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MTF Ordinance Specialist/Explosives Expert Suggestion - Denied


Giovanni

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Please make sure suggestions are pertinent and relevant! 

What you want to see? - I would like to see M9K grenade launcher AMMO be purchasable in armory for $7000-10000

Why should we add it? - Currently, the MTF Ordinance Specialist/Explosives Expert, although they can deal a lot of damage, can only deal this damage once. Due to the rest of their kit, they feel extremely weak as soon as you use your C4 and your singular grenade from your grenade launcher. Normally, a person who uses a grenade launcher would carry a large amount on them, so they aren't useless after a single shot. The grenade launcher is also the weakest explosive in the class's kit, so having the ability to buy shots can make the grenade launcher a more viable weapon, as when you fire your one grenade, you have to go through an animation and then swap weapons, giving you a large vulnerability with no escape.

What are the advantages of having this? -The MTF Explosives Specialists/Ordinance Experts are weaker than a lot of other MTF jobs in terms of guns and hp/armor, the only thing going for it is the explosives you can only use once. Since they can only be used once, the class becomes useless after about 2 minutes into a CI raid.

Who is it mainly for? -MTF above level 65

Links to any content -N/A

Edited by Jojo's Reference

Retired E11 CMDR | Retired Admin | CI CPT |  Event Team Member

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1 minute ago, starr said:

no

-SUPPORT

why would the idea be good of giving everyone the ability to bomb everything, GenSec definitely wouldn't be able to get a damn grenade launcher for D-Bois 

And that goes in the same sense for dbois in armory or researchers.

idc if they add rules for warns and stuff, the entire reason it's for lvl 65+ and HCMD WL only is because of the destruction potential, it's not meant for everyone, so it should stay like that. 

They're talking about the ammo -_-

"Pay increase declined. Welcome to the Foundation, get used to it." -O5-6

3rd time Head of Medical Staff Ex-Director of Research and Security Ex-Director of Utility | Ex-Senior Admin for SCP-RP |  Ex-Admin for TTT 

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2 minutes ago, [GL] Inaccurate said:

They're talking about the ammo -_-

then why would does it say buy in armory, the only way to implement that would be putting it in

 

@Jojo's Reference

you should edit this to just say, "can buy ammo in F4 menu" not armory.

Edited by starr

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2 minutes ago, starr said:

then why would does it say buy in armory, the only way to implement that would be putting it in

 

@Jojo's Reference

you should edit this to just say, "can buy ammo in F4 menu" not armory.

I was thinking if the entity was purchasable like med supplies

Retired E11 CMDR | Retired Admin | CI CPT |  Event Team Member

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1 minute ago, Jojo's Reference said:

That's only with C4/sticky grenade ammo, the grenade launcher ammo doesn't do that

 

ik but make the entity buyable in F4

 

or just straight up give more ammo

nothing more than like 3 shots tho

its supposed to be situational 

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1 hour ago, Neo said:

-It's bad enough you can blow up half our squad in one shot, Being able to do it even more would make things impossible.

I mean I would be fine with it as long as they don't get multiple C4s

Loves Corners, Corner. Corner. 

Former Imperial Commandos VCMDR Fixer 

 

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1 hour ago, Neo said:

-It's bad enough you can blow up half our squad in one shot, Being able to do it even more would make things impossible.

I mean, i like the idea of there being a counter to the good ol CI Death Ball strategy other than just an MTF death-ball
and 1 shot don't exactly cut it

+Support

Was Nu7 2LT

Shot Once

Was a Nu7 MSGT

also was a CI Captain once

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1 hour ago, Gamer6 said:

I mean I would be fine with it as long as they don't get multiple C4s

Nah, no multiple C4s. That would be crazy.

Retired CMDR of Epsilon-11    D-Class Main/CI gang/RHO 36 Detective     

~You say stop it, I say Gh0pit~

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12 hours ago, killermankey said:

but here is the question. why doesn't CI get one? it would make sense.

You already have one? 

 

flare gun.jpg

Retired CMDR of Epsilon-11    D-Class Main/CI gang/RHO 36 Detective     

~You say stop it, I say Gh0pit~

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On 2/21/2020 at 1:03 PM, Gh0pit said:

Makes sense, idk why this wasnt implemented at the start. Big +support.

 

Founder of Aperture Science | Retired Head of Research | Retired Event Team Leader | Current Metal Head
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-support already hard as shit when one of these get on and start to use the explosives and i think it levels it out when you can only use it once so you cant spam it 

plus thats like saying give 1245-2 the ability to buy harpoons it would be a spam fest

Edited by frog

E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]
"The fuck is a ethics committee?"

 

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On 2/22/2020 at 11:40 AM, Gh0pit said:

You already have one? 

 

flare gun.jpg

and ahh yes the funny flaregun that one cc has and that cc is barley played ahh yes WAY more overpowered than a grenade launcher i agree ahh yes thanks for this

Edited by frog

E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]
"The fuck is a ethics committee?"

 

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If this turns into another CI v MTF post I'm locking it immediately. You all need to get your stuff together.

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Former SCP:RP Event Team Leader (5/15/19 - 12/31/19)

Current SCP:RP Head Administrator

"I'll see you on the Dark Side of the Moon"

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