 1
  6. 1 hour ago, Sprink said:

    I personally would even advise branch punishment against the ACM. To my knowledge you can’t make people pay for healing. Like cmon that’s your job.

    I think the reason this was happening was because medical could not spawn in the charges and had to pay 2K to buy them

     

  7. -Support 

    -CI should not be able to build inside site because the whole point of a raid is to keep on the move so MTF does not catch up. 


    -Also the whole point of a onsite is to get in out and out stealthily, but with this it makes it way easier just to run and gun like a normal raid and then just bunker down.


    - Also CI already get a choke point in most CC's that MTF has to funnel through.

  8. +Support

    What ever happened to Innocent until PROVEN guilty

    He is not decent at combat hes prob one of the best on the server

    Unless prof of him leaking stuff is put out then no reason not to let him in

    • Like 1
  9. What are you suggesting? -  Have the M16A4 Acog start on automatic when you spawn

    How would this change better the server? -  no more going "Welp I forgot to hit E+R on spawn" and then dying

    Are there any disadvantages of making this change to the server? If so, explain. -  none

    Who would this change mostly benefit? -  everyone that has a class with the Acog

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

  10. 23 hours ago, recon said:

    - support for letting us in whenever

    + support for letting us in under certain circumstances

     

    I think that E11 should be allowed to enter when there is >5 active Nu7 regardless of how many gensec are on. The whole point of E11 being able to go in when there is >5 active Nu7 is to feed and maintain SCPs and when we can't enter D block there is always this stupid middle man bs we have to do where we stand in d block intersection and scream at gensec for a d class. Just letting us in to get D class and nothing else removes this whole issue.

     

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