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General Suggestion - Hard Code 8286 [Completed]


PryingTree

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What are you suggesting? - Hard code other SCPs where they can't kill SCP 8286.

How would this change better the server? - It would make SCP 8286 more playable, I have played 8 hours on 8286 yesterday and I died around 10 times by an SCP.

Are there any disadvantages of making this change to the server? If so, explain. - May hinder performances but I doubt so.

Who would this change mostly benefit? - SCP 8286, staff, and ET.

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

Edited by PryingTree

It wouldn't allow me to put a link in here so you are stuck with this 

 

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+ support

countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation”

over all major + support for this suggestion to be implemented in game. 

Hello yes I’d like to pay the sun bill please 

 

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5 minutes ago, LilThinMints said:

literally got dropped 5 times by scps today on it

+support

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26 minutes ago, I like doughnuts said:

+ support

countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation”

over all major + support for this suggestion to be implemented in game. 

 

SCP-RP | Maintenance Expert | HLPR Bot bT5 | Senior Researcher | Senior Event Team Member

Custom Classes | Umbrella Corporation Operative

"Pathos"

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39 minutes ago, I like doughnuts said:

+ support

countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation”

over all major + support for this suggestion to be implemented in game. 

 

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Massive +Support I really enjoying play this SCP despite being killed by other SCP's, this would not only make it more enjoyable for people who play this SCP it would also free up staff sits for more important things 

                                                                                                                                      spacer.pngI keep a stiff upper lip and I shoot, shoot, shoot from the hip I got a stiff upper lip, come on baby.                                   

Retired Nu7 Captain/Maintenance OM

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5 hours ago, I like doughnuts said:

+ support

countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation”

over all major + support for this suggestion to be implemented in game. 

 

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+support of course it’s the 8286 main making the suggestion smh 

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On 5/13/2022 at 2:17 PM, I like doughnuts said:

+ support

countless times I’ve played this SCP only to be killed by another scp, which I could careless but will drive other players away from playing this particular SCP. This suggestion will not only improve game quality while playing on this SCP but will cut down majorly on the amount of sits for “I was playing on 8286 and got teleported by 106 or killed by 610” and this would also work out in the favor of gensec or whatever combat oriented jobs because If you see 8286 disguised as someone and the SCPs are ignoring them that would be a major red flag going “hey something is up with that guy bring him into Interrogation”

over all major + support for this suggestion to be implemented in game. 

 

SCPRP | Mr. Inactive | Resigned

Former: Admin Maintenance Foreman Head Of H.L.P.R. Bot | MTF E11 SSGT Bulborb L1GT

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On 5/13/2022 at 5:23 PM, LilThinMints said:

literally got dropped 5 times by scps today on it

+support

 

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+/- support Honestly I mean I see how this makes sense but then again how is a scp supposed to know the difference.  I think it makes it more game friendly ngl as 8286 being disguised as a human and a scp killing them would actually make sense due to the scp perceiving them as a non scp and being able to kill them as they would any normal human in the foundation

E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]
"The fuck is a ethics committee?"

 

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On 5/19/2022 at 9:02 AM, frog said:

+/- support Honestly I mean I see how this makes sense but then again how is a scp supposed to know the difference.  I think it makes it more game friendly ngl as 8286 being disguised as a human and a scp killing them would actually make sense due to the scp perceiving them as a non scp and being able to kill them as they would any normal human in the foundation

Yes true but however SCPS are not alloud/suppost to kill other SCPS.

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2 hours ago, A Guy said:

Yes true but however SCPS are not alloud/suppost to kill other SCPS.

facts changing to a +support cause of motd rules

E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]
"The fuck is a ethics committee?"

 

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  • 2 months later...

Completed!

This suggestion is now in the server

Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager ||  I aM sPeCiAl || 

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