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ballsy cloaker complaint - Denied


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Post name:ballsy cloaker complaint

What are you suggesting? - the reduction of cloaker classes

How would this change better the server? - less minge and better pvp because it takes no skill for someone to sit invisible and aim a sniper at youre head and youre head and youre dead without knowing there even there there is way too many of these classing please reduce them

Are there any disadvantages of making this change to the server? If so, explain. - absolutely none

Who would this change mostly benefit? - everybody especially CI and anything to do with raiding

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -

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+Support

even worse is that if you buy thermals or dare shoot to check I always see shit in OOC about metagaming cloakers are just a plague on this server. They do not increase rp. It was better when we had the 966 swep so you were visible when you readied a shot.

#RipRND you will be missed

 

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7 hours ago, Warthog said:

+Support

even worse is that if you buy thermals or dare shoot to check I always see shit in OOC about metagaming cloakers are just a plague on this server. They do not increase rp. It was better when we had the 966 swep so you were visible when you readied a shot.

 

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Former: | RRH Sierra 47 | | E11 LCPL | | MJ | | AR | | Gensec SM | | CI SFC | | CI IA | | M | | Nu7 DHFE Lieutenant Colonel | | HTF A4 Z Viper A4 | | AH1Z Viper |

SCP-RP: | Former staff: 6/18/21 -> 11/18/21| | Staff 2x 2/26/22 -> 10/28/22 | | Joined: Apr, 2021~ |

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12 hours ago, Warthog said:

+Support

even worse is that if you buy thermals or dare shoot to check I always see shit in OOC about metagaming cloakers are just a plague on this server. They do not increase rp. It was better when we had the 966 swep so you were visible when you readied a shot.

I'd only really see this being fair if it's reduced on both sides, not just for the Foundation.

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-support

theres 3 combatant human cloaker classes (4 with the r&d ghost thing). 2 are donator jobs and the other is a handpicked job selected from the best of wardens by wardens hcmd with only 2 playable slots.

use your ears or get thermals. Foundation Cloakers only have 150/150.

 

edit- also, another tip. Don’t go alone, if you’re running solo you’re basically asking to get ambushed by a cloaker because thats their whole job. If you stick in groups its 10x more likely that they wont fight you or you’ll fuck them up (I’ve been on the receiving end of this many times).

 

Also this is excluding RRH

Edited by Ein
  • Like 1

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2 hours ago, Ein said:

-support

theres 3 combatant human cloaker classes (4 with the r&d ghost thing). 2 are donator jobs and the other is a handpicked job selected from the best of wardens by wardens hcmd with only 2 playable slots.

use your ears or get thermals. Foundation Cloakers only have 150/150.

 

edit- also, another tip. Don’t go alone, if you’re running solo you’re basically asking to get ambushed by a cloaker because thats their whole job. If you stick in groups its 10x more likely that they wont fight you or you’ll fuck them up (I’ve been on the receiving end of this many times).

 

Also this is excluding RRH

Just to clarify Cloaking jobs, all of the following jobs have the cloak swep (SCP's Excluded), Use this information how you see fit.
Epsilon-11 Pathfinder (Diamond+ Donation Rank)
Chaos Insurgency Infiltrator (Diamond+ Donation Rank)
Chaos Insurgency R&D Ghost Unit (Level 65+)
MTF Job Pack Zeta-6 (Separate donation pack)
> Red Right Hand Guardians (Forums Applications)
> Red Right Hand Salvus Unit (Hand Selected from all RRH Members)
> General Security Warden Exspira (Hand Selected amongst Warden members)

All of the following Jobs (Minus RRH Guardians) are 2 slot jobs, that have some form of pre-requisite behind getting the whitelist for said job.

|   Head Administrator  |  Director of Intelligence  |

| Death Trooper Commander Epsilon-11 Commander Alpha-1 Commander High General Goat | Shock Vice Commander |

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3 hours ago, Ein said:

-support

theres 3 combatant human cloaker classes (4 with the r&d ghost thing). 2 are donator jobs and the other is a handpicked job selected from the best of wardens by wardens hcmd with only 2 playable slots.

use your ears or get thermals. Foundation Cloakers only have 150/150.

 

edit- also, another tip. Don’t go alone, if you’re running solo you’re basically asking to get ambushed by a cloaker because thats their whole job. If you stick in groups its 10x more likely that they wont fight you or you’ll fuck them up (I’ve been on the receiving end of this many times).

 

Also this is excluding RRH

 

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1 hour ago, Goat said:

Just to clarify Cloaking jobs, all of the following jobs have the cloak swep (SCP's Excluded), Use this information how you see fit.
Epsilon-11 Pathfinder (Diamond+ Donation Rank)
Chaos Insurgency Infiltrator (Diamond+ Donation Rank)
Chaos Insurgency R&D Ghost Unit (Level 65+)
MTF Job Pack Zeta-6 (Separate donation pack)
> Red Right Hand Guardians (Forums Applications)
> Red Right Hand Salvus Unit (Hand Selected from all RRH Members)
> General Security Warden Exspira (Hand Selected amongst Warden members)

All of the following Jobs (Minus RRH Guardians) are 2 slot jobs, that have some form of pre-requisite behind getting the whitelist for said job.

My bad, I forgot by E-11 Pathfinder, but thanks for the clarification!

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ok im -supporting this idea there arent alot of jobs with cloakers and those are only max 2/2 excluding RRH.

 

but another idea is, any cloaker class of any kind weather that be CI, RRH, E-11, Security, etc should not be allowed to enter D-Block at any time, like tell me how fair it is when a guy with OP ass weapons can just cloak behind you when your doing an amazing riot and just 1 tap you? its not that fair is it now? D-Class physically cannot purhcase thermal goggles to actually see these invisible bastards.

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5 hours ago, Tazza said:

ok im -supporting this idea there arent alot of jobs with cloakers and those are only max 2/2 excluding RRH.

 

but another idea is, any cloaker class of any kind weather that be CI, RRH, E-11, Security, etc should not be allowed to enter D-Block at any time, like tell me how fair it is when a guy with OP ass weapons can just cloak behind you when your doing an amazing riot and just 1 tap you? its not that fair is it now? D-Class physically cannot purhcase thermal goggles to actually see these invisible bastards.

While I do agree that most cloaking classes shouldnt be able to enter D-Block, Exspira is only authorized to enter D-Block when 3 requirements have been met

- Partial Lockdown is active

- Vesuvius Protocol is active

- Permission from a MAJ+ or DHWD+ has been given

Exspira is also told not to focus on D-Block and to prioritize literally anything else over D-Block. If there’s major breaches or large CI raids and theres an Exspira sitting at D-Block, please dm me on discord (ein#0001) and I’ll look into it.

RETIRED

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"We are the first line of defense. We are the first responders tasked to save those in danger. We have the responsibility to ensure the safety and well-being of all staff members. Because of that, you are the bravest men I have ever had the honor to serve with.”

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-support

Cloakers provide a unique playstyle that can be utilized by anyone who wants to grind up the ranks to get it. The playstyle in questions is not "wait and shoot with a sniper" but to find lone enemies and pick them off. I have said it 100x, there are 2 very easy ways to not get killed by a cloaker. Keep moving | Stay in groups. Its really that easy. If your worried about cloakers with snipers, why don't we talk about the CI mech with 1k+ HP and a 1 shot knife to anyone who is not an SF or HCMD who can yes, also cloak. Its really just a different playstyle that people in most combat branches/donors can access.

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On 10/27/2022 at 11:51 AM, Hex-G said:

-support

Cloakers provide a unique playstyle that can be utilized by anyone who wants to grind up the ranks to get it. The playstyle in questions is not "wait and shoot with a sniper" but to find lone enemies and pick them off. I have said it 100x, there are 2 very easy ways to not get killed by a cloaker. Keep moving | Stay in groups. Its really that easy. If your worried about cloakers with snipers, why don't we talk about the CI mech with 1k+ HP and a 1 shot knife to anyone who is not an SF or HCMD who can yes, also cloak. Its really just a different playstyle that people in most combat branches/donors can access.

 

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On 10/27/2022 at 11:51 AM, Hex-G said:

-support

Cloakers provide a unique playstyle that can be utilized by anyone who wants to grind up the ranks to get it. The playstyle in questions is not "wait and shoot with a sniper" but to find lone enemies and pick them off. I have said it 100x, there are 2 very easy ways to not get killed by a cloaker. Keep moving | Stay in groups. Its really that easy. If your worried about cloakers with snipers, why don't we talk about the CI mech with 1k+ HP and a 1 shot knife to anyone who is not an SF or HCMD who can yes, also cloak. Its really just a different playstyle that people in most combat branches/donors can access.

 

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On 10/27/2022 at 7:51 PM, Hex-G said:

-support

Cloakers provide a unique playstyle that can be utilized by anyone who wants to grind up the ranks to get it. The playstyle in questions is not "wait and shoot with a sniper" but to find lone enemies and pick them off. I have said it 100x, there are 2 very easy ways to not get killed by a cloaker. Keep moving | Stay in groups. Its really that easy. If your worried about cloakers with snipers, why don't we talk about the CI mech with 1k+ HP and a 1 shot knife to anyone who is not an SF or HCMD who can yes, also cloak. Its really just a different playstyle that people in most combat branches/donors can access.

 

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8 hours ago, Some Weeb said:

-support

 

Yall realize bro has to uncloak before he can even aim right? Just b hop and check your back every few seconds and you aight. 

Not true. Cloakers can freely hold their guns and aim while cloaked. They only get uncloaked for like 3 seconds when they fire or when shot.

Current: 

Former: | RRH Sierra 47 | | E11 LCPL | | MJ | | AR | | Gensec SM | | CI SFC | | CI IA | | M | | Nu7 DHFE Lieutenant Colonel | | HTF A4 Z Viper A4 | | AH1Z Viper |

SCP-RP: | Former staff: 6/18/21 -> 11/18/21| | Staff 2x 2/26/22 -> 10/28/22 | | Joined: Apr, 2021~ |

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1 hour ago, ItzGray said:

Not true. Cloakers can freely hold their guns and aim while cloaked. They only get uncloaked for like 3 seconds when they fire or when shot.

huh, prolly a new swep then ig.  


+Support 

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Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason.

Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager ||  I aM sPeCiAl || 

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