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General Suggestion - Buff 939 HP


Southpaw

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What are you suggesting? - Buffing SCP-939 and SCP-939-2 HP

How would this change better the server? - Due to the weapons update, it takes 2-3 magazines from any rifle to get 939 to his tranq hp.
I am suggesting that we buff his HP to maybe 3000-3500

It has taken me two honey badger clips to get 939 from full hp to 1307. With how strong rifles are now, I feel that they may need a slight buff to actually stand a chance against MTF. Two MTF with rifles could take him down, no sweat, with 1 mag each. 

The hit reg on 939s swep should balance this a slight bit in a way. Its hit reg is garbage right now, making it easier as it is to recontain him.

Are there any disadvantages of making this change to the server? If so, explain. -  It being harder to contain SCP-939, making him like a speedy 682/076 in a way

Who would this change mostly benefit? - SCP-939 players

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

SCP-RP: G.O.C MAJ | Alpha-1 SGT 'Rose' | Strike Team Hammer 'Goose'Event Team Member     

Retired: E11 LTCOL Omi9 MAJ Nu7 LTCOL OH3 | Senior Mod | Event Team Member

 

 

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- Support
Right now, 939 is in a ok state. It still kills loads of players and only teams of MTF/CI can really take 939 fast.

[SCP-RP] Retired E-11 COL, HFTO and D4 Head  Former CI MSGT/2LT | Former Alpha-1 "Red-Right Hand" Guardian Delta-9 | Former Nu7 2LT/SM HSU Conscript Former Om-9 2LT and EXP Seasoned

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Hell the fuck no
-Support
When there's barely MTF and alot of scp's are breach and going to surface, 939 is a pain in the ass to RC first of all every 939 run away instead of actually going where people shoot and in general its way too much hp imagine theres 2 mtf to deal with him it would be taking ages to rc

Also when you said in 2 honeybadge clip you took him down to 1.3k hp was he not moving or you hit every shot with a aimbot? XD

 

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3 hours ago, Smoll said:

Hell the fuck no
-Support
When there's barely MTF and alot of scp's are breach and going to surface, 939 is a pain in the ass to RC first of all every 939 run away instead of actually going where people shoot and in general its way too much hp imagine theres 2 mtf to deal with him it would be taking ages to rc

Also when you said in 2 honeybadge clip you took him down to 1.3k hp was he not moving or you hit every shot with a aimbot? XD

 

Yeah 939 is already a pain in the ass to deal with I don't think he needs a buff even with the weapon update we aren't gonna hit every shot

SCPRP | Mr. Inactive | Resigned

Former: Admin Maintenance Foreman Head Of H.L.P.R. Bot | MTF E11 SSGT Bulborb L1GT

[On CC's] Frank West MTF ETA 10 U2 "See No Evil"

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6 hours ago, Smoll said:

Hell the fuck no
-Support
When there's barely MTF and alot of scp's are breach and going to surface, 939 is a pain in the ass to RC first of all every 939 run away instead of actually going where people shoot and in general its way too much hp imagine theres 2 mtf to deal with him it would be taking ages to rc

Also when you said in 2 honeybadge clip you took him down to 1.3k hp was he not moving or you hit every shot with a aimbot? XD

 

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Edited by ItzGray

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Former: | RRH Sierra 47 | | E11 LCPL | | MJ | | AR | | Gensec SM | | CI SFC | | CI IA | | M | | Nu7 DHFE Lieutenant Colonel | | HTF A4 Z Viper A4 | | AH1Z Viper |

SCP-RP: | Former staff: 6/18/21 -> 11/18/21| | Staff 2x 2/26/22 -> 10/28/22 | | Joined: Apr, 2021~ |

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19 hours ago, Smoll said:

Hell the fuck no
-Support
When there's barely MTF and alot of scp's are breach and going to surface, 939 is a pain in the ass to RC first of all every 939 run away instead of actually going where people shoot and in general its way too much hp imagine theres 2 mtf to deal with him it would be taking ages to rc

Also when you said in 2 honeybadge clip you took him down to 1.3k hp was he not moving or you hit every shot with a aimbot? XD

 

 

[ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member

 

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