GLaDOS Posted January 6, 2020 Share Posted January 6, 2020 What you want to see? - I want to see a player limit added to being able to knock out the power, in the early morning there are zero tech on, and sometimes even in the late afternoon. Which Is why I propose we add a 40+ player limit to being able to knock out the power, it doesnt have to stay 40+ thats up to the staff provided it gets implemented. Why should we add it? - Because when there is no tech on, the power stays out for sometimes hours, for me and a lot of others it is highly annoying to not be able to see well. What are the advantages of having this? - Well there will be more of a chance that a technician is on to be able to fix the power if there is 40+ people on. Who is it mainly for? - Everyone Links to any content - N/A Founder of Aperture Science | Retired Head of Research | Retired Event Team Leader | Current Metal HeadSecure. Contain. Protect. Link to comment Share on other sites More sharing options...
Phillers Posted January 6, 2020 Share Posted January 6, 2020 +Support Most often the power is knocked out without staff aswell in the early morning, simply banning it would be easier. "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
Rookieblue Posted January 6, 2020 Share Posted January 6, 2020 + Support Retired SCP-RP Head of Staff March 3rd, 2019 - December 16th, 2021 Link to comment Share on other sites More sharing options...
Ritz Posted January 6, 2020 Share Posted January 6, 2020 +Support Was Nu7 2LT Shot Once Was a Nu7 MSGT also was a CI Captain once Link to comment Share on other sites More sharing options...
CanOBeanz Posted January 11, 2020 Share Posted January 11, 2020 +Support This could be a nice suggestion. I'm not fond of the idea of people having to deal with lights being off for long periods of time and being annoyed that no techs are on. That potentially makes us look like we don't do our job / are inactive. This could help prevent that issue from arising a little bit more. O5-9: "Misfortune" A.K.A. "Mr. Unlucky" "Accidents Happen-- Mostly to me!" Link to comment Share on other sites More sharing options...
steppy Posted January 12, 2020 Share Posted January 12, 2020 +Support Turning the lights off while there's nobody to stop you/turn them back on is just annoying for everyone playing. Link to comment Share on other sites More sharing options...
Emoonk Posted January 12, 2020 Share Posted January 12, 2020 +support If we have a player requirement for self breaching, then we could have one for lights. Link to comment Share on other sites More sharing options...
Catsro Posted January 12, 2020 Share Posted January 12, 2020 On 1/11/2020 at 4:05 AM, CanOBeanz said: +Support This could be a nice suggestion. I'm not fond of the idea of people having to deal with lights being off for long periods of time and being annoyed that no techs are on. That potentially makes us look like we don't do our job / are inactive. This could help prevent that issue from arising a little bit more. SCPRP Head Admin | Ex SCPRP Event Team Leader | Ex CI LTCMDR | O5-13 Catsro Link to comment Share on other sites More sharing options...
Rabbit Posted January 15, 2020 Share Posted January 15, 2020 +support but if there's no techs on, the rules requiring techs to fix stuff should be voided You don't have to be the best, you just got to be better than dip shit over there Link to comment Share on other sites More sharing options...
Fear Posted January 15, 2020 Share Posted January 15, 2020 +support yea idk why we don’t have this as a techie this would give us more reason to hop on at active hours because it’s a time with more work to do (thus a higher chance for promotion) and It wouldn’t only be a non command techie on for the whole day Link to comment Share on other sites More sharing options...
Igneous Posted January 15, 2020 Share Posted January 15, 2020 Accepted! Please allow up to a week for any suggestions you have requested to be added in game or on the forums. Link to comment Share on other sites More sharing options...
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