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Epsilon-11's Branch Update December 2019 - Accepted


Gh0pit

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Epsilon-11’s Branch Update December 2019

 

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Name of Job: MTF E-11 Officer

Job Model: Staying Same

Job Description: Staying Same

Job Weapons: 

Remove: tfa_m416 | tfa_csgo_nova Add: tfa_an94 | tfa_m3 | tfa_csgo_revolver | tfa_csgo_ssg08

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: Staying Same

 

Extra Info: N/A

 

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Name of Job: MTF E-11 Enlisted

Job Model: Staying Same

Job Description: Staying Same

Job Weapons: 

Remove: tfa_m416 | tfa_sig_p229r Add: tfa_g36 | tfa_tec9

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: Staying Same

 

Extra Info: N/A

 

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Name of Job: MTF E-11 Commander

Job Model: Staying Same

Job Description: Staying Same

Job Weapons: 

Remove: tfa_m416 | tfa_csgo_nova Add: tfa_acr | tfa_m3 | tfa_coltpython

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: Staying Same

 

Extra Info: N/A

 

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Name of Job: MTF E-11 Combat Medic

Job Model: Staying Same

Job Description: Staying Same

Job Weapons:

Remove: tfa_m416 | tfa_glock Add: tfa_magpulpdr | tfa_luger

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: 150

 

Extra Info: N/A

 

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Name of Job: MTF E-11 Combat Engineer

Job Model: Staying Same

Job Description: Staying Same

Job Weapons: Staying Same

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: 225

 

Extra Info: N/A

 

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Name of Job: MTF E-11 Recruit

Job Model: Staying Same

Job Description: Staying Same

Job Weapons: Staying Same

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: Staying Same

 

Extra Info: N/A

 

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Name of Job: MTF E-11 Trainer

Job Model: Staying Same

Job Description: Staying Same

Job Weapons: Staying Same

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: Staying Same

 

Extra Info: N/A

 

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Name of Job: MTF E-11 Ranger

Job Model: Staying Same

Job Description: Staying Same

Job Weapons: Staying Same

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: Staying Same

 

Extra Info: N/A

 

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Name of Job: MTF E-11 Coldsilver

Job Model: Staying Same

Job Description: Staying Same

Job Weapons:

Remove: tfa_csgo_nova | tfa_csgo_scar20 | tfa_csgo_deagle Add: tfa_m3 | tfa_csgo_g3sg1| tfa_csgo_cz75

Job Salary: Staying Same

Job HP: Staying Same

Job Armor: Staying Same

 

Extra Info: N/A

 

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Made by Jimmy and Gh0pit (with feedback from many others)

Feel free to drop constructive feedback!!

Retired CMDR of Epsilon-11    D-Class Main/CI gang/RHO 36 Detective     

~You say stop it, I say Gh0pit~

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3 minutes ago, Jimmy Savile said:

+SUPPORT A well needed update, and I also wrote it so +SUPPORT

 

Gaminglight PoliceRP Retired Superadmin

“Genius is one percent inspiration, ninety-nine percent perspiration.”

“There are no shortcuts to any place worth going.”

“You are never dedicated to something you have complete confidence in."

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12 hours ago, Arium said:

+Support

Simple yet so beautiful.
Everything is balanced.

At least the branches weaponry is getting a change....

Truth is just a matter of perspective. The duty of every soldier is to protect the innocent ~Captain Price (Modern Warfare 2)

Former CMD Positions: E11 1LT, Medical Chief Manager, CI LT and SRIC, Alpha 1 CPL, RRH Squad Lead.

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2 hours ago, starr said:

+support 

yall want something different and I see that

-support

yall are kinda just nerfing yourselves in most of these...

ok star but the AN94 though is gonna be a beast.

Edited by [W-G] Warge09

MTF E11 SFTO CPT Warge 204Y🤑 | The Guy that takes everything seriously about his Job

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+support
How he so balanced doe?
 

6 hours ago, BadAim said:

-Support

E-11 officer has 300/200, and the AN-94 is a great gun, so I can't see how this would be fair towards CI players.

Also: Aren't E11 supposed to be kinda strong
 

Was Nu7 2LT

Shot Once

Was a Nu7 MSGT

also was a CI Captain once

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9 hours ago, BadAim said:

-Support

E-11 officer has 300/200, and the AN-94 is a great gun, so I can't see how this would be fair towards CI players.

 

13 hours ago, starr said:

 

-support

yall are kinda just nerfing yourselves in most of these...

The duality of man

(not an endorsement, see above for my opinion)

Edited by TahtsK9
clarification

Das

Retired E11 HCM CPT 

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4 minutes ago, TahtsK9 said:

 

The duality of man

(not an endorsement, see above for my opinion)

Did I say at all that this update doesn’t considerably damage the effectiveness of combat medics? 

Retired Imperial RP Super Admin and Grand General

nlr.gif.c10c8915894d33d93a43f1f20d667ae4.gif

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21 minutes ago, BadAim said:

Did I say at all that this update doesn’t considerably damage the effectiveness of combat medics? 

Combat medics are supposed to be the guys at the back that others retreat to in order to heal, they arent supposed to be leading the assault which is why the armour they got and the AR they got never made sense.

150 (down from 200) armour and an SMG is good and itll instill the idea above into the combat medics and acts as a fair tradeoff for some of the other changes.

Edited by TahtsK9
misread as does* what i said still stands.

Das

Retired E11 HCM CPT 

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