Androntel

Anti-Vehicle Suggustion - Denied

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Posted (edited)

What you want to see? -  The addition of the two following add-ons and switching out the weapons on explosive specialist

Why should we add it? -  With the change to full LFS and the removal of WAC, tanks and apcs will probably have to be buffed to compensate this change. For infantry to be stand a chance against tanks and apcs, there needs to be changes to how infantry fights against tanks.

What are the advantages of having this? - By increasing the strength of infantry against tanks and apcs, it will reduce the stigma of using a tank during war, and overall balance the game better

Who is it mainly for? - Infantry 

Links to any content - 

1) https://steamcommunity.com/sharedfiles/filedetails/?id=213515639

A small addon that includes emplacements that can be used in the towers of bases to counter-act raiding tanks, and aircraft that flies too close. With the Grenwitch emplacements being too large, this is a usable alternative. Not all four emplacements in the pack are viable to use, but 2-3 of them are, and with how small the add-on is, it really makes no difference. Emplacements can also be placed around the map for both sides to used if need be.

2) https://steamcommunity.com/sharedfiles/filedetails/?id=505227353

Currently the explosive specialist weapons (AT4 and RPG) do not do much damage against tanks, and the job itself is not used very often. To improve the chances of infantry winning against tanks, I believe this add-on should be implemented. The Javelin is similar to the stinger in that it needs to lock on, and will follow its target. Using this weapon would not only allow infantry to stand a chance against tanks/apcs, but would also clear out any infantry walking with the tank. The Javelin can also be used from a longer distance away, which will remove the need to be close up to the tank, which is what the current explosives require, due to the low accuracy. Furthermore, a rule can be introduced to only allow the Javelin to be used on ground vehicles (similar to how the stinger can only be used on aircraft).  Overall, the damage is much higher than the AT4/RPG, and can easily destroy light tanks and apcs with a single shot, which will be helpful in destroying the expected increased number of AA vehicle usage, however it is not too much damage to where it will destroy the heavy tanks (ex: Abhrams) without multiple shots.

Edited by Androntel

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+Support
-i think that the two addons will prove usefull in the next update with wac being gone, and lfs taking over, as well as with the tanks and apc's from the last one.
-From using them both in-game, i think that they will be usefull to infantry.

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2 hours ago, {GL} Theman said:

+Support
-i think that the two addons will prove usefull in the next update with wac being gone, and lfs taking over, as well as with the tanks and apc's from the last one.
-From using them both in-game, i think that they will be usefull to infantry.

 


My color changer for my letters isnt working, and hasnt been for the past 3 weeks, I need help : ( .

 

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Posted (edited)

+/-Support On emplacements. I have used the same addon on other servers and its really not good at all, the guns themselves are very clunky and dont do much damage.

Huge -Support on the Javelin. The Javelin literally does the same as the stinger we have and its 23 MB for one gun, we need to work on cutting down our content pack.

Also about the whole "They will most likely be buffing tanks" from what i heard that was never even thought of, also they cant buff/nerf Tanks/APC's as there is no way to change there health and damage output.

Overall i dont think either of these addons are needed and is just gonna make people take longer to load into the server.
 

Edited by WiN

MilitaryRP Head of event team
RU Lieutenant General | 31st VCMDR 

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1 hour ago, WiN said:

+/-Support On emplacements. I have used the same addon on other servers and its really not good at all, the guns themselves are very clunky and dont do much damage.

Huge -Support on the Javelin. The Javelin literally does the same as the stinger we have and its 23 MB for one gun, we need to work on cutting down our content pack.

Also about the whole "They will most likely be buffing tanks" from what i heard that was never even thought of, also they cant buff/nerf Tanks/APC's as there is no way to change there health of damage output.

Overall i dont think either of these addons are needed and is just gonna make people take longer to load into the server.
 

- Support

- The emplacements add-on has no anti tank material, the 40mm will be shot down by a tank before it could even make a dent

- the railgun would never be used, its unrealistic and unnecessary, along with the rifle emplacements

- The Javelin as win said doesn't bring anything new at all to the server

- I've said this before and i'll say it again, Infantry are not supposed to take down tanks, that is the job of the air force. The AT4 and RPG-7 are doing the damage they are supposed to, in real life you dont send infantry against a tank, I know the CAF uses the Carl G, and that thing requires a person to literally hug the person shooting it because of its power, and they can only shoot it about 7 times in their life before their organs are permanently damaged, and that can take down a light tank at best. There is no weapon IRL that can take down a tank that one person can use. The AT4 and RPG-7 are meant for the APCs and Vehicles in game, not for tanks.


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1 hour ago, WiN said:

+/-Support On emplacements. I have used the same addon on other servers and its really not good at all, the guns themselves are very clunky and dont do much damage.

Huge -Support on the Javelin. The Javelin literally does the same as the stinger we have and its 23 MB for one gun, we need to work on cutting down our content pack.

Also about the whole "They will most likely be buffing tanks" from what i heard that was never even thought of, also they cant buff/nerf Tanks/APC's as there is no way to change there health of damage output.

Overall i dont think either of these addons are needed and is just gonna make people take longer to load into the server.
 

 


~ Shadow ~  Noble 4 Operative A239 Emile; United States Army Delta Force Brigadier General

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3 hours ago, WiN said:

+/-Support On emplacements. I have used the same addon on other servers and its really not good at all, the guns themselves are very clunky and dont do much damage.

Huge -Support on the Javelin. The Javelin literally does the same as the stinger we have and its 23 MB for one gun, we need to work on cutting down our content pack.

Also about the whole "They will most likely be buffing tanks" from what i heard that was never even thought of, also they cant buff/nerf Tanks/APC's as there is no way to change there health and damage output.

Overall i dont think either of these addons are needed and is just gonna make people take longer to load into the server.
 

 


{҉ RU Core Commander | Military Police Director | Drill Sergeant Co-Commander {҉   Support 1 | Admin | Jake  {҉

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5 hours ago, WiN said:

+/-Support On emplacements. I have used the same addon on other servers and its really not good at all, the guns themselves are very clunky and dont do much damage.

Huge -Support on the Javelin. The Javelin literally does the same as the stinger we have and its 23 MB for one gun, we need to work on cutting down our content pack.

Also about the whole "They will most likely be buffing tanks" from what i heard that was never even thought of, also they cant buff/nerf Tanks/APC's as there is no way to change there health and damage output.

Overall i dont think either of these addons are needed and is just gonna make people take longer to load into the server.
 

 


Military RP Admin | Russian Air Force Brigadier General |

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On 3/1/2020 at 10:55 AM, Androntel said:

 The Javelin is similar to the stinger in that it needs to lock on, and will follow its target. 

-Support

-Yeah well just you wait till they start locking on to players. I will admit I use to abuse the grenade luncher but someone will put this on their CC and abuse it. Just saying.

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Posted (edited)

+SUPPORT

-The Stinger is for Aircrafts and the javelin is for ground Vehicles that is the difference and it would bring something to use against tanks APC's etc instead of using guns or the AT4's that take 5 rockets to destroy a tank

- I don't think the emplacements will be good but the javelin is something i'd like to see

if you're going to say the javelin doesn't bring anything new to the server and does the same thing as the stinger you're wrong there is a difference between a stinger and a javelin maybe learn that first

the Javelin would be pretty useful and "funner" to use than the AT4's etc that take 9 or 5 rockets to destroy the tank

And yes some people may abuse it and use it on people but to avoid that I think we could ban it from being on CC's and if there is going to be  a new class for this you should only add a 1 person slot or maybe 2 

Edited by rnphillips40

                                                                                                                                                                             158528419406940488_30_1_30.png.bcf8fec00d16e0b0c7c301afef4aea1a.png

                                                                    US Delta Force COL Jess | Ex. USN ENSIGN Jess   “A smooth sea never made a skillful sailor.” —Franklin D. Roosevelt

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You guys do know that the Javelin blast radius is like a mini nuke? Just saying because it's pretty OP.

8 hours ago, rnphillips40 said:

+SUPPORT

-The Stinger is for Aircrafts and the javelin is for ground Vehicles that is the difference and it would bring something to use against tanks APC's etc instead of using guns or the AT4's that take 5 rockets to destroy a tank

- I don't think the emplacements will be good but the javelin is something i'd like to see

if you're going to say the javelin doesn't bring anything new to the server and does the same thing as the stinger you're wrong there is a difference between a stinger and a javelin maybe learn that first

the Javelin would be pretty useful and "funner" to use than the AT4's etc that take 9 or 5 rockets to destroy the tank

And yes some people may abuse it and use it on people but to avoid that I think we could ban it from being on CC's and if there is going to be  a new class for this you should only add a 1 person slot or maybe 2 

I'm just gonna reply about the "funner" part and the Stinger/Javelin as well. AT4 is very useful against APC because it's one hit, but a heavy armor require 6 or 7 rockets like you said. But thing is that Heavy Armor tanks are not useful or powerful anymore(I know). The blast radius is small(very weak), and the environmental are not for heavy tanks at all. Even with the highest buffed, the blast radius would be atleast 10-12 damage per shell. In order to gain some kills with a shell, you must directly hit their body. Player's level may got nerfed, but able to withstand a tank shell blast radius. Even a squad can take it out with regular guns, but takes time, but with the help of the environment, they can succeed. On the Stinger/Javelin , the rule changed that Stinger can be use on tanks which it is a one hit on all tanks(Depends where you hit it on a heavy) for some reason and the Javelin isn't the only fast way to take out a tank. Either get a tank on your side or jets. Lastly, in reality, it would take at least 6 or 7 rockets to fully destroy a heavy tank.

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(Guys its 23MB, if I could -support my own suggestion I would...)

Really though, I didn’t notice the size when I made this post, it should be denied 

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Denied. The SMT team for this server has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason


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