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General Suggestion - Buff for Shotguns - Denied


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What are you suggesting? - I previously made a suggestion about balancing three OP shot guns so general players could use them however that got denied so I'm moving my suggestion to buffing the already available shotgun selection aside from the USAS, and Remington shotguns. This buff would apply to: tfa_1897winchester | tfa_1887winchester | tfa_mossberg590 | tfa_csgo_xm1014 and potentially the double barrel shotgun, Also would allow the Winchester not in the armory, to be added to the armory and the Double barrel

How would this change better the server? - It would allow players to use a more diversified pool of shotguns and allow other branches to consider these weapons to new or changed classes within their branch, as at the moment the only two viable shotguns for combat are really the Usas and Remington (not including the jackhammer, Spas, or Striker) 

Are there any disadvantages of making this change to the server? If so, explain. - I don't believe there are any real disadvantages to the server if this would be implemented

Who would this change mostly benefit? - All combatant players/classes

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+support any shotgun besides the usas is pretty much useless so it would be nice to make them actually viable

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6 hours ago, PandaInShitpostLand said:

+Support

Every shotgun needs to be looked at. in the heat of combat shitreg screws you over with shotguns, so while technically being able to 2 shot people, its almost always gonna take more than a whole mag

 

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13 hours ago, PandaInShitpostLand said:

+Support

Every shotgun needs to be looked at. in the heat of combat shitreg screws you over with shotguns, so while technically being able to 2 shot people, its almost always gonna take more than a whole mag

 

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16 hours ago, PandaInShitpostLand said:

+Support

Every shotgun needs to be looked at. in the heat of combat shitreg screws you over with shotguns, so while technically being able to 2 shot people, its almost always gonna take more than a whole mag

 

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17 hours ago, PandaInShitpostLand said:

+Support

Every shotgun needs to be looked at. in the heat of combat shitreg screws you over with shotguns, so while technically being able to 2 shot people, its almost always gonna take more than a whole mag

 

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+Support

Its depressing how bad all shotguns are, shotguns should absolutely demolish in close range and they are really just little pebbles being thrown at people

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23 hours ago, PandaInShitpostLand said:

+Support

Every shotgun needs to be looked at. in the heat of combat shitreg screws you over with shotguns, so while technically being able to 2 shot people, its almost always gonna take more than a whole mag

 

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On 6/30/2022 at 6:47 PM, PandaInShitpostLand said:

+Support

Every shotgun needs to be looked at. in the heat of combat shitreg screws you over with shotguns, so while technically being able to 2 shot people, its almost always gonna take more than a whole mag

+ support 

+ buff Double barrel.  It's worse than armory shotguns now 

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On 6/30/2022 at 5:29 PM, 1stSavagerY said:

+support any shotgun besides the usas is pretty much useless so it would be nice to make them actually viable

 

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+Supports Why tf cant people find the balance for shotguns. They are either ass or op in peoples eyes

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+support 

and I still think that the OP shotguns (expect spas-12) should be brought down to normal levels of damage so they can be used. It seems the last one was denied because, “These shotguns are op we aren’t gonna give you these!” Despite the fact that the suggestion is to make them regular shotguns instead of admin/event weapons. 

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On 6/30/2022 at 5:47 PM, PandaInShitpostLand said:

+Support

Every shotgun needs to be looked at. in the heat of combat shitreg screws you over with shotguns, so while technically being able to 2 shot people, its almost always gonna take more than a whole mag

 

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