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General suggestion: give CC owners the ability to add "abilities - Denied


Cintal

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Post name: General Suggestion - give CC owners the ability to add "abilities"

What are you suggesting? - So, as of right now, I'm planning on making a MTF CC, and also plan on creating separate CCs that serve as subclasses (ex: GOC Combat Technician). The problem is I can't do that since MTF CCs can't do things that (as an example) Nu7 field experts can. So I have an idea. Make it so that, for the price of 60 - 70, you can buy "abilities" and basically do what normal CCs can't. Example: MTF CC repairing lights.

How would this change better the server? - This would benefit the server by allowing CC owners, like me, to create more "advanced" CCs and give more of a point to creating CCs at all. Also, in most cases, there aren't any utility to prevent scps from being breached, and nobody really makes utility CCs, so this could help balance it.

Are there any disadvantages of making this change to the server? - The only disadvantage would be having to fork up 60 - 70 dollars, but I don't really see this as a disadvantage as this makes it balanced.

Who would this change mostly benefit? - CC owners.

 

Note: I don't really care about the price of the abilities, as long as it's not crazy expensive. If you feel like there should be some changes to this suggestion, go ahead.

Edited by Cintal Gaming

The Double Barrel Bandit...

Former Ranks: RRH Analyst Echo-39 - G9 Wendigo GF5 - Elite Medic - Deputy Head of Medical Research D5 2nd Lieutenant - Deputy Head Raptor Operative - GOC Private x2 - CI Sergeant - O1 Specialist x2 (first O1 enlisted) - Event Team Executive AWPD Office Manager - RAU Advanced Unit - Advanced Medic - RFA Secretary of Investigations and Counter Intelligence - RAU Sentinel Unit - D5 Sergeant Major Head of Research - CI Captain - EOI Capulet - E4 Goon

CCs owned: Class D Special Forces - Horizon Initiative Legion I II and III Horizon Initiative Apollyon Unit

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-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

Former:

𝐒𝐢𝐭𝐞 𝐃𝐢𝐫𝐞𝐜𝐭𝐨𝐫 - 𝐒𝐢𝐭𝐞 𝐀𝐝𝐦𝐢𝐧𝐢𝐬𝐭𝐫𝐚𝐭𝐢𝐨𝐧

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24 minutes ago, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major

 

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Fair enough

The Double Barrel Bandit...

Former Ranks: RRH Analyst Echo-39 - G9 Wendigo GF5 - Elite Medic - Deputy Head of Medical Research D5 2nd Lieutenant - Deputy Head Raptor Operative - GOC Private x2 - CI Sergeant - O1 Specialist x2 (first O1 enlisted) - Event Team Executive AWPD Office Manager - RAU Advanced Unit - Advanced Medic - RFA Secretary of Investigations and Counter Intelligence - RAU Sentinel Unit - D5 Sergeant Major Head of Research - CI Captain - EOI Capulet - E4 Goon

CCs owned: Class D Special Forces - Horizon Initiative Legion I II and III Horizon Initiative Apollyon Unit

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3 hours ago, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

 Former RESEARCH Manager Zack Morden 
 FORMER SECURITY 2LT JFTO Zack Morden

Change is a good thing

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3 hours ago, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

[Just Apple I Suppose]

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3 hours ago, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager ||  I aM sPeCiAl || 

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7 hours ago, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

Former: CI 2LT Dees | CI RnD SVA Dees 

GL: Former Senior Mod | SCP LEVEL 100 GANG 💪

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-support

those abilities are added so you join the branches, people (as far as i know) dont add these cool abilities just for people to buy them

Retired Nu7 CMDR & CI LTCOL/MAJ

Senior Admin/Forums dip/Support Supervisor | former the following: HTF/E4 Head | Only Anubis award winner | Former Nu7 HFTO and CI OFTO | Sec MSGT+Pertinax

Owns: Omi-9 'Last Remnants' | Farmer Tucker | Farmer Darius XIIReznov Klushie | Foxx       On:  Alpha-8 |  S.T.A.R.SIota-13 'Luxxy's Soldiers' 

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On 9/11/2021 at 10:09 PM, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

SCP-RP | Maintenance Expert | HLPR Bot bT5 | Senior Researcher | Senior Event Team Member

Custom Classes | Umbrella Corporation Operative

"Pathos"

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On 9/11/2021 at 10:09 PM, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

E11 2LT || Ex CI 2LT || Average Metal gear rising enjoyer || Ex Nu7 2LT

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-Support

the reason we had utility/Research/Medical CC's removed for a while back in the day was because of these kinds of things.

the abuse of saying they "had perms" to do certain things when they really didn't.

adding this feature would basically circumvent this entire rule and make joining any of those branches pointless with just some money to burn.

also, even if this was added, how would you keep track of what CC's are allowed to do what?

Former E11 1LT/Head Ranger,  Former Event Team/Staff Member| GENSEC SGT Foundation Chef

ezgif.com-gif-maker.gif.133a59eca14307e607c6ed8c10b1d560.gif<- me when the quiet guy in D-block begins to reach into his pocket

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On 9/11/2021 at 4:09 PM, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

Demonically Inspired ..Nu7 CMDR rem love GIF

 

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On 9/11/2021 at 4:09 PM, Pills said:

-Support

Ruins the point of the specific job type. Using the fact that people don't make utility CCs as much is not a valid reason. Also would ruin the point of medical (allowing them to buy medical supplies) and maintenance (allowing them to fix like FE/CE).

 

Former: O5-10 "The Mad General" / SCP-RP Head Admin / CI 2LT / Security CPT

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