starr Posted March 25, 2020 Share Posted March 25, 2020 (edited) What you want to see? - Swap the stats of the Explosives Specialist and Demolitions Expert. (so Explosives Specialist gets 125 100 and Demo Expert gets 175 175) Why should we add it? - Realistically the demo specialist has just a simple SWAT outfit and also has a lot of damage output for the recent nerfs to all MTF/CI branch(s). This would limit the damaging potential while not nerfing its actual purpose of just blowing things up, oh and also buffs the demo expert to make them actually viable again. What are the advantages of having this? - A better balanced set of gunfights Who is it mainly for? - CI and MTF Links to any content - N/A Edited March 25, 2020 by starr insert cliched signature Link to comment Share on other sites More sharing options...
Orange 🍊 Posted March 25, 2020 Share Posted March 25, 2020 So like give the hp & armor of the explosive specialist to the demo expert and give the hp & armor of the demo expert to the explosive specialist? Link to comment Share on other sites More sharing options...
starr Posted March 25, 2020 Author Share Posted March 25, 2020 @Official Orange better? 1 insert cliched signature Link to comment Share on other sites More sharing options...
Ritz Posted March 25, 2020 Share Posted March 25, 2020 -Support While they are unbalanced, i dislike this "solution" as it makes the class with a large AOE instakill weapon (nitro) Was Nu7 2LT Shot Once Was a Nu7 MSGT also was a CI Captain once Link to comment Share on other sites More sharing options...
[CCG] Camo Posted March 25, 2020 Share Posted March 25, 2020 5 minutes ago, Ritz said: -Support While they are unbalanced, i dislike this "solution" as it makes the class with a large AOE instakill weapon (nitro) Link to comment Share on other sites More sharing options...
Phillers Posted March 25, 2020 Share Posted March 25, 2020 -Support, Ordinance Specialists are a good counter to, for example, he Heavies that CI has. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
Bionicle Posted March 25, 2020 Share Posted March 25, 2020 +support, i think that this is a good solution Link to comment Share on other sites More sharing options...
Jakub Posted March 25, 2020 Share Posted March 25, 2020 +support Simple roleplay why would someone in a tiny outfit have 175 175 but a fucking fat demo expert have 125 100 Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT. Link to comment Share on other sites More sharing options...
Orange 🍊 Posted March 25, 2020 Share Posted March 25, 2020 4 minutes ago, Jakub said: +support Simple roleplay why would someone in a tiny outfit have 175 175 but a fucking fat demo expert have 125 100 Link to comment Share on other sites More sharing options...
[GL] Mike Posted March 25, 2020 Share Posted March 25, 2020 11 hours ago, Ritz said: -Support While they are unbalanced, i dislike this "solution" as it makes the class with a large AOE instakill weapon (nitro) Link to comment Share on other sites More sharing options...
Kiddo Posted March 25, 2020 Share Posted March 25, 2020 10 minutes ago, Jakub said: +support Simple roleplay why would someone in a tiny outfit have 175 175 but a fucking fat demo expert have 125 100 +/- support Since I agree on ^, I feel like giving it 125 100 is a little less I think 125 125 or 150 125 would be ok. Link to comment Share on other sites More sharing options...
Coltable Posted March 25, 2020 Share Posted March 25, 2020 (edited) +Support For the sake of gun fights and game play on the server i think this is a smart move, As of right now it makes no sense RP for a specialist to take that much damage. Edited March 25, 2020 by 💖Coltable💖 Link to comment Share on other sites More sharing options...
Neo Posted March 25, 2020 Share Posted March 25, 2020 I believe the class requires complete new balancing. Being forced down skinny hallways to loose 6+ people to one-shot isn't fun. SCP-RP Moderator | CI LTCOL Boozle LC32 Link to comment Share on other sites More sharing options...
Corners Posted March 25, 2020 Share Posted March 25, 2020 2 hours ago, Jakub said: +support Simple roleplay why would someone in a tiny outfit have 175 175 but a fucking fat demo expert have 125 100 Loves Corners, Corner. Corner. Former Imperial Commandos VCMDR Fixer Link to comment Share on other sites More sharing options...
Gunther Posted March 25, 2020 Share Posted March 25, 2020 (edited) +Support, it makes so much more sense that the class that handles various types of explosives would have more HP and AR than a class that uses a grenade launcher and a sticky grenade. Not to mention the class has less health and armor than say a CI Infiltrator which doesn't make much sense since they wear a skin-tight outfit whereas the Demo is built like a tank with its getup. Edited March 25, 2020 by Gunther Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
Igneous Posted March 29, 2020 Share Posted March 29, 2020 Accepted! Please allow up to a week for any suggestions you have requested to be added in game or on the forums. Link to comment Share on other sites More sharing options...
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