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E-11D & GM Suggestion


Jeffe

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What do you want to see? - Game-masters NOT allowed to use the E-11D (DT Gun) on event characters

Why should we add it? - This gun does 75 damage a shot, which with normal HP is on the higher end, but when an event character has over 1k, sometimes 2k HP and they have a gun that 3 shots most Troopers it makes it not fun to play against the characters and just a slaughter for anyone, even IQ get shredded in a few seconds

What are the advantages of having this? - Actual good event characters that arent just OP and unstoppable

Who is it mainly for? - GMs

Links to any content - N/A

Edited by Jeffe
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 -/+ Support

 

Depends on the event, If its a few rebels versus the entire ship? then let them use it, It's an entire star destroyer versus a few Rebels, If they use shitty weapons, or matched weapons, no way the event can progress, They need some weapon to fight all of these players, most events with actors will have 5 Rebels max, That's nothing compared to the 60 we get daily. Stuff isn't fun when there is no challenge.

If these weapons are given to NPC's are overhealthed actors then that seems too chaotic. 

 

Edited by TAlila
Spelling ERROR

𝐒𝐂𝐏𝐑𝐏 𝐇𝐢𝐠𝐡 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 | 𝐆𝐚𝐦𝐦𝐚 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 - 𝐂𝐡𝐚𝐨𝐬 𝐋𝐭. 𝐂𝐨𝐦𝐦𝐚𝐧𝐝𝐞𝐫
𝐈𝐦𝐩𝐞𝐫𝐢𝐚𝐥𝐑𝐏 𝐇𝐢𝐠𝐡 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 | 𝐂𝐨𝐦𝐦𝐚𝐧𝐝 𝐑𝐞𝐩𝐫𝐞𝐬𝐞𝐧𝐭𝐚𝐭𝐢𝐯𝐞 ₋ 𝐆𝐫𝐚𝐧𝐝 𝐆𝐞𝐧𝐞𝐫𝐚𝐥

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+support 

reasons already stated and to add to it they always target naval and naval are known to be the weakest and it turns in to killing a room full of younglings that’s how much of a challenge naval are it’s unfair on the player and for naval it turns into Re-spawn simulator  and the same for DT 

-Grand Moff Tarkin 

Edited by jackrhyssull
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On 2/5/2020 at 5:31 PM, TAlila said:

 -/+ Support

 

Depends on the event, If its a few rebels versus the entire ship? then let them use it, It's an entire star destroyer versus a few Rebels, If they use shitty weapons, or matched weapons, no way the event can progress, They need some weapon to fight all of these players, most events with actors will have 5 Rebels max, That's nothing compared to the 60 we get daily. Stuff isn't fun when there is no challenge.

If these weapons are given to NPC's are overhealthed actors then that seems too chaotic. 

 

 

 

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On 2/5/2020 at 7:31 PM, TAlila said:

 -/+ Support

 

Depends on the event, If its a few rebels versus the entire ship? then let them use it, It's an entire star destroyer versus a few Rebels, If they use shitty weapons, or matched weapons, no way the event can progress, They need some weapon to fight all of these players, most events with actors will have 5 Rebels max, That's nothing compared to the 60 we get daily. Stuff isn't fun when there is no challenge.

If these weapons are given to NPC's are overhealthed actors then that seems too chaotic. 

 

 

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On 2/11/2020 at 8:27 AM, cajunmonkey21 said:

-/+ Support

 

Depends on the event, If its a few rebels versus the entire ship? then let them use it, It's an entire star destroyer versus a few Rebels, If they use shitty weapons, or matched weapons, no way the event can progress, They need some weapon to fight all of these players, most events with actors will have 5 Rebels max, That's nothing compared to the 60 we get daily. Stuff isn't fun when there is no challenge.

If these weapons are given to NPC's are overhealthed actors then that seems too chaotic. 

 

There are wounds that never show on the body that are deeper and more hurtful than anything that bleeds.

 

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  • 4 weeks later...
  • Manager

In terms of math: (on average)

1 event character with 2500 hp with a weapon that does 75 damage.

VS

An entire ship, average 78 players. Take one battalion that is organized and together with 250 hp each (let's say 6 players) that's 1500 hp combined will all of them doing an average of 30-50 damage each.
Now, that's only one battalion, take another 3 and that's 4 x 1500 combined hp (4500) while all are doing individual damage - that isn't even half the server yet. Furthermore, let's add the Inquisitors that have 1000+ hp each with lightsabers that deal 100+ damage (including some lore characters that deal way more). Finally, all players can respawn and continue the battle, event characters only have 1 life.

With the right organization, it should be easy.

Edited by Beckett
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