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Rule Addition for Robberies - Accepted - In Progress - Completed


MrSato

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What you want to see? - Make an addition to the rules that blocking the entrance of a robbery location with a locked vehicle is considered FailRP

Why should we add it? - Just as you can't build props to protect yourself in robberies, blocking the entrance with a vehicle (Especially large vehicles like the trucks or Terra and locking it forces gov to have to crouch jump into the store, essentially making a kill funnel. 

What are the advantages of having this? - Clears up an exploitation being used constantly

Who is it mainly for? - Government

Links to any content -  N/A

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13 hours ago, Kosh said:

+1 Makes sense as someone stole my semi truck and blocked the door and I had to get brought to sit to get it

 

SCP-RP: - GenSec Enlisted (LCPL)
PRP: (Former) - | State & DOC Command | SPMU Master Patrolman | CERT Sergeant |

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-1/+1 Wouldn't say to remove it at all as this is the fun part and a form of checks and balances because cops can use things like explosives, gas grenades, etc. 

 

a suggestion would be to view the car blocking the same as a entrance to a base where theres enough space for two people to fit in.

 

Even then we have light tac and heavy swatt vehicles for a reason. Ram them hoes out the way its fun asl.

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