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Clearance Cards


Egag

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What do you want to see? -  Clearance Cards

Why should we add it? - It stops Minges from pressing buttons and/or entering restricted areas.

What are the advantages of having this? - The people that play on this server are not annoyed by the inconvenience that are minges attempting to sabotage the role-play experience. It also adds some realism to the ISD.

Who is it mainly for? - Everyone who wants to act right in a role-play server.

Links to any content - https://steamcommunity.com/sharedfiles/filedetails/?id=1611889222

There is also a key card slider that i cannot find that goes with the door (this is just a idea, if you want to look into it more, you can use different keycards and whatnot)

|Retired Fleet Admiral|Former Admin

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-/+Support 

Without the Key Card Slider, its just a Card so it couldn't stop minges. 

𝐒𝐂𝐏𝐑𝐏 𝐇𝐢𝐠𝐡 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 | 𝐆𝐚𝐦𝐦𝐚 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 - 𝐂𝐡𝐚𝐨𝐬 𝐋𝐭. 𝐂𝐨𝐦𝐦𝐚𝐧𝐝𝐞𝐫
𝐈𝐦𝐩𝐞𝐫𝐢𝐚𝐥𝐑𝐏 𝐇𝐢𝐠𝐡 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 | 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 𝐑𝐞𝐩𝐫𝐞𝐬𝐞𝐧𝐭𝐚𝐭𝐢𝐯𝐞 ₋ 𝐆𝐫𝐚𝐧𝐝 𝐆𝐞𝐧𝐞𝐫𝐚𝐥

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+Support (If we use the Billy's Keycard addon)

This would cut down on people pressing button that don't have clearance, and would add some more realism. This may also allow for some interesting RP situations in events, as event characters will have to kidnap someone with an appropriate clearance card to activate certain buttons on the ship, instead of having free rein with no extra setup required. We could also use the WiltOS keycard system (Which I own, and could send to who ever).

Shock STF 2LT Katz 1496

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12 hours ago, Katz said:

This may also allow for some interesting RP situations in events, as event characters will have to kidnap someone with an appropriate clearance card to activate certain buttons on the ship, instead of having free rein with no extra setup required. 

The addon comes with a “hacking system”  a keypad cracker. This could be added to the rebel class so they have to actually hack the door open. 

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2 hours ago, Connor748291 said:

The addon comes with a “hacking system”  a keypad cracker. This could be added to the rebel class so they have to actually hack the door open. 

 

14 hours ago, Katz said:

+Support (If we use the Billy's Keycard addon)

This would cut down on people pressing button that don't have clearance, and would add some more realism. This may also allow for some interesting RP situations in events, as event characters will have to kidnap someone with an appropriate clearance card to activate certain buttons on the ship, instead of having free rein with no extra setup required. We could also use the WiltOS keycard system (Which I own, and could send to who ever).

 

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