Seeker (Tavdogg1) Posted January 6, 2020 Share Posted January 6, 2020 (edited) What you want to see? - Better clarification on 939's distance to hear tranqs when fired upon. Example: -939 should be able to hear tranq when three persons close/within talking distance/939 shouldn't be able to hear tranqs. -939's who attack people when over the distance will be considered FailRP. Why should we add it? - Many players have gotten confused about this. Castro thinks that you shouldn't be able to hear it, while everyone else says that you should be able to hear it. This is an issue as no one knows the distance. What are the advantages of having this? - Better clarification and fewer issues with sits. Who is it mainly for? - 939 players and victims of 939's attack. Links to any content - N/A Edited January 6, 2020 by Alex B (Tavdogg11) There are three types of people... There are hunters... There are prey... And then I, Alex B, comes back after so long to Security with the new name of Seeker that nobody remembers me anymore, but I don't care and I just want to shoot D-Class. Link to comment Share on other sites More sharing options...
Jakub Posted January 6, 2020 Share Posted January 6, 2020 13 minutes ago, Alex B (Tavdogg11) said: Castro thinks that you should be able to hear it, while everyone else says that you should be able to hear it. ??? The tranq is a beretta with a suppressor on it and I don't know if you know this but suppressors don't make guns silent. so, in conclusion, I think it would be pretty obvious that an SCP that solely relies on its hearing to navigate would be able to hear a tranq if it's fired in the same room as it. Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT. Link to comment Share on other sites More sharing options...
GLaDOS Posted January 6, 2020 Share Posted January 6, 2020 -Support I think that Jakub said it best, SCP- 939 in the lore and SCP wiki says that this SCP has an accute sense of hearing, and solely relies on this hearing ability of his. Due to this nature he can hear near to anything. Also I find this a little unbalanced, if it was just SCP- 939, one or both of them if they couldn't hear the tranqs then they would be powerless if you crouch walked and didnt speak. It's just a little too unbalanced and against the lore for me, so I had to go with -support. Founder of Aperture Science | Retired Head of Research | Retired Event Team Leader | Current Metal HeadSecure. Contain. Protect. Link to comment Share on other sites More sharing options...
Seeker (Tavdogg1) Posted January 7, 2020 Author Share Posted January 7, 2020 9 hours ago, Glados said: -Support I think that Jakub said it best, SCP- 939 in the lore and SCP wiki says that this SCP has an accute sense of hearing, and solely relies on this hearing ability of his. Due to this nature he can hear near to anything. Also I find this a little unbalanced, if it was just SCP- 939, one or both of them if they couldn't hear the tranqs then they would be powerless if you crouch walked and didnt speak. It's just a little too unbalanced and against the lore for me, so I had to go with -support. What I want is clarification on how far it can hear, not the full removal of the ability to hear. I hope you understand. There are three types of people... There are hunters... There are prey... And then I, Alex B, comes back after so long to Security with the new name of Seeker that nobody remembers me anymore, but I don't care and I just want to shoot D-Class. Link to comment Share on other sites More sharing options...
JesusFetus Posted January 7, 2020 Share Posted January 7, 2020 Given 939 is able to hear footsteps from all the way across the halls, it 100% should be able to hear the tranq. A suppressor does not 100% silence a weapon, and its definitely going to be louder than a footstep from that distance Link to comment Share on other sites More sharing options...
Chief_ Posted January 7, 2020 Share Posted January 7, 2020 What I'd say it's if he is roughly next to you then yes. Like 076-2 kill area. But if he is down a hallway. Then he can't. Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager || I aM sPeCiAl || Link to comment Share on other sites More sharing options...
[GL] Inaccurate Posted January 7, 2020 Share Posted January 7, 2020 4 hours ago, Chief_ said: What I'd say it's if he is roughly next to you then yes. Like 076-2 kill area. But if he is down a hallway. Then he can't. "Pay increase declined. Welcome to the Foundation, get used to it." -O5-6 3rd time Head of Medical Staff | Ex-Director of Research and Security | Ex-Director of Utility | Ex-Senior Admin for SCP-RP | Ex-Admin for TTT Link to comment Share on other sites More sharing options...
Neo Posted January 7, 2020 Share Posted January 7, 2020 It's a monster that has increased hearing due to its blindness, I'm sure it would be able to hear it from a further than talking distances. SCP-RP Moderator | CI LTCOL Boozle LC32 Link to comment Share on other sites More sharing options...
Rabbit Posted January 15, 2020 Share Posted January 15, 2020 (edited) From a staffing point It would just be too hard to designate a distance in-game it's not like you can pull out your tape measure and measure off 10 feet Ether SCP 939 can hear silenced weapons or not -support Edited January 15, 2020 by Rabbit You don't have to be the best, you just got to be better than dip shit over there Link to comment Share on other sites More sharing options...
Catsro Posted January 15, 2020 Share Posted January 15, 2020 4 hours ago, Rabbit said: From a staffing point It would just be too hard to designate a distance in-game it's not like you can pull out your tape measure and measure off 10 feet Ether SCP 939 can hear silenced weapons or not -support I don't remember saying you can't hear tranqs. But I agree with rabbit here. SCPRP Head Admin | Ex SCPRP Event Team Leader | Ex CI LTCMDR | O5-13 Catsro Link to comment Share on other sites More sharing options...
Orange 🍊 Posted January 15, 2020 Share Posted January 15, 2020 +/- If you hear the shot you hear the shot. Link to comment Share on other sites More sharing options...
Susel Posted January 15, 2020 Share Posted January 15, 2020 1 hour ago, Official Orange said: +/- If you hear the shot you hear the shot. The thing is you can always hear it no matter how far the person is Susel - Retired MTF person - "Teamwork makes the dream work" Link to comment Share on other sites More sharing options...
Orange 🍊 Posted January 15, 2020 Share Posted January 15, 2020 If you hit him long range (and he even hears it) and crouch walk away from where you shot you're safe. 1 hour ago, Susel said: The thing is you can always hear it no matter how far the person is Link to comment Share on other sites More sharing options...
starr Posted January 15, 2020 Share Posted January 15, 2020 13 hours ago, Rabbit said: From a staffing point It would just be too hard to designate a distance in-game it's not like you can pull out your tape measure and measure off 10 feet Ether SCP 939 can hear silenced weapons or not -support im chill with 939 hearing tranqs, bruh this keter is easy as hell to RC once called out. He also cant run after waking up from the tranq after 10-15 seconds so like... easy bruh insert cliched signature Link to comment Share on other sites More sharing options...
Igneous Posted January 15, 2020 Share Posted January 15, 2020 939 can hear silenced weapons. Link to comment Share on other sites More sharing options...
Igneous Posted January 15, 2020 Share Posted January 15, 2020 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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