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bomb specialist needs a yeet - Accepted


starr

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What you want to see? - Swap the stats of the Explosives Specialist and Demolitions Expert. (so Explosives Specialist gets 125 100 and Demo Expert gets 175 175)

Why should we add it? - Realistically the demo specialist has just a simple SWAT outfit and also has a lot of damage output for the recent nerfs to all MTF/CI branch(s). This would limit the damaging potential while not nerfing its actual purpose of just blowing things up, oh and also buffs the demo expert to make them actually viable again.

What are the advantages of having this? - A better balanced set of gunfights 

Who is it mainly for? - CI and MTF

Links to any content - N/A

Edited by starr

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-Support, Ordinance Specialists are a good counter to, for example, he Heavies that CI has.

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10 minutes ago, Jakub said:

+support Simple roleplay why would someone in a tiny outfit have 175 175 but a fucking fat demo expert have 125 100

+/- support

Since I agree on ^, I feel like giving it 125 100 is a little less I think 125 125 or 150 125 would be ok.

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+Support, it makes so much more sense that the class that handles various types of explosives would have more HP and AR than a class that uses a grenade launcher and a sticky grenade. Not to mention the class has less health and armor than say a CI Infiltrator which doesn't make much sense since they wear a skin-tight outfit whereas the Demo is built like a tank with its getup. 

Edited by Gunther

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