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Give Dclass longbow and riot shield :) - Denied


Rex Velvet

Give dclass longbow?  

24 members have voted

  1. 1. Should Dclass get permission to use the riot shield and longbow in light of how beneficial elixirs are to those who have access?

    • Yes
      11
    • No
      13


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Just now, Rex Velvet said:

then as a follow on question, what does elixir do to hp when in max use?

There is a cap, past a certain point the hp buff from elixers will not work/have a negative effect. I can't spoil how it works but the 1k+ hp will not happen again.

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-Support

I was gonna write a nerdy ass response about "get good!", but I'll give you an actual reason.

The reason I, alongside many others don't want D-Class to have Longbows & Shields is because

1. It doesn't make sense from a roleplay perspective

   - You made a point that "there's immortal plague doctors and lizards therefore d-class can get snipers and riot shields." (or at-least this is what i've interpreted it as, correct me if i'm wrong), however I argue that this only strengthens the argument that D-Class shouldn't get longbows & shields. Looking from a roleplay perspective, this is a multi-billion (probably trillion tbh) corporation which houses some of the most dangerous creatures in existence. Their whole thing is security, I doubt there'd be many opportunities for a maximum security prisoner to get a sniper rifle (that's why events exist). Looking from this perspective they probably shouldn't have any guns at all, but gameplay can be more important in many circumstances (and typically is)

2. It isn't fun from a gameplay perspective

  - A person can flag up to D-Class or any of its jobs, pull out a longbow, snipe some poor OFC or PVT, get killed, and immediately come back (or wait only 1 minute for CC's). You are essentially instantly knocking someone out of playing for 2 minutes excluding the time it takes to get to D-Block or anywhere else (which can stack up rapidly, I.E. killing someone 5 times means they have to wait 10 minutes). It makes sense for Chaos to have the ability to do this because that's their whole job and that's what's expected of them. They also have a massive raiding cooldown and can't come back to site after getting killed.

 

I think the solution to the problem of "D-Class isn't fun" or anything of the sort is to give them more roleplay opportunities

  - SCPs need to be more interactive, perhaps you need to get a sample from 096 or you can actually grab candy's from 330 which have real effects, or maybe going on an expedition into 087 (if they add it). There needs to be fun in getting tested.

 

I'll leave this here and I won't respond any further because I've got things to do, but this is what I think.

  • Like 1

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2 minutes ago, Ein said:

1. It doesn't make sense from a roleplay perspective

   - You made a point that "there's immortal plague doctors and lizards therefore d-class can get snipers and riot shields." (or at-least this is what i've interpreted it as, correct me if i'm wrong), however I argue that this only strengthens the argument that D-Class shouldn't get longbows & shields. Looking from a roleplay perspective, this is a multi-billion (probably trillion tbh) corporation which houses some of the most dangerous creatures in existence. Their whole thing is security, I doubt there'd be many opportunities for a maximum security prisoner to get a sniper rifle (that's why events exist). Looking from this perspective they probably shouldn't have any guns at all, but gameplay can be more important in many circumstances (and typically is)

We can craft galils and buy smgs as is btw.

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On 12/20/2022 at 5:55 PM, Hex-G said:

-Support

D-Class do not need a riot shield and a sniper that can 1 shot almost every Security job. The riot shield is for combatants that are CI or foundation, it makes no sense for D-Class to use it. The longbow is a sniper in the same state, no reason that D-Class need a sniper that strong.

 

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4 hours ago, Ein said:

-Support

I was gonna write a nerdy ass response about "get good!", but I'll give you an actual reason.

The reason I, alongside many others don't want D-Class to have Longbows & Shields is because

1. It doesn't make sense from a roleplay perspective

   - You made a point that "there's immortal plague doctors and lizards therefore d-class can get snipers and riot shields." (or at-least this is what i've interpreted it as, correct me if i'm wrong), however I argue that this only strengthens the argument that D-Class shouldn't get longbows & shields. Looking from a roleplay perspective, this is a multi-billion (probably trillion tbh) corporation which houses some of the most dangerous creatures in existence. Their whole thing is security, I doubt there'd be many opportunities for a maximum security prisoner to get a sniper rifle (that's why events exist). Looking from this perspective they probably shouldn't have any guns at all, but gameplay can be more important in many circumstances (and typically is)

2. It isn't fun from a gameplay perspective

  - A person can flag up to D-Class or any of its jobs, pull out a longbow, snipe some poor OFC or PVT, get killed, and immediately come back (or wait only 1 minute for CC's). You are essentially instantly knocking someone out of playing for 2 minutes excluding the time it takes to get to D-Block or anywhere else (which can stack up rapidly, I.E. killing someone 5 times means they have to wait 10 minutes). It makes sense for Chaos to have the ability to do this because that's their whole job and that's what's expected of them. They also have a massive raiding cooldown and can't come back to site after getting killed.

 

I think the solution to the problem of "D-Class isn't fun" or anything of the sort is to give them more roleplay opportunities

  - SCPs need to be more interactive, perhaps you need to get a sample from 096 or you can actually grab candy's from 330 which have real effects, or maybe going on an expedition into 087 (if they add it). There needs to be fun in getting tested.

 

I'll leave this here and I won't respond any further because I've got things to do, but this is what I think.

 

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On 12/20/2022 at 4:55 PM, Hex-G said:

-Support

D-Class do not need a riot shield and a sniper that can 1 shot almost every Security job. The riot shield is for combatants that are CI or foundation, it makes no sense for D-Class to use it. The longbow is a sniper in the same state, no reason that D-Class need a sniper that strong.

 

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14 hours ago, Rex Velvet said:

then as a follow on question, what does elixir do to hp when in max use?

 

14 hours ago, Hex-G said:

There is a cap, past a certain point the hp buff from elixers will not work/have a negative effect. I can't spoil how it works but the 1k+ hp will not happen again.

As HexG said, we wont be giving away how it works but rest assured it wont happen again 😉

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On 12/23/2022 at 10:07 PM, TheAmericanMan22 said:

+SUPPORT

Atleast let us use longbows. We bought it so we could use it.

You bought it with red text saying you wouldn’t be able to use it on those jobs

-Support

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On 12/24/2022 at 7:20 PM, Ein said:

-Support

I was gonna write a nerdy ass response about "get good!", but I'll give you an actual reason.

The reason I, alongside many others don't want D-Class to have Longbows & Shields is because

1. It doesn't make sense from a roleplay perspective

   - You made a point that "there's immortal plague doctors and lizards therefore d-class can get snipers and riot shields." (or at-least this is what i've interpreted it as, correct me if i'm wrong), however I argue that this only strengthens the argument that D-Class shouldn't get longbows & shields. Looking from a roleplay perspective, this is a multi-billion (probably trillion tbh) corporation which houses some of the most dangerous creatures in existence. Their whole thing is security, I doubt there'd be many opportunities for a maximum security prisoner to get a sniper rifle (that's why events exist). Looking from this perspective they probably shouldn't have any guns at all, but gameplay can be more important in many circumstances (and typically is)

2. It isn't fun from a gameplay perspective

  - A person can flag up to D-Class or any of its jobs, pull out a longbow, snipe some poor OFC or PVT, get killed, and immediately come back (or wait only 1 minute for CC's). You are essentially instantly knocking someone out of playing for 2 minutes excluding the time it takes to get to D-Block or anywhere else (which can stack up rapidly, I.E. killing someone 5 times means they have to wait 10 minutes). It makes sense for Chaos to have the ability to do this because that's their whole job and that's what's expected of them. They also have a massive raiding cooldown and can't come back to site after getting killed.

 

I think the solution to the problem of "D-Class isn't fun" or anything of the sort is to give them more roleplay opportunities

  - SCPs need to be more interactive, perhaps you need to get a sample from 096 or you can actually grab candy's from 330 which have real effects, or maybe going on an expedition into 087 (if they add it). There needs to be fun in getting tested.

 

I'll leave this here and I won't respond any further because I've got things to do, but this is what I think.

 

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Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason.

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