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CI R&D Branch Update 9/16/22 [Completed]


Cecil Stedmen

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CI R&D Branch Update 9/16/22

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Supported By:

Site Admin

HCZ Manager Alexx, DOTF Toasty, DORS Mind, O5-6, O5-2

Branch High Command

E-11 CMDR Danny, E-11 VCMDR Vanny, E-11 VCMDR Goat, HOS Hexg, DHOS Jrshafer, Nu-7 Commander Soul, Nu-7 Vice Commander Piller, HOR Moonrose, DHOR Nydekore, AHOMS Spixe, HOME Loaf, CI LTCMDR Cyclone, D-5 CMDR Kevlar, D-5 VCMDR Ozzie

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New Addon:

https://www.gmodstore.com/market/view/v2-fresh-undercover-system-give-your-players-a-reason-to-rp-as-police

Overview: Allows someone to go undercover as a job in a way that is significantly harder to metagame as it hardcodes them onto the job. Allowing EOI to better roleplay as spies within the facility. In turn with this buff EOI will become significantly more strict & have their total number of roster slots decreased. RFA will be getting access to this addon as well in the future with separate usage & restrictions that have discussed + approved by both Site Admin/HCMD.

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CI R&D Alpha Agent

Removing Weapons: tfa_csgo_deagle

Adding Weapons: tfa_sig_p229r, tfa_nmrih_bcd, polaroid

Extra Info:

Hardcode Immunity to 049

(Stating this here but we are adding immunity to 049 across all R&D jobs because we are a research branch & 049 is not allowed to infect researchers)

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CI R&D Beta Agent

Adding Weapons: tfa_nmrih_bcd, polaroid

Extra Info:

Hardcode Immunity to 049

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CI R&D Inspector

Removing Weapons: tfa_csgo_bizon

Adding Weapons: tfa_magpulpdr, tfa_nmrih_bcd, polaroid

Adding Model: models/player/Suits/male_07_closed_coat_tie.mdl

Removing Model: models/player/Suits/male_04_closed_coat_tie.mdl

Extra Info:

Hardcode Immunity to 049

Add ability to whitelist to CI Trainer

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CI R&D Archivist

Removing Weapons: tfa_g36

Adding Weapons: tfa_tar21, tfa_nmrih_bcd, polaroid

Extra Info:

Hardcode Immunity to 049

Add ability to whitelist to CI Trainer

Add ability to whitelist to CI R&D Sawbones Engineer

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 CI R&D Gamma Command

Removing Weapon: tfa_csgo_mp5

Adding Weapon: tfa_csgo_mp7, tfa_nmrih_bcd, polaroid

Extra Info:

Hardcode Immunity to 049

Add ability to whitelist to Sawbones Engineer

Add ability to whitelist to CI Trainer

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CI R&D Field Specialist

Job Name Change: CI Field Specialist —> CI R&D Field Specialist

Removing Weapons: tfa_mp5 tfa_csgo_sg556, tfa_ak47, gmod_camera

Adding Weapons: tfa_ragingbull, tfa_csgo_p90, tfa_nmrih_bcd, polaroid

Extra Info:

Hardcode Immunity to 049

Add ability to buy Thermal Goggles (Reason is so they can see 966 & 2191 during onsite testing, use of thermals outside of testing will be strictly prohibited)

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CI R&D BioEngineer

Adding Weapon: tfa_nmrih_bcd, polaroid

Job Slots: 6 > 4

Extra Info:

Hardcode Immunity to SCP 610 & SCP 049

Add ability to buy NVGs and Thermal Goggles (Use of thermals in combat will be restricted to BIO+, lower ranks may buy NVGs freely & can buy thermals for use during 2191/966 onsites only)

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New Job

Name of Job: CI R&D Sawbones Engineer

Job Model: models/kuma96/gta5_gorkasuit/gta5_gorkasuit_pm.mdl

Job Weapons: tfa_an94, tfa_mossberg590, tfa_coltpython, weapon_doom3_flashlight, weapon_cuff_elastic, weapon_hdevice_pro, weapon_m9, ci_infection, gl_armorkit, gl_medkit

(P-008 is meant for testing on 008 only and cannot be used in combat under any circumstances)

Job Salary: 175

Job HP: 175

Job Armor: 150

Job Description: Over the years that the Bio-Engineer program has existed, it has gathered a group of dedicated individuals with battle experience that can rival even the most battle hardened of MTF that CI have called Sawbones Engineers due to what they can do with nothing but scraps. Utilizing their wits, they can scrap together airtight defenses that can ensure even the most dangerous of onsite tests go to plan.

Job Slots: 2

Gains the ability to build on site with the following restrictions

Onsite Building can only be done during an onsite test.

5 Props maximum can be placed onsite

Onsite Building can only be done by Sawbones Engineers

Cannot place down props when the server is at 95+ players.

The props must be within line of sight of each other

Props can only be placed down within line of sight of the CC Entrance or inside of the CC the onsite is taking place in.

The props must be built in a way that 2 people side by side can walk through them at all times.

Props cannot be placed in a way that are exploitative in nature (no DarkRP Bases & half of the player must be visible at all times)

Justification

Bio-Engineer is by far our most popular subbranch and we were looking for something to replace recon specialist with, so we decided to create a tier II job for Bio-Engineer that'd give RP benefits such as the ability to test on SCP 008 in base & the ability to make onsite testing go smoothly, improving RP within CI R&D. This is a handpicked job that BIO+ get selected for by a DLBI+ with the approval of a DDOP+.

Extra Info:

Access to CI Comms

Hardcode Immunity to 610 & 049

Ability to buy NVGs & Thermals

Add ability to spawn medkit & armorkit charges

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New Job

Name of Job: CI Trainer

Job Model: models/player/Suits/male_07_shirt_tie.mdl

Job Salary: 175

Job HP: 125

Job Armor: 125

Job Slots: 4

Description: CI Trainers are tasked with orientating freshly escaped D Class & defecting personnel to their new lives within the Chaos Insurgency. Whether they are joining CI Military or CI R&D. This job may only be used for training individuals for either branch, use of this job for anything other than it's intended purpose will result in punishment.

Extra Info:

Put under CI Mil Section (Approved by CI Mil Gamma)

Allow for the jobs CI Delta Command, CI Senior Delta Command, and CI Gamma Command to whitelist for this job (Done here on behalf of CI Military to save space)

Add ability to whitelist CI R&D Alpha Agent and CI Alpha Operative

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CI R&D EOI Operative

Job Name Change: CI EOI Operative —-> CI R&D EOI Operative

Adding Weapon: weapon_m9, polaroid

Removing Models: models/humans/group03/chemsuit.mdl, models/bmscientistscits/p_male_04.mdl, models/player/tfa_trent_cleaner_grendier.mdl, models/player/tfa_trent_cleaner_mech.mdl, models/bmscientistscits/p_male_04.mdl, models/player/portal/male_04_medic.mdl, models/player/PMC_4/PMC__02.mdl, models/kuge/hecurealistic/hecu_masked_pm_enlisted.mdl, models/sentry/gtav/service/vsurgeonpm.mdl

Job HP: 125 > 150

Job Armor: 100 > 150

Job Slots: 6 > 5

Give access to the following jobs on the Undercover NPC:

Medic

Senior Maintenance

Maintenance

Senior Researcher

Researcher

Security Senior Enlisted

Nu-7 Senior Operative

Nu-7 Operative

Extra Info:

Adding CI Comms to this job. (Reason for this is that them not having this has caused numerous problems for raid parties OOC wise, SOP fixes as well as the undercover NPC system hardcoding away access to CI comms will ensure that EOI do not become scouts for CI)

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CI R&D Agent Ivanov (Gold+)

Adding Weapon: polaroid

Add the following Rules to MOTD:

Can request hostages to interrogate

Same testing privileges as a Junior Agent

Can only buy Pistols, SMGs; and Shotguns

May perform brainwashing provided they follow the brainwashing SOP.

Cannot perform onsite testing without permission from command.

Cannot order around CI Personnel

Extra Info:

Hard Code Immunity to SCP 049

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CI R&D Ghost Unit (Lvl: 65)

Job Slots: 2 > 3

Adding Weapons: tfa_mp7, tfa_mp9, polaroid

Removing Weapons: tfa_mp40, tfa_csgo_sg556

Extra Info:

Hardcode Immunity to 049

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Removing Job

CI R&D Recon Specialist

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Former SCPRP: CI R&D Chief Director of Operations || Research Administrator || RFA Operations Advisory || RRH Analyst Xray 77 || CI General || Senior Event Team || CI Lieutenant Commander || Exemplary Investigator Award Recipient || STF D4 Poseidon PL7 || A1 SPC "Quantum"

Former ImperialRP: Naval Captain || Security Director || GM VI 

Former PoliceRP:  EMS Captain || RRU Rapid Response Team Manager || FBI Assistant Director 

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+supor!t! i love the research and developemnt chaos insurgency branch it is my favoritest  branch of all of the branches and i paly it every day and i love rsearch & development branch it is the bestest : :smiley _cat:

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|retired dhor/meritorious service award recipient||former CI 1lt/sm and E4 C2||Rho 36 Shaman|
"For the day I die, imma touch the sky"

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+ Support

 

Forgot me on the supported section 😠

Joined 09/30/2020
Retired 11/12/2022
Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher |

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+support

bromch oopdate rip recon

Freedom at last.

Former: Assistant Inspector, Head of Longshot, Research Assistant Supervisor & Operations Supervisor, G.O.C. Officer & Head of bulldozers, CI COL, EOI D-2, DJ

Former: Scout Captain, Second Lieutenant, Senior Crewman, Storm Commando Captain.

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22 hours ago, Bossatron1924 said:

+support FREE MY MAN SAWBONES

 

Current: Nu-7 2LT scotched ZETACI MSGT scotched

Former:   DT PFC CR7IC DMS SFC 1205 Corr, IQ/Purge MSG/Lord III LuciferMC SS PFC Freyja 1170ST/Shore ENG SCT SFC griff 1277, LCPL Mark 1B57, State Trooper PVT Mark, FBI SA David Martinez IF Squad Lead (CPT) Neeko IvySHG Senior Guard (1LT) LuciferBWA Owner Spiral, RIS Unit R scotched, Security MSGT WDXH IJG scotched CI R&D IIN(WO) scotched MTF D5 SRO DDIR SVFTO CPT scotched ZETA/G9 Murmillo Daimyo GM1

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