Jump to content

Allow craftable Rust weapons be added to CCs - Denied


IgnisNuts

Recommended Posts

What are you suggesting? - Allowing people to add the craftable Rust weapons onto CCs

How would this change better the server? - More rp!!!

Are there any disadvantages of making this change to the server? If so, explain. - None, Rust weapons are dookie

Who would this change mostly benefit? - Everyone

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - Rust weapons lol

  • Skull 1

CI CMDR
CC: CI Requiem Squad XH-76
Biggest DMC Fan

Link to comment
Share on other sites

-Support

The selection for cc owners is big enough already. Will also take away from people actually taking the time to craft the weapons 

  • Like 1
  • Dislike 1

Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major

 

Link to comment
Share on other sites

11 minutes ago, Nydekore said:

-Support

The selection for cc owners is big enough already. Will also take away from people actually taking the time to craft the weapons 

 

Nu-7 COL / SFTO / FE / TRT / BHM / RG / Head SCP-7101 / C0 FM HTF / SF Overseer / Iota-10 ("Damn Feds") / AFK / Solid Snake / SCP-RP Senior Moderator

Link to comment
Share on other sites

26 minutes ago, Nydekore said:

-Support

The selection for cc owners is big enough already. Will also take away from people actually taking the time to craft the weapons 

 

Joined 09/30/2020
Retired 11/12/2022
Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher |

spacer.png

Link to comment
Share on other sites

13 minutes ago, Orange 🍊 said:

+support
Guns are trash anyways

ONG 

W̵̠̽O̶̤̐̎͠R̷̨̯͇̘̓̓̐̚Ķ̶̨͙̌͗͋̐ ̷͎̻͈͘H̵̦̝̅́͝Ä̶̱̽R̷̔͊̀͜͠D̷̲̠̱͛͘ ̵̹̞͖͍̽͂Í̶̛̠́̎ͅÑ̶̟͈ ̸̭̖̋̀S̸̞̯͔̈́̍̈̽͜I̵̞̹̓͌̈́Ḹ̴͕̤̠̃Ë̶̘́͑Ṋ̵̰̞̀̏̄́C̸̼̱̏̑Ě̸͕̕͝

̸͚͊͐͘Á̵̩̂̃N̶̩̦̈́Ḑ̷̲̣͐͐ ̷̨̣͇̄L̴̢̳̰̀̃E̸̙͗̏̕T̵̜́͛̿ ̴̝̯̠̐̇́S̸̠̣͋̆U̶̳̖̹̐C̶͙̩̽C̶̩̻̍̕E̷͈͖̓̈S̴͖͎̆͒͆͜S̸̥̞̗̠̀͌ ̶̫̩̬͂͛͝M̵͇̗͙͗͝͝A̶̛̬̦̾̿K̴̨̙̍ͅͅE̴̠͇̮͐͗́ ̵̳̲̅͑͝T̴͙͙̀̈́ͅH̶̢̎͛̈́̿E̴͈͖̹̔̂͝ ̴̹̯͓̂̈́N̶̦͌͒̔̎Ȍ̸̘͝I̴̭̠̅ͅS̸̭̼͋̕Ë̵́

A̵̙̥̭̠̓̅̎͘͝ͅ1̵̢̙̲̰̦̞͆͊ ̴̝̏́͑͂͝N̴̨͊̍o̸̖̦̬̅̑̇̍͠m̶̖̃a̸͉̤̜̪̘͑͌͝ḑ̶̘̣̬͇̈́ ̵͈̤̪͇̉͋̓̾Ỉ̴͓͔͍̻͖͕́͆͂̕͝  /  Ş̵̧̛͙̙̼̌́͑̐͠T̶̢͔̫̿̓̿̅F̷̟̗̅̄̚ͅ ̷̝̈́̏̀̾̔̑D̸̰̓̾͌͝͝4̵̠̼̓̅̆͝͠ ̷̭̺͎̇H̸͚͖͇̃̀̋͘a̷̛͎͉̦̦̐̽́̑d̷̨͖͋e̵͍͒͆ś̵͈̪͓̞ ̸̣͉̄Ḍ̸̓I̶̩͖̖̟̯͒3̵̨̡̩͇̏̏

Link to comment
Share on other sites

+Support

                Former CI CPT|  Guts Mexican                                                                                                                                                                                                                                       

                                                                                                                                                                            

                              “I will protect those who cannot protect themselves. ”

                               —Second Ideal of the Windrunners

Link to comment
Share on other sites

+Support

- I don't like seeing Rust Weapons on MTF / Chaos Classes though, I think Rust Weapons should be obtainable by D-Class CC's only. 

  • Like 2
  • Dislike 1

𝐒𝐂𝐏𝐑𝐏 𝐇𝐢𝐠𝐡 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 | 𝐆𝐚𝐦𝐦𝐚 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 - 𝐂𝐡𝐚𝐨𝐬 𝐋𝐭. 𝐂𝐨𝐦𝐦𝐚𝐧𝐝𝐞𝐫
𝐈𝐦𝐩𝐞𝐫𝐢𝐚𝐥𝐑𝐏 𝐇𝐢𝐠𝐡 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 | 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 𝐑𝐞𝐩𝐫𝐞𝐬𝐞𝐧𝐭𝐚𝐭𝐢𝐯𝐞 ₋ 𝐆𝐫𝐚𝐧𝐝 𝐆𝐞𝐧𝐞𝐫𝐚𝐥

Link to comment
Share on other sites

+Support
I mean the weapons are weak as it is so it really shouldn't matter if the selection is a little bigger.

Edited by K I W I

| EX CI General | | Ex Lead Admin | 
| The best Fruit to exist |

Link to comment
Share on other sites

+Support

I think rust weapons perfectly show what D-Class should realistically be able to make from scavenging materials. As long as the crafted weapons are ONLY on D-Class CCs, it doesn't make sense for MTF to use a DB or semi pistol.

Link to comment
Share on other sites

+support

 

The rust weapons are dog ass

 

SCP-RP: CI 2LT | SEC 2LT | Lumberjack Union Chief Logging Operator, S4 Avium SL1 | Retired Research Supervisor | Retired CI 2LT, 1LT | 2x Former SEC 1LT, Retired CPT Former WC Nemesis | Former Nu7 HFTO MAJ/A3 Tesla | Retired Admin

CCs: MTF Rev 26 'Vigilant Hero' | Vonzen Plushie | STARS | D-9177 'The Pill' | CI TF2 Heavy

Achievements: Staff Of The Month | 11x Staff Of The Week

Link to comment
Share on other sites

-Support

Rust weapons should be uniquely acquired through mining, maybe allow CCs to get the pickaxe in exchange for a medkit?

Retired: Nu7 SM Zarl/Head Of Medical Staff Zack/Medic Man Larry/HTF Head

;-;

Link to comment
Share on other sites

3 hours ago, Zack / Zarl said:

-Support

Rust weapons should be uniquely acquired through mining, maybe allow CCs to get the pickaxe in exchange for a medkit?

 

SCP-RP: E-11 SSGT | EXM | CE | DoRCU | Senior Ranger Canadian | CI LCPL | JFTO | CQOP | Platinum

PoliceRP: SNR Lafleur 1D45 | FBI Probatory Agent | Diamond
Retired: Medical Supervisor | E-11 SM | Nu-7 SM | DHFTO | HTF Mark II | Security CPT | Warden Centurion |
 Senior Moderator

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...