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Havoc Company Battalion Update Part 2 [Accepted] [In Progress] [Completed]


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Havoc Battalion Update  

9 members have voted

  1. 1. Would these changes help Havoc Company?

    • Yes
      9
    • No
      0


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Multiple suggestions for Havoc listed below.
Battalion Name: Havoc Company

Job/Class Name: Havoc EOD Specialist [NCO Only]

 

-Weapon Kit: F-187 Fusion Cutter, E-11T, DLT-19, Thermal Detonator, Detonator, RPS-6, Heavy Shield

- Current loadout: Fortifications Tablet, Wrench, Heavy Shield, Binoculars

-Add: T-21
-Remove: DLT-19

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): 
This weapon swap on this class will match the potential changes to the overall Havoc loadout. The T-21 is a beefier option for a repeating blaster that I believe fits the Havoc Mission better.

 

Job/Class Name: Havoc AT-DP Operator

-Weapon Kit: DC-17 Extended, Detonator, Thermal Detonator

-Current Loadout: F-187 Fusion Cutter, Fortifications Tablet, Wrench, Binoculars

-Add: E-10

Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):
This weapon suggestion is not overpowered in any regard but instead add a degree of defensive ability to this class. If players are on this class and are not allowed to spawn a AT-DP in, then this class has little to no offensive ability. This weapon fits the mobile and "cramped" cockpit style loadout that a class like this may have in RP. 

Health:
- Current: 270
- New: 300

Armor: 
- Current: 100
- New: 150

Reason for health/armor changes: 
This class is very weak, HP and armor wise. While this potential change does not do a ton for survivability, it does make it more of a viable option for the AT-DP class.

 

Job/Class Name: Havoc Assault Team

Health:
- Current: 300
- New: 400 

Armor: 
- Current: 100
- New: 150

Reason for health/armor changes: 
For a sub-class revolved around Assault, this class has a serious HP/Armor disadvantage compared to the EOD Specialist class which is the considered "opposite" to this class. This class is not NCO plus like EOD but should still loosely resemble that class in HP/Armor.

Job/Class Name: Havoc Intervention Team [T2]

-Weapon Kit: E-11T, DP-23, Thermal Detonator, Detonator, Heavy Shield

- Current loadout: Fortifications Tablet, Wrench, Heavy Shield, Binoculars

-Add: TL-40
Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?):
For a Tier 2 Donator Job this class does not have the best kit and after discussion with the Commander, have decided that something else is needed to round out the class. The TL-40 would add a bit more firepower and interest the donator job without being too broken or OP. For an assault style CQB class the TL-40 adds an alternate to any scenario that the Intervention Team job may become involved in.

Health:
- Current: 300
- New: 400 or 450 (to match EOD)

Armor: 
- Current: 100
- New: 200

Reason for health/armor changes: 
For a donator job, this job does not have a lot of HP or Armor. This change would increase appeal of the job and potentially donating to get access to this job. Survivability is a big thing especially during events when facing off against Event actors with a few thousand HP. While this change may not make you win a 1v1, it will let you last a bit longer when facing those situations.

Job/Class Name: Havoc Trooper

 

Health:
- Current: 200
- New: 250

Armor: 
- Current: 100
- New: 100

Reason for health/armor changes: 
From Havoc Trainee to Havoc Trooper these is little change in kit and no change in HP. I believe the Trooper should have more base HP but not much. Once reaching Trooper it is generally the goal of the Havoc Trooper to reach and be trained for a sub-class. This small HP change just makes that time at Trooper a little easier.

 

 

Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?:

Havoc EOD Specialist: Yes, I believe the change would update well to match the rest of the potential changes. 
Havoc AT-DP Operator: Yes, this class is extremely weak and requires an update. These changes are a start in the right direction.
Havoc Assault Team: Yes, refer to reason for health/armor changes. These would match or closely resemble EOD specialist.
Havoc Intervention Team [T2]: Yes, the weapons changes and hp/armor changes would round out the donator job nicely. The potential changes would hopefully add a little more appeal to the job.
Havoc Trooper: Yes, refer to reason for health/armor changes.

- Advisor Bear -
- = was Darth Vader (fortnite) & killed a lot of people (MRDM)= -
R IC COL 6150 BEAR | R ST COL Barrett 6150

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As ATL I 100% agree that the Assault team is a bit underwhelming as we are meant to be a front line Havoc trooper. 

I agree with all other changes too, keep up the great work bear! 


   Former: Grand General / Havoc Commander / ST Vice Commander

EX Imperial Army Branch Representative.

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I love the changes and think they are very positive for the battalion. As long as we are missing vehicles majorly in the battalion, the next best thing is to make our classes better at direct combat, and to that effect: your changes are perfect.

Nice job!

 

+1

Former 38th Commander Apache and Current CPT of Havoc Company

Love, Epsilon

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+support, this is a great extension to part one of the suggestion and I also don't see any downsides or anything that would make Havoc too strong in this post. My support for this is just as strong for the other suggestion. Allowing Havoc to be more tanky is a great idea.

Edited by Jintao
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14 hours ago, Jintao said:

+support, this is a great extension to part one of the suggestion and I also don't see any downsides or anything that would make Havoc too strong in this post. My support for this is just as strong for the other suggestion. Allowing Havoc to be more tanky is a great idea.

I think this would be very beneficial to draw more attention to Havoc as a battalion. 

Given |
| Former Starfighter Marshall | Former Agent Del Meeko |
| Former Senior Gamemaster |

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  • 2 weeks later...

ACCEPTED

Thank you for your suggestion! Please allow up to a week for this suggestion to be successfully implemented into the server.

 

*SMT reserves the right to reverse this decision at any time, even after the suggested contents addition to the server*

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  • 3 weeks later...
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