Fat Payton | [GL] Posted May 30, 2020 Share Posted May 30, 2020 What you want to see? - a way to slow down 106 Why should we add it? - make it so that way if 3+ flashlights are shined at him he must regular walk,due to the fact that in his file it states he hates light What are the advantages of having this? - people will stop saying 106 is annoying and is way to fast,and to make it file friendly Who is it mainly for? - 106 players so that they dont get yelled at for doing 106 things Links to any content - none Link to comment Share on other sites More sharing options...
Jakub Posted May 30, 2020 Share Posted May 30, 2020 in lore 106 isn't weakened by light but instead he escapes to the pd when exposed to sudden light so a -support from me since your nerfing an scp that is recontained using 1 class d. 1 Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT. Link to comment Share on other sites More sharing options...
CanOBeanz Posted May 30, 2020 Share Posted May 30, 2020 -Support Just gonna increase conflicts in telling 106 players how to play 106 correctly O5-9: "Misfortune" A.K.A. "Mr. Unlucky" "Accidents Happen-- Mostly to me!" Link to comment Share on other sites More sharing options...
[GL] Inaccurate Posted May 30, 2020 Share Posted May 30, 2020 4 minutes ago, CanOBeanz said: -Support Just gonna increase conflicts in telling 106 players how to play 106 correctly "Pay increase declined. Welcome to the Foundation, get used to it." -O5-6 3rd time Head of Medical Staff | Ex-Director of Research and Security | Ex-Director of Utility | Ex-Senior Admin for SCP-RP | Ex-Admin for TTT Link to comment Share on other sites More sharing options...
Jack II Posted May 31, 2020 Share Posted May 31, 2020 55 minutes ago, CanOBeanz said: -Support Just gonna increase conflicts in telling 106 players how to play 106 correctly Rejected from the gaminglight community Link to comment Share on other sites More sharing options...
[GL] Zeus Posted May 31, 2020 Share Posted May 31, 2020 1 hour ago, Jakub said: in lore 106 isn't weakened by light but instead he escapes to the pd when exposed to sudden light so a -support from me since your nerfing an scp that is recontained using 1 class d. 106 is already so nerfed -Support Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
Gunther Posted May 31, 2020 Share Posted May 31, 2020 42 minutes ago, [GL] Zeus said: 106 is already so nerfed -Support 1 hour ago, CanOBeanz said: -Support Just gonna increase conflicts in telling 106 players how to play 106 correctly Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
Propane Posted May 31, 2020 Share Posted May 31, 2020 -support If you cant tell, 106 is one of the weakest SCP's Link to comment Share on other sites More sharing options...
Surge Posted May 31, 2020 Share Posted May 31, 2020 -support , even with his little buff , hes still easy to avoid hesa Weak SCP Ret MTF Nu7 1LT SFTO Surge| Ret OH2 RRH , Retired SM Gensec | No officer that 24Pounds of plutonium isn't mine Link to comment Share on other sites More sharing options...
Doggo0 Posted May 31, 2020 Share Posted May 31, 2020 6 hours ago, [GL] Zeus said: 106 is already so nerfed -Support SCPRP Director of Logistics, Event Team | Former Nu7 2LT, Former Senior Admin Link to comment Share on other sites More sharing options...
Fool Posted May 31, 2020 Share Posted May 31, 2020 Ha ha I shine light in funny man's face it break his leg 1 1 Link to comment Share on other sites More sharing options...
Phillers Posted May 31, 2020 Share Posted May 31, 2020 -Support, 106 is already preposterously weak for a Keter, and this would just increase the amount of people complaining about 106 players. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
turner6372 Posted May 31, 2020 Share Posted May 31, 2020 -Support i dont remember what scp it was but another scp has this weakness and this aint apart of his lore so yeah Link to comment Share on other sites More sharing options...
Sparkle Posted May 31, 2020 Share Posted May 31, 2020 -Support 106 already deals with enough from the MOTD rules, the easy re-containment process, the ease of avoidance, and the constant eyes that want to pick up the littlest of things. This would really just add more to that. Link to comment Share on other sites More sharing options...
Kumandant Posted May 31, 2020 Share Posted May 31, 2020 -Support It complicates playing SCP-106, and may lead to confusion and staff sits. Link to comment Share on other sites More sharing options...
Rektify Posted June 1, 2020 Share Posted June 1, 2020 -Support No. ~Your Local SCP Lead Admin~ Aka: Rekti-HighThe REAL Don Godfather 527 | CEO of the Minge Team | The Baby Joe | Leader of the Fish Mafia Link to comment Share on other sites More sharing options...
Bemonbead Posted June 1, 2020 Share Posted June 1, 2020 -idk know m8 it would be to hard for 106 to see that there is flash lights on him Link to comment Share on other sites More sharing options...
Manager Curtis Posted June 2, 2020 Manager Share Posted June 2, 2020 On 5/31/2020 at 9:55 AM, Kumandant said: -Support It complicates playing SCP-106, and may lead to confusion and staff sits. On 5/31/2020 at 7:26 AM, Sparkle said: -Support 106 already deals with enough from the MOTD rules, the easy re-containment process, the ease of avoidance, and the constant eyes that want to pick up the littlest of things. This would really just add more to that. On 5/31/2020 at 3:12 AM, Falxen said: -Support, 106 is already preposterously weak for a Keter, and this would just increase the amount of people complaining about 106 players. It is one of the hardest SCPs to play, and it would just make it worse of a SCP to play. “Be the change that you wish to see in the world.” ― Mahatma Gandhi Retired Director of Intelligence(2023) & Former Epsilon-11 Commander (2020/2023) Link to comment Share on other sites More sharing options...
ryan2543 NotFound.Tech Posted June 2, 2020 Share Posted June 2, 2020 On 5/30/2020 at 4:32 PM, CanOBeanz said: -Support Just gonna increase conflicts in telling 106 players how to play 106 correctly Link to comment Share on other sites More sharing options...
Igneous Posted June 17, 2020 Share Posted June 17, 2020 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
Recommended Posts