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General Suggestion - 912 MOTD Rule change - Accepted [Completed]


Doggo0

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What are you suggesting? - Changing a rule for 912

Current rule for 912:
SCP 912 may attack any personnel that is not GENSEC or MTF that are armed with weapons with its stun baton until they put the weapon away.
 

Suggested rule:
SCP 912 may attack any non-combatant that is not currently defending themselves or non-foundation personnel that are armed with weapons with its stun baton until they put the weapon away.

How would this change better the server? -  Non MTF/gensec combatant jobs could have guns out even when 912 is on. Right now, 912 can arrest anyone from utility and research even if they're trying to defend themselves, and I've been arrested multiple times today because of this rule. Also this way 912 wouldn't waste time arresting foundation when he could be helping D block.

Are there any disadvantages of making this change to the server? If so, explain. -  None that I can think of

Who would this change mostly benefit? -  Utility, Research and combatant jobs

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

Edited by Doggo0

 SCPRP Director of Logistics, Event TeamFormer Nu7 2LT, Former Senior Admin

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-Support, would get us effectively another immortal doorstop.

Seems better after edit. +Support.

Edited by Phillers

"Without morals, are we truly any better than the things we've set ourselves to contain?"

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+support

Honestly the rule was poorly written in the first place, should've said that originally.

Also a certain person seems to be using this rule to arrest people who are more than within their own SOP's rules to possess weapons just for the kicks.

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42 minutes ago, Phillers said:

-Support, would get us effectively another immortal doorstop.

Seems better after edit. +Support.

 

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+ support

 

Was playing as a R.I.G earlier today and as I was escorting a researcher and D class to the item SCPs, 912 came over and cuffed me and brought me all the way back to D block. I feel like the rule is good it was just badly written. 

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On 2/6/2021 at 2:21 PM, Loaff said:

+support

Honestly the rule was poorly written in the first place, should've said that originally.

Also a certain person seems to be using this rule to arrest people who are more than within their own SOP's rules to possess weapons just for the kicks.

912.PNG

As seen here, the lore of 912 states that anyone that is armed and not wearing a police uniform is attacked and arrested. The lore was altered to include GENSEC and MTF to allow for better server flow. God forbid we add a little RP to the server instead of just adding a PvP SCP.

Why are non-combatants running around constantly with guns out anyway? Pretty sure in lore researchers and utility staff don't run around with their guns out everywhere if they even have guns. I also don't hear anyone complaining about SCP 076's fairly similar reaction to all armed personnel. But I guess that's okay since it's combat.

Retired SCP-RP Head of Staff

March 3rd, 2019 - December 16th, 2021

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48 minutes ago, Rookieblue said:

912.PNG

As seen here, the lore of 912 states that anyone that is armed and not wearing a police uniform is attacked and arrested. The lore was altered to include GENSEC and MTF to allow for better server flow. God forbid we add a little RP to the server instead of just adding a PvP SCP.

Why are non-combatants running around constantly with guns out anyway? Pretty sure in lore researchers and utility staff don't run around with their guns out everywhere if they even have guns. I also don't hear anyone complaining about SCP 076's fairly similar reaction to all armed personnel. But I guess that's okay since it's combat.

I mean makes sense. But I would just like to say RIGs have their weapons out when escorting a Researcher and Its annoying constantly getting hit/cuffed by 912 (RIGs are Combatants) Can we atleast change that 912 is not allowed to hit any RIG Units that have their weapons out when escorting a Researcher ?

O5

 

 

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+Support

1 hour ago, Rookieblue said:

912.PNG

As seen here, the lore of 912 states that anyone that is armed and not wearing a police uniform is attacked and arrested. The lore was altered to include GENSEC and MTF to allow for better server flow. God forbid we add a little RP to the server instead of just adding a PvP SCP.

Why are non-combatants running around constantly with guns out anyway? Pretty sure in lore researchers and utility staff don't run around with their guns out everywhere if they even have guns. I also don't hear anyone complaining about SCP 076's fairly similar reaction to all armed personnel. But I guess that's okay since it's combat.

The problem is abuse of the poorly written rule. Not what is "in-lore". If we can't defend ourselves when it's around then what can we do? Sure, tell people to just put away gun around him. But we are swarmed by D-Class on the daily, a few seconds shouldn't result in being stunned.

Edited by Sparkle
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3 hours ago, Rookieblue said:

912.PNG

As seen here, the lore of 912 states that anyone that is armed and not wearing a police uniform is attacked and arrested. The lore was altered to include GENSEC and MTF to allow for better server flow. God forbid we add a little RP to the server instead of just adding a PvP SCP.

Why are non-combatants running around constantly with guns out anyway? Pretty sure in lore researchers and utility staff don't run around with their guns out everywhere if they even have guns. I also don't hear anyone complaining about SCP 076's fairly similar reaction to all armed personnel. But I guess that's okay since it's combat.

I suggest maybe adding it that 912 will order non-combatants to put their weapon away and if they do not comply will go into arrest mode? This is just an idea, but I feel it could add a good bit of RP and be a common ground between this.

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  • 2 weeks later...
On 2/9/2021 at 11:58 AM, [GL] loudyfam (Jack S) said:

I suggest maybe adding it that 912 will order non-combatants to put their weapon away and if they do not comply will go into arrest mode? This is just an idea, but I feel it could add a good bit of RP and be a common ground between this.

I like this @Rookieblue

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