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Gensec NLR - Denied


Neo

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What you want to see?:
Increase NLR time for Gensec CC's and RCF to 3 minutes.

Why should we add it?:
These classes have significantly improved armor/weaponry compared to regular Gensec classes.
D-Cass CC's have NLR.
Just a tad bit unfair when some classes stronger than MTF can come kill people with knives with a reduced timer.

What are the advantages of having this?:
PvP balancing.

Who is it mainly for?:
Gensec

  • Like 1

SCP-RP Moderator | CI LTCOL Boozle LC32 

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17 hours ago, ReZVoRtEx24 said:

-Support
Gensec have to deal with dying from a knife in 2 hits
CC or not 1 CC can barely handle 2 Class D with a CSGO knife

+Support 
On Maybe reducing D Class CC's NLR

I misread this. Hell, no.

Edited by Gunther

Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin 
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1 hour ago, Official Orange said:

+Support
I always see gensec cc's & rcf while raiding as CI practically another MTF unit with only 2 minute NLR.
If I was to make a CC I would call it a gensec class and roam the facility with my rankless gensec cc. (Maybe give them a level 2?)

 

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+support

Gensec nlr was reduced to 2 minutes due to them not being able to hold down d block and since rcf is not meant to be guarding d block but recontaining scps they are fine with the same nlr and mtf.

Gensec cc's can go up to 200 200 Which is stronger than any security class to my knowledge and i'm pretty sure these guys with all their fancy equipment can survive twice as long as most gensec so they should be fine with 3 minutes aswell

  • Like 1

Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT.hpvmtjxv.gif.746119ffc4a9f625fc2b45279f09c097.gif

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1 minute ago, Jakub said:

+support

Gensec nlr was reduced to 2 minutes due to them not being able to hold down d block and since rcf is not meant to be guarding d block but recontaining scps they are fine with the same nlr and mtf.

Gensec cc's can go up to 200 200 Which is stronger than any security class to my knowledge and i'm pretty sure these guys with all their fancy equipment can survive twice as long as most gensec so they should be fine with 3 minutes aswell

 

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6 minutes ago, Jakub said:

+support

Gensec nlr was reduced to 2 minutes due to them not being able to hold down d block and since rcf is not meant to be guarding d block but recontaining scps they are fine with the same nlr and mtf.

Gensec cc's can go up to 200 200 Which is stronger than any security class to my knowledge and i'm pretty sure these guys with all their fancy equipment can survive twice as long as most gensec so they should be fine with 3 minutes aswell

 

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SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin ||  Forums Diplomat || Rho-36 Arcane Autonomous Scout ||

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+support to RCF, CC’s and Juggernauts. They have much more HP/armor and much better weapons which is why they shouldn’t have the lesser NLR. A 200/200 cc takes 3-4 hits to kill with a knife, so they can easily take down 2 d-class, especially if GENSEC are smart and only focus on choke points in the fences. 

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2 hours ago, Gunther said:

-Support
Gensec have to deal with dying from a knife in 2 hits
CC or not 1 CC can barely handle 2 Class D with a CSGO knife

+Support 
On Maybe reducing D Class CC's NLR

Really need to make up your mind

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You don't have to be the best, you just got to be better than dip shit over there

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1 hour ago, Rabbit said:

Really need to make up your mind

Now that, is a fucking oof

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                                                                             Chad of many names       Professional Shit talker

                                                                                       

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1 hour ago, Rabbit said:

+Support 
On Maybe reducing D Class CC's NLR

I misread that. I'm still completely -Support on making D-Class CC's NLR's shorter.

 

Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin 
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14 hours ago, Jakub said:

+support

Gensec nlr was reduced to 2 minutes due to them not being able to hold down d block and since rcf is not meant to be guarding d block but recontaining scps they are fine with the same nlr and mtf.

Gensec cc's can go up to 200 200 Which is stronger than any security class to my knowledge and i'm pretty sure these guys with all their fancy equipment can survive twice as long as most gensec so they should be fine with 3 minutes aswell

 

Retired Imperial RP Super Admin and Grand General

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15 hours ago, Jakub said:

+support

Gensec nlr was reduced to 2 minutes due to them not being able to hold down d block and since rcf is not meant to be guarding d block but recontaining scps they are fine with the same nlr and mtf.

Gensec cc's can go up to 200 200 Which is stronger than any security class to my knowledge and i'm pretty sure these guys with all their fancy equipment can survive twice as long as most gensec so they should be fine with 3 minutes aswell

 

[Former] Director of Containment | [Current] MTF A1 RRH Operative OH0 | [Former] MTF A1 Executive Commander EC98 |  [Former] SCP-RP Moderator
"He who acts on his own desire, breeds Pestilence" ~ Daedran 2019 |  "Director Rangiatea is not allowed to do “!slay director” and claim Director Blackbeard had a heart attack."

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+support

I’m the RCFXO, and honestly this is a fair suggestion.

  • Like 2

[SCP-RP]   Retired Head Of Security   ||   Retired Field Work Manager   ||   Retired OM3   ||   Retired Event Team Member

[JvS no more]   Former FIRST The Grand Inquisitor

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-support 

Im a part of gensec and RCF I see no need for RCF NLR to be extended as they help with SCP and Are not always on and ween they are on not helping with SCP there in the hallways not in D block unless escorting and I feel like RCF should not need to be talk about or is evan related to this situation as we get told to flag on and help MTF sor RCF should stay at 2min the Jug I say could be but with the new knife 2-4 hits killing gensec and making it even more stressful to organize gensec enlisted as they keep on dying  to two hits  so over all NO

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-Support 

CC's or not with the addition of the CS:GO knives and increased activity in D-Class CC's I feel that our NLR and D-Class NLR is in a fine state. 

[ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member

 

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-Support

Even with reduced NLR we weren't able to hold D-Block Sometimes

It will be really difficult to keep d-class from escaping when having low amount of Gensec online (Which happens a lot of times)

The whole reason we have Reduced NLR is: if we fail to keep d-class from escaping and No mtf is online to stop them, The whole place is gonna be just a defcon 2 for a long time So It's for the best that we have Reduced NLR.

Admin For SCPRP , Vice Commander In Nu-7.

Former Major/Head FTO In Omicron-9

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- support

 

 

this is most likely gonna nail the coffin in gensec, 3 pings almost everyday for people to get on. We have these new op knives we dont stand a chance against where the people who use this knife use the crappy excuse of “walk backwards” when the d class is sprinting at you, and strafing. “Lets put these new knives in that completely ruin gensec and then lets put their nlr up to 3 minutes. Smh.

Rejected from the gaminglight community

 

 

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36 minutes ago, Jack II said:

- support

 

 

this is most likely gonna nail the coffin in gensec, 3 pings almost everyday for people to get on. We have these new op knives we dont stand a chance against where the people who use this knife use the crappy excuse of “walk backwards” when the d class is sprinting at you, and strafing. “Lets put these new knives in that completely ruin gensec and then lets put their nlr up to 3 minutes. Smh.

This is for RCF and CC's... RCF doesnt mainly deal with d class, CC's can be very powerful

+support

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