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I have a question, why are damages for every weapon so low (I assume its the bullet drop off or something like that) because firefights can last for long periods of time.

 

Today with the most of the stuff being broken/reverted back, I love the combat as the fights take longer but also makes everything more tactical and careful (For example people with shotguns can almost one shot or sometimes do oneshot but they will most likely get killed, its a 50/50 chance of succeeding.

 

This also makes me wonder, do you guys want the damage to stay how it is or change?

Former DHOS

Current GENSEC LTCOL - Deputy Head Juggernaut - HIRU 

 

 

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10 hours ago, Bor said:

yes

 

yes

/ Security Captain Monroe / Retired SCP-RP Senior Moderator Monroe /

Hey! It's your local SCP nerd. Used to write a few articles and do meme writings every once in a while. Message me if you want server, grammar, writing, or interpreting help! Also more than open to becoming friends with the community! [ color=Name/Hex]You're Welcome[/color]

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