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Give mobster restraints and incentive to negotiate - Denied


Rex Velvet

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What are you suggesting? - Give mobster their cuffs back and rewards for successful negotiations

How would this change better the server? - Could bring more RP to D-block if implemented correctly

Are there any disadvantages of making this change to the server? If so, explain. There were a few issues with it when it was available, so i'll start with solutions to the disadvantages.

Combat cuffing

There are already rules that clearly outline sarkic as being the only ones able to combat cuff. I believe the rules regarding combat cuffing weren't in place when mobster had cuffs so it remained a gray area. Required lvl to play mobster is 100, so if they dont know the rules at that point then warn them, for egregious instances a blacklist from mobster.

D-class and Foundation refusing to negotiate

Add an incentive similar to escaping foundation or partaking in tests. To anyone thinking a lvl 100 has no need for xp, your salary gets increased for every lvl above 100. Another idea is rp points. Idk if people really care about that but its an idea. Additionally, the 2 parties actually doing the negotiating would be eligible to receive xp, any additional people could be given xp at the staff members discretion.

Taking hostages to lower dblock

Just make a rule saying we can't take hostages to lower dblock. Not sure if lower dblock being exclusively dclass' spawn now helps the case, but who knows.

Who would this change mostly benefit? - Class D and foundation who want RP

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

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+Support

Seems like a fun way to add roleplay to D-Class instead of either A: being a test subject which is not gonna happen a lot

or B: Rushing in and dying or getting cap by MTF to be fed to an SCP.

I would love to do negotiations in D-Block as an MTF as well to get security members back

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2 hours ago, ZeferGaming said:

- support

I'm sorry this could go awfully wrong I can just see the problem that this would cause for Staff in sits. 

When the cuffs were on mobster originally it was abused soooo much.

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3 hours ago, PlantBruh said:

you know what? 
+support 
it would be very funny and interesting to see again, they gutted mobsters gun so it would be cool to give him something else 

 

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even if there really is an incentive to bring more "rp" (highly doubtful) this would get abused way to much -Support

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4 hours ago, PlantBruh said:

you know what? 
+support 
it would be very funny and interesting to see again, they gutted mobsters gun so it would be cool to give him something else 

 

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11 hours ago, Rito said:

+Support

Seems like a fun way to add roleplay to D-Class instead of either A: being a test subject which is not gonna happen a lot

or B: Rushing in and dying or getting cap by MTF to be fed to an SCP.

I would love to do negotiations in D-Block as an MTF as well to get security members back

 

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On 12/18/2022 at 11:51 PM, ZeferGaming said:

- support

I'm sorry this could go awfully wrong I can just see the problem that this would cause for Staff in sits. 

nuh uh, nothing to go wrong here, imagine an mobster with some small cuffs, then he takes an d boi as an hostage, would that not be fun

+SUPPORT 

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+Support

Could be really fun for Security and MTF if done correctly. I can see more proper "hostage" situations and incentivizes the use of Fear RP by D-Class (which basically never happens and could be REALLY cool, also more roleplay!)

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- Support
This was abused a lot in the past, i don't think its a good idea to add it back.

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  • 2 weeks later...

Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason.

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