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Add more Static SCP's. - Denied


Phillers

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What you want to see? - Static SCP's (Mostly Safe Class) SCP's to be added, for example SCP-1356, SCP-113, 1123, Ect. also, i believe it would be interesting if Staff could actualy have something set up for 1162.

Why should we add it? - Better RP, certainly for the Research Department Jr's, this would increase the amount of SCP's they can actualy test on. And, these SCP's dont actualy need any new addons or anything, they can literaly just get assigned one of the empty rooms in LCZ, be put on a pedestal, place a prop on said pedestal and add a sign outside and it would be done.

What are the advantages of having this? - Increased RP for Research, certainly for the Juniors as this would increase RP for them which i hope means more people will take an interest in Research.

Who is it mainly for? - Research Department.

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"Without morals, are we truly any better than the things we've set ourselves to contain?"

EX-Site Director   EX-Super Admin | EX-Event Team Lead | Otter Lover Regardless of what SMT Says, not a furry. R&D Senior Inspector

 

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+/- support

+Needed

+Need some new scps

-You gave no add-ons

-No CCs for them

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12 minutes ago, [GL] Inaccurate said:

+/- support

+Needed

+Need some new scps

-You gave no add-ons

-No CCs for them

They dont need add-ons, these SCP's you can literaly just place a prop down and RP with. Thats the simplicity about it. And as far as no CC's go, we have about 3 empty rooms in LCZ i can think of from the top of my head.

"Without morals, are we truly any better than the things we've set ourselves to contain?"

EX-Site Director   EX-Super Admin | EX-Event Team Lead | Otter Lover Regardless of what SMT Says, not a furry. R&D Senior Inspector

 

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Aren't SCP addition suggestions supposed to give you at least 1 SCP to add. 
Instead this simply says: We should have more static SCPs and explains why instead of giving an SCP to add
This is like saying:  We should balance weapons because it would make the server more fun. Meanwhile you give no weapons that you suggest balancing or you give no means in which to help balance them

 

Simple Version:
You are suggesting a fix to a "problem" without giving a solution

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7 hours ago, Ritz said:

Aren't SCP addition suggestions supposed to give you at least 1 SCP to add. 
Instead this simply says: We should have more static SCPs and explains why instead of giving an SCP to add
This is like saying:  We should balance weapons because it would make the server more fun. Meanwhile you give no weapons that you suggest balancing or you give no means in which to help balance them

 

Simple Version:
You are suggesting a fix to a "problem" without giving a solution

I literaly listed 3 in this suggestion.

Edited by Falxen

"Without morals, are we truly any better than the things we've set ourselves to contain?"

EX-Site Director   EX-Super Admin | EX-Event Team Lead | Otter Lover Regardless of what SMT Says, not a furry. R&D Senior Inspector

 

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  • 2 weeks later...
 
 
 
 
 
 
 
 
On 1/2/2020 at 5:28 AM, [GL] Inaccurate said:

-No CCs for them

weres an updated version of the map we're using that add 3 more CCs in LCC, we could use that

   spacer.png

You don't have to be the best, you just got to be better than dip shit over there

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On 1/2/2020 at 4:48 PM, MagicalFlyingPurpleTreeSquid said:

+Support

Too many SCPs are locked behind a donator rank and barely any donators actually get on to play those SCPs. Adding in more NPC SCPs would definitely help researchers by having more variety in their testing and in turn allow more Class Ds to actually be tested on when there are zero plyable SCPs on.  Also, there's a bunch of item SCPs on the Steam Workshop that the server doesn't use. It can't be that hard to pick a few and plot them down on the map for researchers.

 

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