Catalyst Posted May 20, 2022 Share Posted May 20, 2022 (edited) What are you suggesting? Give every humanoid classes the exact same hitbox How would this change better the server? Combat on the server has been stale and stagnant for what seems like ages. Many make suggestions for weapon balancing and TTK changes, but nobody ever addresses the core problems of the current pvp systems. Adding global hitboxes, while a major change, is the first step to adding more inclusive and interactive combat to the server. Let's be honest, it's embarrassing how bad the combat mechanics are these days for such a high end server and an active player base. Exploitative movement and hitbox manipulation has plagued the community for long enough, and the worst part is, we are the only server that still has this problem. This change not only would compensate for latency and performance issues, it would also fix constant contemporary issues such as abusive hitboxes and constant lack of registration. Things can be balanced around combat being more consistent and reliable, rather than trying to make hundreds of band-aid fixes to weapon stats and other issues on the server. Are there any disadvantages of making this change to the server? If so, explain. Since there have been numerous counterpoints to this, i will be addressing as many as i can in this section. >Giving every humanoid class the same hitbox is too much work But the payoff is worth it. This isn't custom tailoring every single model to have a similar hitbox for the sake of balancing, This is just making everything exactly the same. The only hitboxes that would have to be individually altered is non humanoids. For something that would massively benefit and improve the server, effort is not an excuse. >global hitboxes don't reward skill SCPRP is a server with a constant massive player-count, many performance issues, and a ton of unnecessary bloatware on the content pack. To say that current GL combat is "skilled based" is a lame and laughable excuse, especially since the server wasn't created as a competitive pvp environment in the first place. Real skill comes from awareness and practice, and having someone be punished despite having these abilities because they were forced to fight someone with a smaller hitbox is just foolish. It isn't a "skill issue" as many people love to spam these days. It's a lack of consistency that doesn't accurately let players learn. >Tanky classes should have bigger hitboxes No class should be balanced around the size of the hitbox it has. Thinking that classes with large health pools should naturally have bigger hitboxes completely invalidates the point of having a tank class. If tank classes have massive hitboxes that just means that overall they are going to be taking much more damage. Additionally, there are already classes that have a much larger health pool than they should have comparative with their current hitbox (You know which ones i'm talking about) >Global hitboxes aren't realistic Nothing on this server is realistic. Make your choice; consistency, or realism. >Global hitboxes makes models purely cosmetic That's the point, models should only be cosmetic. There are always constant arguments about "x model is broken, x model has no hitbox" and i think we are all sick of the echo chamber. People should choose models for branches and CCs based upon how they fit into the server, instead of simply choosing them based upon their hitbox. It would massively clear up many arguments about model hitboxes; There would literally be nothing to realistically complain about because everyone would already have the exact same hitbox advantage. >There are too many models to change, especially with CC's That is an issue that regards an unneeded amount of models on the server. If there are simply too many CC models to change then they shouldn't have allowed that many models in the first place. Before any point is made about "a major part of having a cc is your own model" there are already hundreds of unused models that could simply be removed and then requested later. They don't constantly add models to the content pack. It's just bloated due to a lack of cleaning out the damn thing once and a while. Who would this change mostly benefit? Everyone. This not only would effect branches globally, but would also massively improve the new player experience and encourage more people to stay rather than the current system that is inconsistent and frustrating. If we truly want the server to be more active, and if we want to reach higher goals, we need to have optimized combat that truly reflects the community that stands behind it. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion I will be editing and addressing any counter points that come along, so please have reason when leaving -supports. Edited May 20, 2022 by Catalyst Counterpoint Addition Link to comment Share on other sites More sharing options...
Yato Sensei Posted May 20, 2022 Share Posted May 20, 2022 Massive + Support It's so annoying that people focus more on finding the model with the most broken hitbox for their jobs. This would definitely solve the issue that a huge chunk of the server is experiencing. Joined 09/30/2020Retired 11/12/2022Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher | Link to comment Share on other sites More sharing options...
Loaff Posted May 20, 2022 Share Posted May 20, 2022 +support This is very well written, and the suggestion itself would benefit the server greatly. Yes, it would be a lot of work for Management, but it would be worth it. Former Ranks Head Of Maintenance And Engineering Senior Admin Support Supervisor Forum Diplomat Custom Classes The Sniper (Owner) XG56-Orion's Belt (Owner) The Engineer Link to comment Share on other sites More sharing options...
IgnisNuts Posted May 20, 2022 Share Posted May 20, 2022 17 minutes ago, Loaff said: +support This is very well written, and the suggestion itself would benefit the server greatly. Yes, it would be a lot of work for Management, but it would be worth it. CI CMDRCC: CI Requiem Squad XH-76 Biggest DMC Fan Link to comment Share on other sites More sharing options...
ShadowPL Posted May 20, 2022 Share Posted May 20, 2022 27 minutes ago, Loaff said: +support This is very well written, and the suggestion itself would benefit the server greatly. Yes, it would be a lot of work for Management, but it would be worth it. SCP-RP | Maintenance Expert | HLPR Bot bT5 | Senior Researcher | Senior Event Team Member Custom Classes | Umbrella Corporation Operative "Pathos" Link to comment Share on other sites More sharing options...
Cuz L0g1c Posted May 20, 2022 Share Posted May 20, 2022 42 minutes ago, Yato Sensei said: Massive + Support It's so annoying that people focus more on finding the model with the most broken hitbox for their jobs. This would definitely solve the issue that a huge chunk of the server is experiencing. W̵̠̽O̶̤̐̎͠R̷̨̯͇̘̓̓̐̚Ķ̶̨͙̌͗͋̐ ̷͎̻͈͘H̵̦̝̅́͝Ä̶̱̽R̷̔͊̀͜͠D̷̲̠̱͛͘ ̵̹̞͖͍̽͂Í̶̛̠́̎ͅÑ̶̟͈ ̸̭̖̋̀S̸̞̯͔̈́̍̈̽͜I̵̞̹̓͌̈́Ḹ̴͕̤̠̃Ë̶̘́͑Ṋ̵̰̞̀̏̄́C̸̼̱̏̑Ě̸͕̕͝ ̸͚͊͐͘Á̵̩̂̃N̶̩̦̈́Ḑ̷̲̣͐͐ ̷̨̣͇̄L̴̢̳̰̀̃E̸̙͗̏̕T̵̜́͛̿ ̴̝̯̠̐̇́S̸̠̣͋̆U̶̳̖̹̐C̶͙̩̽C̶̩̻̍̕E̷͈͖̓̈S̴͖͎̆͒͆͜S̸̥̞̗̠̀͌ ̶̫̩̬͂͛͝M̵͇̗͙͗͝͝A̶̛̬̦̾̿K̴̨̙̍ͅͅE̴̠͇̮͐͗́ ̵̳̲̅͑͝T̴͙͙̀̈́ͅH̶̢̎͛̈́̿E̴͈͖̹̔̂͝ ̴̹̯͓̂̈́N̶̦͌͒̔̎Ȍ̸̘͝I̴̭̠̅ͅS̸̭̼͋̕Ë̵́ A̵̙̥̭̠̓̅̎͘͝ͅ1̵̢̙̲̰̦̞͆͊ ̴̝̏́͑͂͝N̴̨͊̍o̸̖̦̬̅̑̇̍͠m̶̖̃a̸͉̤̜̪̘͑͌͝ḑ̶̘̣̬͇̈́ ̵͈̤̪͇̉͋̓̾Ỉ̴͓͔͍̻͖͕́͆͂̕͝ / Ş̵̧̛͙̙̼̌́͑̐͠T̶̢͔̫̿̓̿̅F̷̟̗̅̄̚ͅ ̷̝̈́̏̀̾̔̑D̸̰̓̾͌͝͝4̵̠̼̓̅̆͝͠ ̷̭̺͎̇H̸͚͖͇̃̀̋͘a̷̛͎͉̦̦̐̽́̑d̷̨͖͋e̵͍͒͆ś̵͈̪͓̞ ̸̣͉̄Ḍ̸̓I̶̩͖̖̟̯͒3̵̨̡̩͇̏̏ Link to comment Share on other sites More sharing options...
Some Weeb Posted May 20, 2022 Share Posted May 20, 2022 32 minutes ago, Loaff said: +support This is very well written, and the suggestion itself would benefit the server greatly. Yes, it would be a lot of work for Management, but it would be worth it. Uh I don't think hand remaking every model on the server is worth it. Not even in the slightest, it's not just something you can copy and paste. Unless you own the models or made them. -Support SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
styx Posted May 20, 2022 Share Posted May 20, 2022 Mmf model is very balanced:) mmf support Link to comment Share on other sites More sharing options...
phrog Posted May 20, 2022 Share Posted May 20, 2022 +support i will turn into a rc-xd proffesional emoji user and misspslerr Link to comment Share on other sites More sharing options...
Operator Houston Posted May 20, 2022 Share Posted May 20, 2022 2 hours ago, Yato Sensei said: Massive + Support It's so annoying that people focus more on finding the model with the most broken hitbox for their jobs. This would definitely solve the issue that a huge chunk of the server is experiencing. after this yall cant complain about raptors, i just wanna run fast without being verbally abused by ci Current: CI Military Private, Junior Maintenance Former: Nu-7 DHFTO 2LT, Delta-5 WO, Research Supervisor, RRH Analyst Alpha 19, SCP-RP Event Team Member, SCP-RP Senior Moderator Jetstream Sam Enthusiast | Gloveless Individual Link to comment Share on other sites More sharing options...
PlantBruh Posted May 20, 2022 Share Posted May 20, 2022 Massive +SUPPORT This would make things so much more simple, and would reduce toxicity for some CC having a wack hitbox, I know it would be a huge undertaking but I really REALLY hope this can be implemented Link to comment Share on other sites More sharing options...
Orange 🍊 Posted May 20, 2022 Share Posted May 20, 2022 +Support Give d class the same globalized hit box too with limb damage Link to comment Share on other sites More sharing options...
Slopasaurus_Rex Posted May 20, 2022 Share Posted May 20, 2022 2 hours ago, Yato Sensei said: Massive + Support It's so annoying that people focus more on finding the model with the most broken hitbox for their jobs. This would definitely solve the issue that a huge chunk of the server is experiencing. RIP the farmers if this gets added Link to comment Share on other sites More sharing options...
enuz 💣 Posted May 20, 2022 Share Posted May 20, 2022 2 minutes ago, Orange said: +Support Give d class the same globalized hit box too with limb damage Former Head of Janitorial | HCZ man geer | lvl 70 life wizard | Roblox Clothing Designer Link to comment Share on other sites More sharing options...
Nydekore Posted May 20, 2022 Share Posted May 20, 2022 +Support Realism is unimportant, models should be aesthetic. I am also tired of people trying to get bullshit models on CCs for the sake of tiny hitboxes Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
LilThinMints Posted May 20, 2022 Share Posted May 20, 2022 4 minutes ago, Nydekore said: +Support Realism is unimportant, models should be aesthetic. I am also tired of people trying to get bullshit models on CCs for the sake of tiny hitboxes Dont you always talk about stricter and serious rp.... 3 hours ago, Catalyst said: >Giving every humanoid class the same hitbox is too much work SMT isnt going to spend this much effort if a chunk of the community doesnt want it, especially a big change like this -support Free Melly Free TayK Free Fetty Wap Free Pooh Shiesty Current Rank/s: none dumbass Former Ranks: E11 2LT, CI SM, RND SVA, Gen-Sec MSGT, Nu7 SGT, RRH Guardians Link to comment Share on other sites More sharing options...
Nydekore Posted May 20, 2022 Share Posted May 20, 2022 (edited) 5 minutes ago, LilThinMints said: 11 minutes ago, Nydekore said: Dont you always talk about stricter and serious rp.... Realism in combat /= RP Edited May 20, 2022 by Nydekore Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
Demon Dice Posted May 20, 2022 Share Posted May 20, 2022 1 hour ago, Nydekore said: +Support Realism is unimportant, models should be aesthetic. I am also tired of people trying to get bullshit models on CCs for the sake of tiny hitboxes Demonically Inspired ..Nu7 CMDR Link to comment Share on other sites More sharing options...
Clistro Posted May 20, 2022 Share Posted May 20, 2022 5 hours ago, Some Weeb said: Uh I don't think hand remaking every model on the server is worth it. Not even in the slightest, it's not just something you can copy and paste. Unless you own the models or made them. It's actually not as hard as it looks. you can copy the hitbox numbers from one model and transfer them to the next, but the issue is it's time consuming for the amount of models we have currently. United States Reserve General / Retired 1944 US GOA Rho 36 CO Occult Operative/ MTF Epsilon Eleven Commander Danny Link to comment Share on other sites More sharing options...
Coltable Posted May 20, 2022 Share Posted May 20, 2022 6 hours ago, Catalyst said: Give every humanoid classes the exact same hitbox If you can come up with a solution to set global hitboxes for not just the models on the server but also all future models and If you can somehow condense MONTHS & MONTHS of work within less then a week then this suggestion is worth some attention but as it stands your expecting myself and Jayden to sit down for the majority of our summer going through GB's of models reworking model hitboxes (which by the way is not a skill either of us know of). I understand what your trying to suggest within this suggestion but it is a ridiculous notion that it is a easy or a somewhat challenging fix, It is an enormous fix one which would take a team of developers working together managing the work load, something we here do not have the luxury of, And on top of it all the suggestion that we would need to continue to rework all future models added to the server is again an insane request, we do not have weeks and weeks of our time which we can just throw away working around the cloak on a project of this scale. TLDR: If we had a big enough team of developers working around the cloak over the course of a few months sure, but seeing as its just myself and Jayden, two teens living our lives working IRL on top of the workload of the server its a clear no. We simply do not have the time nor the future development work rate to keep up with such a request. Link to comment Share on other sites More sharing options...
Grеg Posted May 21, 2022 Share Posted May 21, 2022 35 minutes ago, Coltable said: If you can come up with a solution to set global hitboxes for not just the models on the server but also all future models and If you can somehow condense MONTHS & MONTHS of work within less then a week then this suggestion is worth some attention but as it stands your expecting myself and Jayden to sit down for the majority of our summer going through GB's of models reworking model hitboxes (which by the way is not a skill either of us know of). I understand what your trying to suggest within this suggestion but it is a ridiculous notion that it is a easy or a somewhat challenging fix, It is an enormous fix one which would take a team of developers working together managing the work load, something we here do not have the luxury of, And on top of it all the suggestion that we would need to continue to rework all future models added to the server is again an insane request, we do not have weeks and weeks of our time which we can just throw away working around the cloak on a project of this scale. TLDR: If we had a big enough team of developers working around the cloak over the course of a few months sure, but seeing as its just myself and Jayden, two teens living our lives working IRL on top of the workload of the server its a clear no. We simply do not have the time nor the future development work rate to keep up with such a request. Coltable you forgot about your button, its the one labeled, TURN ON GLOBAL HITBOXES, its right next to the BALANCE GUNS, and the NERF THE GOLF CLUB buttons. 1 Ranks: Security SM Greg | RRH Guardian Whiskey 11 Security Logo Designer | Premiere Club | #FreeMe Link to comment Share on other sites More sharing options...
Vuitheirt Posted May 21, 2022 Share Posted May 21, 2022 4 hours ago, Coltable said: If you can come up with a solution to set global hitboxes for not just the models on the server but also all future models and If you can somehow condense MONTHS & MONTHS of work within less then a week then this suggestion is worth some attention but as it stands your expecting myself and Jayden to sit down for the majority of our summer going through GB's of models reworking model hitboxes (which by the way is not a skill either of us know of). I understand what your trying to suggest within this suggestion but it is a ridiculous notion that it is a easy or a somewhat challenging fix, It is an enormous fix one which would take a team of developers working together managing the work load, something we here do not have the luxury of, And on top of it all the suggestion that we would need to continue to rework all future models added to the server is again an insane request, we do not have weeks and weeks of our time which we can just throw away working around the cloak on a project of this scale. TLDR: If we had a big enough team of developers working around the cloak over the course of a few months sure, but seeing as its just myself and Jayden, two teens living our lives working IRL on top of the workload of the server its a clear no. We simply do not have the time nor the future development work rate to keep up with such a request. Would it be possible to set a rule for new CC's then? Or possibly check them over before adding. 1 I keep a stiff upper lip and I shoot, shoot, shoot from the hip I got a stiff upper lip, come on baby. Retired Nu7 Captain/Maintenance OM Link to comment Share on other sites More sharing options...
Some Weeb Posted May 21, 2022 Share Posted May 21, 2022 46 minutes ago, Vuitheirt said: Would it be possible to set a rule for new CC's then? Or possibly check them over before adding. I''d rather be violated by Herbert the pervert. 1 SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
Coltable Posted May 21, 2022 Share Posted May 21, 2022 12 hours ago, Vuitheirt said: Would it be possible to set a rule for new CC's then? Or possibly check them over before adding. The best we could do is set a rule going forward... but seeing as we have already said yes and for idk maybe 3 years worth of cc models it would be extremely messed up for myself as a manager to go around picking on year old cc's forcing them to change their models. Link to comment Share on other sites More sharing options...
PryingTree Posted May 21, 2022 Share Posted May 21, 2022 +support Hella work for the SMT and stuff... but uhhhh, good luck if you accept it I guess It wouldn't allow me to put a link in here so you are stuck with this Link to comment Share on other sites More sharing options...
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