Bossatron1924 Posted August 8, 2022 Share Posted August 8, 2022 What are you suggesting? - Adding armor batteries and medkit charges back to mining system How would this change better the server? - It could better help class D rioting if they run out of armor/medkit charges and don't need to go to armory every time to buy some. Armor charges could be 50 iron 25 copper 10 scrap and 5 diamonds while medkit charges could be 20 iron 15 copper 5 scrap 3 plastic Are there any disadvantages of making this change to the server? If so, explain. - N/A Who would this change mostly benefit? - Class Ds with a pickaxe or with the proper materials. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A Current: CI COL | CI RND SVA | Proud Rho 36 Shaman and Rho 36 "Infiltrator" Group Vanguard Former: MTF E11 LTCOL | A1 2LT | SF Aphrodite Z36 | STF D4 Ares BA4 | Banana Fridge Link to comment Share on other sites More sharing options...
Orange 🍊 Posted August 8, 2022 Share Posted August 8, 2022 (edited) +Support Amazing idea Was there with the last mining system anyways if armor charges are glitchy and can’t drop, maybe run a command to set armor to the person to 100. Edited August 8, 2022 by Orange 🍊 1 Link to comment Share on other sites More sharing options...
[GL] Fizz-y Soda Posted August 8, 2022 Share Posted August 8, 2022 38 minutes ago, Orange said: +Support Amazing idea Was there with the last mining system anyways if armor charges are glitchy and can’t drop, maybe run a command to set armor to the person to 100. CI CMDR / CA Link to comment Share on other sites More sharing options...
Nydekore Posted August 8, 2022 Share Posted August 8, 2022 +Support in concept though I'll leave it to the people who know the mining system better to decide if the required materials are sufficient as I have no clue how long those would take to gather Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
1stSavagerY Posted August 8, 2022 Share Posted August 8, 2022 (edited) 2 hours ago, Orange said: +Support Amazing idea Was there with the last mining system anyways if armor charges are glitchy and can’t drop, maybe run a command to set armor to the person to 100. needs to be added back ong but should be limited on how much u can spawn per life as ive seen many times people trying to spawn in dozens of armorkits to crash the server. maybe a cap can be placed on it? +support Edited August 8, 2022 by 1stSavagerY Nu-7 COL / SFTO / FE / TRT / BHM / RG / Head SCP-7101 / C0 FM HTF / SF Overseer / Iota-10 ("Damn Feds") / AFK / Solid Snake / SCP-RP Senior Moderator Link to comment Share on other sites More sharing options...
Mind Stone Posted August 8, 2022 Share Posted August 8, 2022 -Support Medkit charges maybe. But hell no to armor charges. I can tell you from my experience you don’t need to help of AP to overrun us, it happens plenty already. If you need AP, overrun D-Block and get to armory. 2 4 Retired LCZ Manager : Pingas Link to comment Share on other sites More sharing options...
Demon Dice Posted August 8, 2022 Share Posted August 8, 2022 2 hours ago, Nydekore said: +Support in concept though I'll leave it to the people who know the mining system better to decide if the required materials are sufficient as I have no clue how long those would take to gather Demonically Inspired ..Nu7 CMDR Link to comment Share on other sites More sharing options...
wXc GameHunter Posted August 9, 2022 Share Posted August 9, 2022 12 hours ago, Orange said: +Support Amazing idea Was there with the last mining system anyways if armor charges are glitchy and can’t drop, maybe run a command to set armor to the person to 100. Former Ranks: Medical AHOMS, SEC Major AJG WL Lucilla, D5 Vice Commander, CI R&D Archivist DHBI, CI Lieutenant Colonel Link to comment Share on other sites More sharing options...
Domo775 Posted August 9, 2022 Share Posted August 9, 2022 +support was never a issue before tbh since you would actually need to lose time fighting to be able to mine the required materials i’ve probably killed you more then once Link to comment Share on other sites More sharing options...
Hex-G Posted August 9, 2022 Share Posted August 9, 2022 9 hours ago, Mind Stone said: -Support Medkit charges maybe. But hell no to armor charges. I can tell you from my experience you don’t need to help of AP to overrun us, it happens plenty already. If you need AP, overrun D-Block and get to armory. D-Class, with 0 NLR, can spawn in and shoot Security over and over again. And if they live, they can then heal up to 100 | 100 and continue doing it? Its already difficult for Medics and Maintenance to go into D-Block to assist Security, why should bald men with pistols get access to armor? Death row prisoners in a super secret facility able to create bullet resistant armor. -Support Link to comment Share on other sites More sharing options...
Jaeger. Posted August 9, 2022 Share Posted August 9, 2022 16 hours ago, Orange said: +Support Amazing idea Was there with the last mining system anyways if armor charges are glitchy and can’t drop, maybe run a command to set armor to the person to 100. Former: Grand Inquisitor | Lead Admin Link to comment Share on other sites More sharing options...
TAlila | Tay Keith! Posted August 9, 2022 Share Posted August 9, 2022 15 hours ago, Hex-G said: D-Class, with 0 NLR, can spawn in and shoot Security over and over again. And if they live, they can then heal up to 100 | 100 and continue doing it? Its already difficult for Medics and Maintenance to go into D-Block to assist Security, why should bald men with pistols get access to armor? Death row prisoners in a super secret facility able to create bullet resistant armor. -Support 𝐒𝐂𝐏𝐑𝐏 𝐇𝐢𝐠𝐡 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 | 𝐆𝐚𝐦𝐦𝐚 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 - 𝐂𝐡𝐚𝐨𝐬 𝐋𝐭. 𝐂𝐨𝐦𝐦𝐚𝐧𝐝𝐞𝐫𝐈𝐦𝐩𝐞𝐫𝐢𝐚𝐥𝐑𝐏 𝐇𝐢𝐠𝐡 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 | 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 𝐑𝐞𝐩𝐫𝐞𝐬𝐞𝐧𝐭𝐚𝐭𝐢𝐯𝐞 ₋ 𝐆𝐫𝐚𝐧𝐝 𝐆𝐞𝐧𝐞𝐫𝐚𝐥 Link to comment Share on other sites More sharing options...
K I W I Posted August 9, 2022 Share Posted August 9, 2022 -Support Armor takes most damage in the server as it is, Security get's stomped a lot by CC's already, all D-Class getting ease of access to Armor charges makes it even worse for them, it just makes Security want to buff their classes even more. I think it's fine for med charges however. 1 1 | EX CI General | | Ex Lead Admin | | The best Fruit to exist | Link to comment Share on other sites More sharing options...
LucarioKing Posted August 10, 2022 Share Posted August 10, 2022 On 8/8/2022 at 12:59 PM, Orange said: +Support Amazing idea Was there with the last mining system anyways if armor charges are glitchy and can’t drop, maybe run a command to set armor to the person to 100. ︎︎︎︎︎︎︎︎🗐︎ | Owner CC: CI TF2 Heavy (without Auger)| Link to comment Share on other sites More sharing options...
bop Posted August 10, 2022 Share Posted August 10, 2022 The reason why Armor is not available to be purchasable is because it broke and did not let us to have it, other than that there are the balance issues with D-Class getting armor charges making it harder for security to deal with. Link to comment Share on other sites More sharing options...
bop Posted August 10, 2022 Share Posted August 10, 2022 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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