Blarg Posted December 11, 2019 Share Posted December 11, 2019 (edited) What you want to see? - 999 swep nerfed or switched with something else Why should we add it? - 999 is way to overpowered when he just has infinite healing abilities What are the advantages of having this? - If 999's swep was nerfed then medical staff will have much more to do considering if you had to actually go to med bay to get healing instead of just having a 999 flag up. Personally as medical low command it gets very boring just sitting in med bay waiting for someone to walk in to medbay. Who is it mainly for? mainly for 999 medical staff and d-class Edited December 11, 2019 by Poke aka Blarg SCPRP Former Head Of Medical Staff | "I was hom" | PhD in botching surgeriesImperialRP Former 69th Medical Corps Senior Commander and Former Commander "What do you mean the patient needs to have a spine to survive?"-Some researcher (probably) Former ImperialRP Senior AdminCERTIFIED MEDIC MAIN Link to comment Share on other sites More sharing options...
Catsro Posted December 11, 2019 Share Posted December 11, 2019 Please follow this format: SCPRP Head Admin | Ex SCPRP Event Team Leader | Ex CI LTCMDR | O5-13 Catsro Link to comment Share on other sites More sharing options...
Phillers Posted December 11, 2019 Share Posted December 11, 2019 +/- Support, i do have to admit that 999 steals a lot of Medical's job, Simply because its faster. 999 can just swep you up and you are good, if you go to medbay you are looking at (In the worst cases) 4 minutes of RP just to get 30% HP back. So, maybe instead of nerfing 999, buff medical? "Without morals, are we truly any better than the things we've set ourselves to contain?" EX-Site Director | EX-Super Admin | EX-Event Team Lead | Otter Lover | Regardless of what SMT Says, not a furry. | R&D Senior Inspector Link to comment Share on other sites More sharing options...
Samm Posted December 11, 2019 Share Posted December 11, 2019 +support under the condition that 999 keeps the swep but can only heal when no medical are online. |Ex-Omi9 MAJ ||E-11 CPT|| Ex-SCPRP Senior Mod| Link to comment Share on other sites More sharing options...
Mervin Posted December 11, 2019 Share Posted December 11, 2019 8 hours ago, Falxen said: +/- Support, i do have to admit that 999 steals a lot of Medical's job, Simply because its faster. 999 can just swep you up and you are good, if you go to medbay you are looking at (In the worst cases) 4 minutes of RP just to get 30% HP back. So, maybe instead of nerfing 999, buff medical? ~Mervin Link to comment Share on other sites More sharing options...
[GL] Inaccurate Posted December 11, 2019 Share Posted December 11, 2019 (edited) +Support 999 doesn't affect on-site medical staff as much as it does Field Medics. I constantly see Enlisted and some NCOs/Command asking 999 for healing when there is literally a field medic 5 feet away. Also, it would be more lore-friendly if 999 couldn't heal physical wounds. And just because 999 is faster doesn't mean you guys should be preventing a branch from doing their job. Edited December 11, 2019 by [GL] Inaccurate "Pay increase declined. Welcome to the Foundation, get used to it." -O5-6 3rd time Head of Medical Staff | Ex-Director of Research and Security | Ex-Director of Utility | Ex-Senior Admin for SCP-RP | Ex-Admin for TTT Link to comment Share on other sites More sharing options...
Illager, Director of Memes Posted December 12, 2019 Share Posted December 12, 2019 17 hours ago, Falxen said: +/- Support, i do have to admit that 999 steals a lot of Medical's job, Simply because its faster. 999 can just swep you up and you are good, if you go to medbay you are looking at (In the worst cases) 4 minutes of RP just to get 30% HP back. So, maybe instead of nerfing 999, buff medical? Professional minge, PhD in shitposting. Research Manager, Hammer Down Private. Also known as Gutsy. Link to comment Share on other sites More sharing options...
Nicoarn121 Posted December 12, 2019 Share Posted December 12, 2019 ++support if 999 could only heal if there are no medical staff nearby in D Block or even better if they couldn't heal patients under 40 (like us), it would make field medic's job much more important instead of just getting healed up in a sec or two (by the way i have a bind i can do that too) CEO of MethbayEFM, Ketamine 12 Operative, and ET Member Link to comment Share on other sites More sharing options...
Hoovy Posted December 12, 2019 Share Posted December 12, 2019 +Support I cant deduct pay from a slime ball Former SCP:RP Event Team Leader (5/15/19 - 12/31/19) Current SCP:RP Head Administrator "I'll see you on the Dark Side of the Moon" Link to comment Share on other sites More sharing options...
BadAim Posted December 12, 2019 Share Posted December 12, 2019 6 minutes ago, Hoovy said: +Support I cant deduct pay from a slime ball Dude just reach in there and take the money back Retired Imperial RP Super Admin and Grand General Link to comment Share on other sites More sharing options...
[GL] Mike Posted December 14, 2019 Share Posted December 14, 2019 On 12/11/2019 at 3:30 PM, [GL] Inaccurate said: +Support 999 doesn't affect on-site medical staff as much as it does Field Medics. I constantly see Enlisted and some NCOs/Command asking 999 for healing when there is literally a field medic 5 feet away. Also, it would be more lore-friendly if 999 couldn't heal physical wounds. And just because 999 is faster doesn't mean you guys should be preventing a branch from doing their job. Link to comment Share on other sites More sharing options...
Ritz Posted December 14, 2019 Share Posted December 14, 2019 (edited) On 12/11/2019 at 9:14 PM, Hoovy said: +Support I cant deduct pay from a slime ball Just don't pay him, i don't remember any rules for having to pay your workers. It's also a infant, so just throw candy at funny slime ball Edited December 14, 2019 by Ritz Was Nu7 2LT Shot Once Was a Nu7 MSGT also was a CI Captain once Link to comment Share on other sites More sharing options...
Jakub Posted December 14, 2019 Share Posted December 14, 2019 On 12/11/2019 at 11:30 PM, [GL] Inaccurate said: +Support 999 doesn't affect on-site medical staff as much as it does Field Medics. I constantly see Enlisted and some NCOs/Command asking 999 for healing when there is literally a field medic 5 feet away. Also, it would be more lore-friendly if 999 couldn't heal physical wounds. And just because 999 is faster doesn't mean you guys should be preventing a branch from doing their job. Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT. Link to comment Share on other sites More sharing options...
Rabbit Posted December 17, 2019 Share Posted December 17, 2019 + support SCP 999 could just not be allowed into D-Block You don't have to be the best, you just got to be better than dip shit over there Link to comment Share on other sites More sharing options...
Ritz Posted December 18, 2019 Share Posted December 18, 2019 17 hours ago, Rabbit said: + support SCP 999 could just not be allowed into D-Block I don't think thats the best fix, as wondering around in LCZ isn't the greatest experience Was Nu7 2LT Shot Once Was a Nu7 MSGT also was a CI Captain once Link to comment Share on other sites More sharing options...
Samm Posted December 18, 2019 Share Posted December 18, 2019 11 minutes ago, Ritz said: I don't think thats the best fix, as wondering around in LCZ isn't the greatest experience Literally the only solution to this without a nerf/worsening RP is just to make it so he can’t heal while medical are online on the medical jobs. |Ex-Omi9 MAJ ||E-11 CPT|| Ex-SCPRP Senior Mod| Link to comment Share on other sites More sharing options...
Igneous Posted December 18, 2019 Share Posted December 18, 2019 Accepted! Please allow up to a week for any suggestions you have requested to be added in game or on the forums. Link to comment Share on other sites More sharing options...
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