Chief_ Posted September 19, 2019 Share Posted September 19, 2019 +/- This will show more solo rp to happen. But what I ask is that if your going to self breach. Rp it out. Like how if 106's cleaner doesn't get cleaned in 2.5-5 minutes he breaches. Also that you call area so they can supervise it Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager || I aM sPeCiAl || Link to comment Share on other sites More sharing options...
Dj V3NM Posted September 19, 2019 Author Share Posted September 19, 2019 5 hours ago, Chief_ said: +/- This will show more solo rp to happen. But what I ask is that if your going to self breach. Rp it out. Like how if 106's cleaner doesn't get cleaned in 2.5-5 minutes he breaches. Also that you call area so they can supervise it That is a great idea and if it does get sent through I will go more in depth to give the best roleplaying layout. Also in those cases that is how I planned for it to turn out so if you would like to change your +/- support to a solid + that would be very appreciative. I am open to modify the suggestion in any way to make sure everyone here likes the outcome. Link to comment Share on other sites More sharing options...
Chief_ Posted September 19, 2019 Share Posted September 19, 2019 1 hour ago, Dj V3NM said: That is a great idea and if it does get sent through I will go more in depth to give the best roleplaying layout. Also in those cases that is how I planned for it to turn out so if you would like to change your +/- support to a solid + that would be very appreciative. I am open to modify the suggestion in any way to make sure everyone here likes the outcome. The rain why is +/- is because last time we had it out still went out of control cause we couldn't 24/7 watch an scp's. All the - is doing is just pointing out that this may not work and it could harm the pop of the server. But the + will go in affect in full of the requirement is filled. Aka the staff have to supervise breaches. Add. Also that maybe when ci breach a scp that can normal self breach like 106. They call staff. Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager || I aM sPeCiAl || Link to comment Share on other sites More sharing options...
[GL] Zeus Posted September 20, 2019 Share Posted September 20, 2019 +/- Support Staff already have a hard enough job keepin track of everything and monitoring self breaching might be hard for them. But if properly managed I would love to see it implemented, also it’s well written out, addressing all liabilities. Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
Arussso Posted September 21, 2019 Share Posted September 21, 2019 +support I believe self breaching should be reimplemented again because it would allow scps to be on longer for research Aight I don't approve of this Link to comment Share on other sites More sharing options...
Naqua Posted September 23, 2019 Share Posted September 23, 2019 On 9/15/2019 at 7:38 AM, Skela said: +Support I believe the server is ready to have self breaching back. The list of breach able scp all seems fair. It actually gives reasons to do certain things, make role-play stands out & also make the timing for each breach seems fair. Link to comment Share on other sites More sharing options...
Detective Pug Posted September 23, 2019 Share Posted September 23, 2019 On 9/15/2019 at 7:57 PM, Blackbeard said: -support The reasoning behind this is that the last time we had self breaching it was horrible, I understand the staff team is more experienced now, but I feel self breaching just shouldn't be added, don't get me wrong its well written and thought of, just it would be hard to keep track of everything. It does add extra RP but I just don't feel like it should be re added. Also there's players out there who would have their own way of self-breaching. I've seen this happen with 966 where they sit on the window, pop to the other side, open the door, hide and wait for someone to come through. That'd just be pandoras box. 1 Link to comment Share on other sites More sharing options...
Dj V3NM Posted September 24, 2019 Author Share Posted September 24, 2019 4 hours ago, Detective Pug said: Also there's players out there who would have their own way of self-breaching. I've seen this happen with 966 where they sit on the window, pop to the other side, open the door, hide and wait for someone to come through. That'd just be pandoras box. They can only self breach these ways and pulling any of that cheeky shit with out doing all of the adverts would be warnable. As long as their requirements are met they can not self breach, honestly I dont think it will get too out of hand for staff because they require a staff member to breach them out, before they even leave they have to @ staff to open there cell so staff can check the advert. So again it should not get out of hand. Link to comment Share on other sites More sharing options...
PixelatedPancakes Posted September 26, 2019 Share Posted September 26, 2019 (edited) -Support The only way I could see this being added back is if there was some way the server itself could track the amount of time before SCPs were allowed to breach, with administration being able to check the breach timers. However, I do not see this being a feasible or even realistic thing that could be added. Tbh utility and mtf would have to keep up with it more than staff becayse they would have to inspect/fix the cells or get the. Dclass for the scps ansas soon as the scp says he/she has breached bam staff start the timer Edited September 30, 2019 by pixelated pancakes Current : Former : Nu7 COL, HSU Founder (I wrote the SOP so I'm very important clearly), Nu7 MAJ x 2, E11 2LT, SCP Senior Mod, TTT SA, JvS Admin, TS Support 3, HSU Commissar (), RRH Guardian 01 Link to comment Share on other sites More sharing options...
Stale Posted September 27, 2019 Share Posted September 27, 2019 +Support I like this idea as it would make sure MTF always have something to do but I think this should be paused when there is a CI raid or event Link to comment Share on other sites More sharing options...
CanOBeanz Posted October 1, 2019 Share Posted October 1, 2019 (edited) Big +support It would take a lot of doing for the staff to keep this in line but I think it could add a lot of dynamic containment cell & SCP interaction to a lot of different roles on the server. Edited October 1, 2019 by CanOBeanz O5-9: "Misfortune" A.K.A. "Mr. Unlucky" "Accidents Happen-- Mostly to me!" Link to comment Share on other sites More sharing options...
Susel Posted October 3, 2019 Share Posted October 3, 2019 (edited) +/- support Maybe this can improve rp but some arguments are valid, like 966s glitching out is aganist the rules and reaearch cant really do anything because of the endless riots. Im not reallt keen on self brwaching being brough back. On the less populated hours, people would abuse this super hard and theres never any admins on. I feel like admins should be the ones to open the SCPs not the SCPs themself Edited October 3, 2019 by SuselMaks Susel - Retired MTF person - "Teamwork makes the dream work" Link to comment Share on other sites More sharing options...
[GL] Zeus Posted October 3, 2019 Share Posted October 3, 2019 On 9/16/2019 at 5:27 AM, Blackbeard said: -support The reasoning behind this is that the last time we had self breaching it was horrible, I understand the staff team is more experienced now, but I feel self breaching just shouldn't be added, don't get me wrong its well written and thought of, just it would be hard to keep track of everything. It does add extra RP but I just don't feel like it should be re added. It’s hard to manage Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
Psycho Posted October 11, 2019 Share Posted October 11, 2019 +support Retired A1 Commander Krug, Retired Admiral Versio, Former E11 MAJ, Former RRH Link to comment Share on other sites More sharing options...
TahtsK9 Posted October 11, 2019 Share Posted October 11, 2019 On 9/15/2019 at 6:38 AM, Skela said: +Support I believe the server is ready to have self breaching back. The list of breach able scp all seems fair. It actually gives reasons to do certain things, make role-play stands out & also make the timing for each breach seems fair. Das Retired E11 HCM CPT Link to comment Share on other sites More sharing options...
Monroe Posted October 11, 2019 Share Posted October 11, 2019 On 9/15/2019 at 7:38 AM, Skela said: +Support I believe the server is ready to have self breaching back. The list of breach able scp all seems fair. It actually gives reasons to do certain things, make role-play stands out & also make the timing for each breach seems fair. + Support - While we would need to be careful not to let these timers overlap to where all of their adverts and timers are going off at once, I believe that the server could benefit from these as that would give people more of a reason to be on the SCP jobs, and more of a reason to minge less as SCPs / Security Captain Monroe / Retired SCP-RP Senior Moderator Monroe / Hey! It's your local SCP nerd. Used to write a few articles and do meme writings every once in a while. Message me if you want server, grammar, writing, or interpreting help! Also more than open to becoming friends with the community! [ color=Name/Hex]You're Welcome[/color] Link to comment Share on other sites More sharing options...
steppy Posted October 11, 2019 Share Posted October 11, 2019 (edited) As long as this can only be done with like 75+ players on (most taking up MTF/RCF), it's a +Support from me. If this gets accepted it needs to be clarified in the MOTD to avoid any confusion. But if there are not Containment Cleaners/Engineers on it would be a problem so I'd say only if they're on or something like that. Edited October 11, 2019 by steppy Link to comment Share on other sites More sharing options...
Giovanni Posted October 11, 2019 Share Posted October 11, 2019 On 9/15/2019 at 8:38 AM, Skela said: +Support I believe the server is ready to have self breaching back. The list of breach able scp all seems fair. It actually gives reasons to do certain things, make role-play stands out & also make the timing for each breach seems fair. Retired E11 CMDR | Retired Admin | CI CPT | Event Team Member Link to comment Share on other sites More sharing options...
JJWCKK Posted October 11, 2019 Share Posted October 11, 2019 +Support I like the continuous threat of possible breaches alone by the danger of said SCP's. It also helps with RP and with productive tasks with all Utility. personally, the thought of 682 yeeting out to kill is epic Retired DHOS in General Security of Site 5 - Negev man, CI abuser --- Current 501st HVYL VCMDR Link to comment Share on other sites More sharing options...
Blackstone Posted October 11, 2019 Share Posted October 11, 2019 17 minutes ago, steppy said: As long as this can only be done with like 75+ players on (most taking up MTF/RCF), it's a +Support from me. If this gets accepted it needs to be clarified in the MOTD to avoid any confusion. But if there are not Containment Cleaners/Engineers on it would be a problem so I'd say only if they're on or something like that. Completely agree Just here to spread some good news. Former Epsilon-11 Commander, Mod, Event Team Link to comment Share on other sites More sharing options...
Rangiatea Posted October 11, 2019 Share Posted October 11, 2019 +support "A good soldier obeys without question. A good officer commands without doubt." Link to comment Share on other sites More sharing options...
Gunther Posted October 11, 2019 Share Posted October 11, 2019 +Support Former Security Captain | Former RCF Commander | Former Admin of SCP:RP | King Penguin Link to comment Share on other sites More sharing options...
Jakub Posted October 11, 2019 Share Posted October 11, 2019 + support Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT. Link to comment Share on other sites More sharing options...
lildirtyharry04 Posted October 11, 2019 Share Posted October 11, 2019 Support+1 I agree with almost everything said so far but a few things needed to consider is that if a containment cleaner/staff needed to do a action is that they still would self breach and also if multiple Scps start doing it It might overwhelm MTF/staff trying to time scp adverts and then dealing with other sits so the timers should be based off lore and be limited to A certain amount of Scps being allowed to self breach every hour so say if 049 096 and 939 are out no other Scps would be attempting a self breach till they see at least a advert saying one of those Scps are recontained to relieve the stress on all of the foundation and in my opinion of 035 can self breach then A1 should have him as a high priority if no level 4+ personnel that need protection are on site because his mind control affects everyone but them. These are my opinions on this topic and they don’t have to be taken seriously they just need to be thought about. Link to comment Share on other sites More sharing options...
Doggo0 Posted October 11, 2019 Share Posted October 11, 2019 On 9/15/2019 at 2:38 PM, Skela said: +Support I believe the server is ready to have self breaching back. The list of breach able scp all seems fair. It actually gives reasons to do certain things, make role-play stands out & also make the timing for each breach seems fair. SCPRP Director of Logistics, Event Team | Former Nu7 2LT, Former Senior Admin Link to comment Share on other sites More sharing options...
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