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General Suggestion - Extending SCP-8286's feeding request to 20 minutes.


recon

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What are you suggesting? 

I am suggesting that SCP-8286 should have to request 3 D-class over a 20 minute period and not a 15 minute period. I think this would help MTF because SCP-8286 is super dangerous and can stay breached for hours if played correctly. Extending its feeding time would help MTF a lot.

How would this change better the server? 

It would help balance this super dangerous SCP.

Are there any disadvantages of making this change to the server? If so, explain. 

SCP-8286 players wouldn't breach as often, however, a 5 minute difference is not that bad.

Who would this change mostly benefit? 

MTF

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion

N/A

Edited by recon
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  • recon changed the title to General Suggestion - Extending SCP-8286's feeding request to 20 minutes.
3 hours ago, The Gaming Goat said:

+Support

Just the 5 minute extention can mean all the world for MTF

(Love how earlier today you were a D4 and also became the HOR)

 

Former: O5-10 "The Mad General" / SCP-RP Head Admin / CI 2LT / Security CPT

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8286 Has been nerfed to many times recently -Support Get D-Class faster. It's not a good reason to extend his timer just because he is too dangerous

Edited by Alexxx
  • Like 1

O5

 

 

Former: DT CPT , CGO - Tenn Graneet 31st VCMDR -> Havoc CMDR

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1 hour ago, Alexxx said:

8286 Has been nerfed to many times recently -Support Get D-Class faster. It's not a good reason to extend his timer just because he is too dangerous

 

MTF E-11 DoRCU 2LT Trout

MTF O-1 CPL Calypso

Retired Maintenance Command

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+Support

682 takes 20 minutes to request 3 and that’s sometimes not made despite him being highest priority. It’s crazy to think 8286 should be any different, especially when there’s the chance of 5 966’s also requesting at the same time as 8286 and 682 (which I’ve seen before) which means there’s a need for 11 dclass. 5 extra minutes isn’t a big ask for such a dangerous SCP

Edited by Nydekore

Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major

 

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-Support 

15 minutes is more than enough. 

This isn't directed toward anyone but procrastination might be the issue here with some people. 

Edited by Some minge

SCP-RP - Former: Moderator/ETSecurity SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 CplD5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM 

Imperial-RP - Former - ModeratorRoyal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG

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2 hours ago, Alexxx said:

8286 Has been nerfed to many times recently -Support Get D-Class faster. It's not a good reason to extend his timer just because he is too dangerous

Can't be done when the D class are getting stuck all the time on their journey to 8286, people barely make it to 682 with the 3 D class.
+ Support

 

Joined 09/30/2020
Retired 11/12/2022
Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher |

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6 hours ago, Shin said:

Isn’t it 25 minutes to get 3 Class-Ds since it takes an additional 10 minutes to break down 8286 his main containment chamber?

Exactly 

-Support

Former: CI 2LT Dees | CI RnD SVA Dees 

GL: Former Senior Mod | SCP LEVEL 100 GANG 💪

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8 hours ago, Shin said:

Isn’t it 25 minutes to get 3 Class-Ds since it takes an additional 10 minutes to break down 8286 his main containment chamber?

From what I know it’s 20 minutes on the dot due to

0/3 > 1/3, 5 minutes

1/3 > 2/3, 5 minutes

2/3 > 3/3, 5 minutes

3/3 > 0% broken, 0 minutes

0% > 50%, 5 minutes (SCPs can still be fed before any progress is made towards breaking down its door

With this being said, +Support.

15/4/2021 - 17/8/2021

Former: GENSEC MAJ | Nu-7 SM | RRH Guardian - Kilo 16 | Senior Moderator | Event Team Member | Support 1

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10 hours ago, nightsoil said:

From what I know it’s 20 minutes on the dot due to

0/3 > 1/3, 5 minutes

1/3 > 2/3, 5 minutes

2/3 > 3/3, 5 minutes

3/3 > 0% broken, 0 minutes

0% > 50%, 5 minutes (SCPs can still be fed before any progress is made towards breaking down its door

With this being said, +Support.

There is also flag-up NLR which is 5 minutes.

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14 hours ago, BadTimeInbound said:

-Support
SCP-8286 is by far the most useless and weak hostile SCP on the server, even worse than SCP-035 at this point. Let him be.

“Useless” SCPs wouldn’t be able to stay out for 2+ hours

Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major

 

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+Support dog this scp can be out for legit hours and can take over anything that isnt o5 so that means if it took sa+ even d4 would need o5 perms to check its id

 

Also ahh yes the most useless scp that can kill anyone in 1 hit and take its skin i can def see how this could be a "Useless" class when there is legit a scp that has a spear as its ability or you know the other 2 unplayed scps on the scp pack (plus you know its the most played scp since 682) and if we are talking about useless scps dont even get me fucking started on 2191 (plus the crabs with the knife as its ability)

15 hours ago, BadTimeInbound said:

-Support
SCP-8286 is by far the most useless and weak hostile SCP on the server, even worse than SCP-035 at this point. Let him be.

 

Edited by frog

E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]
"The fuck is a ethics committee?"

 

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