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Bacta Kit Changes [Accepted] [In Progress] [Completed]


Diabeto

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What do you want to see?: 

1.

The bacta kits don't heal very quickly, I'd suggest boosting the healing rate.

2.

We need to get rid of the healing noise the bacta kits make.

 

Why should we add it?:

1.

I can already see that in big events there will be problems with people getting health. because of the rate that health is given (~4/sec on the regular kit and ~10/sec on the booster). I did some math and some testing. With the regular bacta kit it takes ~3.5 minutes to get an Imperial Commando from 200hp to the average health in IC which is 1050hp. With the booster it takes ~1.8 minutes. I did a separate test, with 3 booster kits from 150hp to 1250hp it took ~40 seconds. I'd say that is a fair time to heal but you cannot always guarantee 3 medics on. I've personally had missions with only 1 medic, sometimes none. In, all I think both the med kit and booster kit should have a buff to the amount of hp given per second.

2.

The noise is annoying. It's too loud. You can hear it halfway across the ship. I've already seen many complaints of it being too loud. I've even seen some people (even medics) say they are sound sensitive and the bacta injector is too loud for them. This hurts both the server and the medical who can't do their job because its too loud. I think this change is pretty self explanatory.

 

What are the advantages of having this?:

Better for missions and event as well as the well being of people on the server. 

 

Who is it mainly for?:

Everyone

 

Links to any content:

N/A
 

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MEGA +Support 
I agree with everything stated in the suggestion the noise is loud and it does take to long to heal people especially when they have 1000+ HP

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45 minutes ago, Diamondback said:

MEGA +Support 
I agree with everything stated in the suggestion the noise is loud and it does take to long to heal people especially when they have 1000+ HP

 

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1 hour ago, Diamondback said:

MEGA +Support 
I agree with everything stated in the suggestion the noise is loud and it does take to long to heal people especially when they have 1000+ HP

 

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MEGA +Support 
I agree with everything stated in the suggestion the noise is loud and it does take too long to heal people especially when they have 1000+ HP

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1 hour ago, Diamondback said:

MEGA +Support 
I agree with everything stated in the suggestion the noise is loud and it does take to long to heal people especially when they have 1000+ HP

 

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4 hours ago, Diamondback said:

MEGA +Support 
I agree with everything stated in the suggestion the noise is loud and it does take to long to heal people especially when they have 1000+ HP

 

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10 hours ago, Diamondback said:

MEGA +Support 
I agree with everything stated in the suggestion the noise is loud and it does take to long to heal people especially when they have 1000+ HP

+Support

The main problem I have with the new medpacks is that the high pitched noise genuinely gave me a headache. And, like the suggestion says, you can hear them from very far away. There was a medic healing people at PCP, and I could still hear it all the way back near the wardrobe, just outside the skill machine area.

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