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Additions/Changes to Class-D [Completed]


PandaInShitpostLand

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What are you suggesting? - Some Additions/Changes to some D-class to make the battles between Gensec and Class-D more fun 
Class D expert - add weapon: tfa_luger

Pro Class D - Remove Weapon: tfa_colt1911. Add Weapon: tfa_csgo_elite

Class Addition - D Class Smuggler
Job Description: Unlike your fellow D Class. you have managed to smuggle in some key Weapons and Kevlar.
Job Health: 100
Job Armor: 50
Weapons: tfa_coltpython, weapon_medkit
Level Requirement: 70

How would this change better the server? - Some jobs receiving an update and a job for D-Class to close the gap between level 50 - 100

Are there any disadvantages of making this change to the server? If so, explain. - Gensec will have to deal with some better guns

Who would this change mostly benefit? - D-Class 

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

Edited by PandaInShitpostLand
minor grammer mistak I Level Change

The God Gamer of the Shitpost Squadron    

 

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1 minute ago, Nydekore said:

+Support on everything besides 100 | 50 as that puts it at equal to Pro Dclass

+Support ^

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2 hours ago, Nydekore said:

+Support on everything besides 100 | 50 as that puts it at equal to Pro Dclass

Yes however
Due to the fact that it has 100 hp and 50 armor. once he loses that armor he becomes a normal Class-D. unlike Pro D-Classes 25+ hp (which is easy to get back with his medkit)

The God Gamer of the Shitpost Squadron    

 

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20 hours ago, Domo775 said:

+support

nah tbh tho make the class level 75 perfectly between 50 and 100

 

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Former: Security Sergeant Major (and SFC), Director of Logistics, Alpha-1 Private First Class, CI Mil Private First Class (and E4 C6), Nu7 Lance Corporal, CI RnD Supervisory Agent (and EOI F3) 

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