Bog Posted September 10, 2019 Share Posted September 10, 2019 On 9/7/2019 at 3:33 PM, Jakub said: +support this will help E11 have better RP and give us more things to be trained for whilst on the surface. On 9/7/2019 at 12:36 PM, Bucket said: " Job Update) Name of Job: MTF E-11 Officer Job Weapons (Ex. tfa_csgo_mac10): tfa_csgo_frag, tfa_csgo_smoke, tfa_m416, tfa_csgo_nova, weapon_m9, cross_arms_infront_swep" I like the front arm swep. I think we could also use the middle finger swep tho to enhance rp 1 Link to comment Share on other sites More sharing options...
Jakub Posted September 10, 2019 Share Posted September 10, 2019 2 hours ago, Bog said: I like the front arm swep. I think we could also use the middle finger swep tho to enhance rp Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT. Link to comment Share on other sites More sharing options...
Neo Posted September 10, 2019 Share Posted September 10, 2019 (edited) 6 hours ago, BadAimSam said: Combat engineers have received a nerf and the NCO job has been removed, making the E11 operative job, the Combat engineer, and the combat medic all have 200/150. This means only 3 E11 jobs will have 200+ armor. And from what i have seen on the suggestion the XM shotgun will most likely be receiving a buff, so that should help to balance the matchup as well. If you sill believe that CI needs a buff to help against this new specialty i encourage you to ask for a buff to the CI Heavies slots, as I agree that 3 is too little and their should be more. i hope you and @enuz | trade.tf reconsider your stance on this branch update I hope you understand 1 class has that gun, not half the branch. And your enlisted starts off at 200/200, double of CI's. Edited September 10, 2019 by MizterBoozleNoozle SCP-RP Moderator | CI LTCOL Boozle LC32 Link to comment Share on other sites More sharing options...
Blackstone Posted September 10, 2019 Author Share Posted September 10, 2019 Our enlisted do not start at 200/200 @MizterBoozleNoozle. The full stats as as follows: Quote Job name: MTF E11 Enlisted HP: 100 Armor: 150 Weapons: tfa_m416, tfa_sig_p229r, weapon_m9 Grenades/Sweps: tfa_csgo_frag, tfa_csgo_smoke Feel free to message me if you have any questions. Just here to spread some good news. Former Epsilon-11 Commander, Mod, Event Team Link to comment Share on other sites More sharing options...
Neo Posted September 11, 2019 Share Posted September 11, 2019 1 1 2 hours ago, Bucket said: Our enlisted do not start at 200/200 @MizterBoozleNoozle. The full stats as as follows: Feel free to message me if you have any questions. Stale had told me otherwise, My mistake. SCP-RP Moderator | CI LTCOL Boozle LC32 Link to comment Share on other sites More sharing options...
TheeReaper Posted September 13, 2019 Share Posted September 13, 2019 On 9/7/2019 at 1:52 PM, BadAimSam said: +support Combat engineers finally getting a PKM, salute sweps, im a tad bit concerned about the commanders weapon additions but they are a rare sight so it shouldnt be too much of an issue. No one Remembers me ~ AHOT Reaper Link to comment Share on other sites More sharing options...
Die.com Posted September 15, 2019 Share Posted September 15, 2019 On 9/7/2019 at 4:33 PM, Jakub said: +support this will help E11 have better RP and give us more things to be trained for whilst on the surface. Link to comment Share on other sites More sharing options...
Stuart Posted September 16, 2019 Share Posted September 16, 2019 +Support Link to comment Share on other sites More sharing options...
dabbingslave Posted September 21, 2019 Share Posted September 21, 2019 + SUPPORT Add new stuff to the jobs and keeps things fresh, and most importantly . it gives us new things to work towards! Link to comment Share on other sites More sharing options...
Igneous Posted September 23, 2019 Share Posted September 23, 2019 Accepted! Please allow up to a week for any suggestions you have requested to be added in game or on the forums. Link to comment Share on other sites More sharing options...
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