Ein Posted May 4, 2022 Share Posted May 4, 2022 (edited) What are you suggesting? In addition to the current system in which a user is automatically marked as "AFK" after 30 minutes of not interacting, there should be a button you can click to enable this feature as well. Perhaps in the F4 Menu. Additionally, the time to automatically mark someone as AFK should be moved down to 15 minutes. Users who aren't interacting in-game for 15 minutes obviously aren't there and I don't see why it should be at 30 minutes. Lastly, those who are marked as AFK (either by clicking a button or automatically being marked as AFK) should be automatically demoted / removed from limited jobs (Ex. Security Wardens Exspira, MTF Stealth Operative, and others). Of course, SCMD, HCMD, and SA jobs should be exempt from this for obvious reasons. Additionally, Trainee jobs should be exempt, and if this were to be implemented, branch HCMD could pick and choose which jobs they want to auto-demote people off of when they're marked as AFK. How would this change better the server? For the first point, going AFK becomes much simpler and it gives not only a more accurate depiction to the rest of the server of who's actually playing (preventing CI raids in some instances, or allowing people to make decisions based on this). For the second point, it makes it much less of a hassle for both CMD, Staff, and even the AFK player to take time to demote someone off a job for something they shouldn't be doing in the first place. People can easily hop back onto the job once they get back so it doesn't have any negative impact. Are there any disadvantages of making this change to the server? If so, explain. None that I can personally see, the only possible "disadvantage" is less CI raids Who would this change mostly benefit? All players. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion N/A Edited May 8, 2022 by Ein RETIRED Security Colonel / Warden Legate / Juggernaut Enforcer / Research Administrator / M.A.D. Site Operations Chief / RRA Professor / MTF Delta-5 'Front Runners' Captain / Veteran Raptor Operative / Internal Affairs Agency Assistant Director / MTF Nu-7 'Hammer Down' Captain / Covert Agent / Deputy Head Field Training Officer / UN Global Occult Coalition Corporal / Combat Medic Tactical Paramedic / R&D Scientist / Marksman Recon Specialist / MTF Alpha-1 'Red Right Hand' Major / Enforcer Squadron Lead "We are the first line of defense. We are the first responders tasked to save those in danger. We have the responsibility to ensure the safety and well-being of all staff members. Because of that, you are the bravest men I have ever had the honor to serve with.” Link to comment Share on other sites More sharing options...
PryingTree Posted May 4, 2022 Share Posted May 4, 2022 +support Seems to be a good idea, but you should be able to click the afk button again once you come back to be put back on the job you were on. Also it should only demote you from some jobs (If possible) It wouldn't allow me to put a link in here so you are stuck with this Link to comment Share on other sites More sharing options...
Trizium Posted May 4, 2022 Share Posted May 4, 2022 59 minutes ago, PryingTree said: +support Seems to be a good idea, but you should be able to click the afk button again once you come back to be put back on the job you were on. Also it should only demote you from some jobs (If possible) Link to comment Share on other sites More sharing options...
Yato Sensei Posted May 4, 2022 Share Posted May 4, 2022 2 hours ago, PryingTree said: +support Seems to be a good idea, but you should be able to click the afk button again once you come back to be put back on the job you were on. Also it should only demote you from some jobs (If possible) If it doesn't hinder server performance with all the code that's running, I'm down. And if Colt can push it of course Joined 09/30/2020Retired 11/12/2022Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher | Link to comment Share on other sites More sharing options...
Operator Houston Posted May 4, 2022 Share Posted May 4, 2022 + Support This is a really good idea! Current: CI Military Private, Junior Maintenance Former: Nu-7 DHFTO 2LT, Delta-5 WO, Research Supervisor, RRH Analyst Alpha 19, SCP-RP Event Team Member, SCP-RP Senior Moderator Jetstream Sam Enthusiast | Gloveless Individual Link to comment Share on other sites More sharing options...
Pills Posted May 4, 2022 Share Posted May 4, 2022 I feel it should be 15-20 mins because I don’t want my trainee who is reading the sop and installing teamspeak, or even if they are taking the test to teleport to their spawn. (Basically I am saying people usually take little longer than 10 minutes in trainings tabbed out doing the stuff to get trained) +Support would be nice to have but what I said above would be useful Former: 𝐒𝐢𝐭𝐞 𝐃𝐢𝐫𝐞𝐜𝐭𝐨𝐫 - 𝐒𝐢𝐭𝐞 𝐀𝐝𝐦𝐢𝐧𝐢𝐬𝐭𝐫𝐚𝐭𝐢𝐨𝐧 Link to comment Share on other sites More sharing options...
FusionThunder Posted May 4, 2022 Share Posted May 4, 2022 7 hours ago, Yato Sensei said: If it doesn't hinder server performance with all the code that's running, I'm down. And if Colt can push it of course +Support Link to comment Share on other sites More sharing options...
J0LT Posted May 4, 2022 Share Posted May 4, 2022 yes i think this is awesome! +support Retired Nu7 CMDR & CI LTCOL/MAJ Senior Admin/Forums dip/Support Supervisor | former the following: HTF/E4 Head | Only Anubis award winner | Former Nu7 HFTO and CI OFTO | Sec MSGT+Pertinax Owns: Omi-9 'Last Remnants' | Farmer Tucker | Farmer Darius XII | Reznov Klushie | Foxx On: Alpha-8 | S.T.A.R.S | Iota-13 'Luxxy's Soldiers' Link to comment Share on other sites More sharing options...
Rinzler Posted May 6, 2022 Share Posted May 6, 2022 On 5/4/2022 at 4:11 AM, Caroline said: + Support This is a really good idea! Former A-1, Nu-7, D-5 Professional Lawn Mower Link to comment Share on other sites More sharing options...
ShadowPL Posted May 6, 2022 Share Posted May 6, 2022 On 5/4/2022 at 6:26 AM, PryingTree said: +support Seems to be a good idea, but you should be able to click the afk button again once you come back to be put back on the job you were on. Also it should only demote you from some jobs (If possible) SCP-RP | Maintenance Expert | HLPR Bot bT5 | Senior Researcher | Senior Event Team Member Custom Classes | Umbrella Corporation Operative "Pathos" Link to comment Share on other sites More sharing options...
islandtoad Posted May 8, 2022 Share Posted May 8, 2022 (edited) Overall I'm going to give a -Support The time being only 10 mins seems a bit extreme I also don't like the idea of auto demoting people off the job as different branches have different rules However I would like an AFK button Edited May 8, 2022 by islandtoad THE BEST AMPHIBIAN Custom Classes | Cybernetic Protective Unit Owner | A Normal D-Class Owner Link to comment Share on other sites More sharing options...
Cuz L0g1c Posted May 8, 2022 Share Posted May 8, 2022 On 5/4/2022 at 12:26 AM, PryingTree said: +support Seems to be a good idea, but you should be able to click the afk button again once you come back to be put back on the job you were on. Also it should only demote you from some jobs (If possible) I would put the auto timer to 20 minutes because a lot of people go afk after CI raids because we have a 15 minute raid timer. Other than that I think this would be a cool addition. W̵̠̽O̶̤̐̎͠R̷̨̯͇̘̓̓̐̚Ķ̶̨͙̌͗͋̐ ̷͎̻͈͘H̵̦̝̅́͝Ä̶̱̽R̷̔͊̀͜͠D̷̲̠̱͛͘ ̵̹̞͖͍̽͂Í̶̛̠́̎ͅÑ̶̟͈ ̸̭̖̋̀S̸̞̯͔̈́̍̈̽͜I̵̞̹̓͌̈́Ḹ̴͕̤̠̃Ë̶̘́͑Ṋ̵̰̞̀̏̄́C̸̼̱̏̑Ě̸͕̕͝ ̸͚͊͐͘Á̵̩̂̃N̶̩̦̈́Ḑ̷̲̣͐͐ ̷̨̣͇̄L̴̢̳̰̀̃E̸̙͗̏̕T̵̜́͛̿ ̴̝̯̠̐̇́S̸̠̣͋̆U̶̳̖̹̐C̶͙̩̽C̶̩̻̍̕E̷͈͖̓̈S̴͖͎̆͒͆͜S̸̥̞̗̠̀͌ ̶̫̩̬͂͛͝M̵͇̗͙͗͝͝A̶̛̬̦̾̿K̴̨̙̍ͅͅE̴̠͇̮͐͗́ ̵̳̲̅͑͝T̴͙͙̀̈́ͅH̶̢̎͛̈́̿E̴͈͖̹̔̂͝ ̴̹̯͓̂̈́N̶̦͌͒̔̎Ȍ̸̘͝I̴̭̠̅ͅS̸̭̼͋̕Ë̵́ A̵̙̥̭̠̓̅̎͘͝ͅ1̵̢̙̲̰̦̞͆͊ ̴̝̏́͑͂͝N̴̨͊̍o̸̖̦̬̅̑̇̍͠m̶̖̃a̸͉̤̜̪̘͑͌͝ḑ̶̘̣̬͇̈́ ̵͈̤̪͇̉͋̓̾Ỉ̴͓͔͍̻͖͕́͆͂̕͝ / Ş̵̧̛͙̙̼̌́͑̐͠T̶̢͔̫̿̓̿̅F̷̟̗̅̄̚ͅ ̷̝̈́̏̀̾̔̑D̸̰̓̾͌͝͝4̵̠̼̓̅̆͝͠ ̷̭̺͎̇H̸͚͖͇̃̀̋͘a̷̛͎͉̦̦̐̽́̑d̷̨͖͋e̵͍͒͆ś̵͈̪͓̞ ̸̣͉̄Ḍ̸̓I̶̩͖̖̟̯͒3̵̨̡̩͇̏̏ Link to comment Share on other sites More sharing options...
Ein Posted May 8, 2022 Author Share Posted May 8, 2022 Taking all of these into consideration, I've revised my suggestion. Specifically I've increased this timer to 15 minutes and noted that Branch HCMD should be able to pick which jobs they don't want people AFKing on to have this auto-demote feature. Additionally, I've made it so that trainee jobs should also be exempt from being auto-demoted. Thanks for the support! 1 RETIRED Security Colonel / Warden Legate / Juggernaut Enforcer / Research Administrator / M.A.D. Site Operations Chief / RRA Professor / MTF Delta-5 'Front Runners' Captain / Veteran Raptor Operative / Internal Affairs Agency Assistant Director / MTF Nu-7 'Hammer Down' Captain / Covert Agent / Deputy Head Field Training Officer / UN Global Occult Coalition Corporal / Combat Medic Tactical Paramedic / R&D Scientist / Marksman Recon Specialist / MTF Alpha-1 'Red Right Hand' Major / Enforcer Squadron Lead "We are the first line of defense. We are the first responders tasked to save those in danger. We have the responsibility to ensure the safety and well-being of all staff members. Because of that, you are the bravest men I have ever had the honor to serve with.” Link to comment Share on other sites More sharing options...
Obama is Sandwich Posted May 8, 2022 Share Posted May 8, 2022 4 hours ago, islandtoad said: Overall I'm going to give a -Support The time being only 10 mins seems a bit extreme I also don't like the idea of auto demoting people off the job as different branches have different rules However I would like an AFK button Link to comment Share on other sites More sharing options...
Coltable Posted May 10, 2022 Share Posted May 10, 2022 Reason why its not 15mins and currently set too 25mins is bc in some cases like scp self breaching players go afk for at least 20mins so it be unfair to respawn a player just bc they wanted to watch a video while waiting nlr etc. I think 25mins is a nice spot currently. Finally on your other point on moving players off limited jobs, we cant do that as that would mean players could no longer afk on custom jobs which would basically make them pointless then. If you ever see a player afk on a limit job and number of staff or cmd players would be happy to demote them for you. Link to comment Share on other sites More sharing options...
Coltable Posted May 10, 2022 Share Posted May 10, 2022 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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