Gunther Posted June 29, 2020 Share Posted June 29, 2020 What are you suggesting? - Hear me out, we combine the instant kill part of 682's current SWEP with 194's regeneration SWEP. How would this change better the server? - It makes sense for 682 to slowly regenerate since that's what he does. Slowly regenerating when not in combat would make sense lore-wise and from a gameplay standpoint, since 682 is one of the harder to breach as, and to stay alive as, being slow and all. Are there any disadvantages of making this change to the server? If so, explain. - 1) Its a minor change to its SWEP that it wouldn't be on top of SMT list. 2) I don't know if this is possible, I don't know how SWEPs work or if you can even combine SWEPs. 3) 682 might purposely hide out to recover all its health, unless its possible to set a max of what can be healed, like 10% of its current health. Who would this change mostly benefit? - 682 Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
Neo Posted June 29, 2020 Share Posted June 29, 2020 Yeah with 5000+ health sounds fair. SCP-RP Moderator | CI LTCOL Boozle LC32 Link to comment Share on other sites More sharing options...
Sixx Posted June 29, 2020 Share Posted June 29, 2020 -Support I think 682 is perfectly fine right now, in ter.s of balance so I don't think this is needed. Also imagine if a 682 player got down to 3900 he and averted he's tranqable. Then he regens above 4k and he calls a sit. Also I belive this encourages 682 players to camp more. [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
Jack (utility one) Posted June 29, 2020 Share Posted June 29, 2020 -support 682 swep is already pretty good and 682 as a hole is very balanced. Also this would be hard to manage on a MTF side and staffing side as this would create a lot of conflict and a lot of arguments in OOC and while in a sit. It would just be a big o'le hasle. There are gods in Alabama: Jack Daniel's, high school quarterbacks, trucks, big tits, and also Jesus. Link to comment Share on other sites More sharing options...
Phillers Posted June 29, 2020 Share Posted June 29, 2020 -Support, for once i'm against making a Keter more OP. With the last 682 Buff 682 was made quite more powerfull, and doesn't need more. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
[GL] Zeus Posted June 29, 2020 Share Posted June 29, 2020 2 hours ago, Sixx said: -Support I think 682 is perfectly fine right now, in ter.s of balance so I don't think this is needed. Also imagine if a 682 player got down to 3900 he and averted he's tranqable. Then he regens above 4k and he calls a sit. Also I belive this encourages 682 players to camp more. Would cause a lot of arguments and pose problems for staff. Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
Harry S. Plinkett Posted June 29, 2020 Share Posted June 29, 2020 6 hours ago, Jack (utility one) said: -support 682 swep is already pretty good and 682 as a hole is very balanced. Also this would be hard to manage on a MTF side and staffing side as this would create a lot of conflict and a lot of arguments in OOC and while in a sit. It would just be a big o'le hasle. Link to comment Share on other sites More sharing options...
Ritz Posted June 29, 2020 Share Posted June 29, 2020 would cause problems with players thinking he was trank-able then he regenerates back and doesn't say also giving an scp that has a swep that acts like a sniper isn't very gaymer 1 Was Nu7 2LT Shot Once Was a Nu7 MSGT also was a CI Captain once Link to comment Share on other sites More sharing options...
Jack II Posted June 29, 2020 Share Posted June 29, 2020 23 minutes ago, Ritz said: would cause problems with players thinking he was trank-able then he regenerates back and doesn't say also giving an scp that has a swep that acts like a sniper isn't very gaymer Rejected from the gaminglight community Link to comment Share on other sites More sharing options...
Mint Posted June 30, 2020 Share Posted June 30, 2020 -support yea no MTF Nu7 Major || E11 1LT || Old CI SGT || Ret.LeadResearcher || || RHO-36 Penumbra Squad || || Mikes Favorite Son || OH3 RRH || Link to comment Share on other sites More sharing options...
Manager Curtis Posted June 30, 2020 Manager Share Posted June 30, 2020 On 6/29/2020 at 5:24 AM, Sixx said: -Support I think 682 is perfectly fine right now, in ter.s of balance so I don't think this is needed. Also imagine if a 682 player got down to 3900 he and averted he's tranqable. Then he regens above 4k and he calls a sit. Also I belive this encourages 682 players to camp more. 20 hours ago, Ritz said: would cause problems with players thinking he was trank-able then he regenerates back and doesn't say also giving an scp that has a swep that acts like a sniper isn't very gaymer 682 Sweep is pretty good at this time. “Be the change that you wish to see in the world.” ― Mahatma Gandhi Retired Director of Intelligence(2023) & Former Epsilon-11 Commander (2020/2023) Link to comment Share on other sites More sharing options...
Lefty Posted July 3, 2020 Share Posted July 3, 2020 On 6/28/2020 at 11:24 PM, Sixx said: -Support I think 682 is perfectly fine right now, in ter.s of balance so I don't think this is needed. Also imagine if a 682 player got down to 3900 he and averted he's tranqable. Then he regens above 4k and he calls a sit. Also I belive this encourages 682 players to camp more. Link to comment Share on other sites More sharing options...
Igneous Posted July 10, 2020 Share Posted July 10, 2020 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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