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Utility Branch Update - Accepted


Hoovy

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Utility Branch Update

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Name of Job: Director of Utility

Job Model (Model Paths): 

Adding- models/player/suits/male_07_open_waistcoat.mdl

Job Weapons (Ex. tfa_csgo_mac10):

Adding- tfa_model500

Adding- weapon_cuff_elastic

Adding- Level 4 Keycard aka Level 4 Clearance (literally every other branch leader has it, and rang gave me the ok to put it on here)

Removing- tfa_luger

Extra Info: Please add One more slot to this job, so the total amount of slots on this job equals two.

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Name of Job: Department Head

Job Model (Model Paths): 

Adding- models/player/suits/male_08_shirt.mdl

Adding- models/player/suits/male_04_shirt.mdl

Job Weapons (Ex. tfa_csgo_mac10): 

Adding- tfa_csgo_deagle

Adding- weapon_cuff_elastic

Removing- tfa_ragingbull

Job Salary

Raising- to $175/h

Extra Info (Ex. Workshop link for models): Please do not replace the current model, just add those two.

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Name of Job: Containment Engineer

Job Model (Model Paths): 

Adding- models/arachnit/residentevil7/notahero/characters/umbrella_soldier/umbrella_soldier_player.mdl

Removing- models/player/tfa_trent_cleaner_grenadier.mdl

Job Weapons (Ex. tfa_csgo_mac10): 

Adding- tfa_mp5sd

Adding- tfa_nmrih_sledge

Adding- tfa_nmrih_asaw

Removing- tfa_csgo_glock18

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Name of Job: Technical Command

Job Model (Model Paths): 

Adding- models/cultist/worker_male.mdl

Removing- models/player/mechanic.mdl

Job Description: These people are the top of the technical field. They have shown great work and should be the first to go to for any questions.

Job Weapons (Ex. tfa_csgo_mac10):

Adding- tfa_nmrih_asaw

Adding- tfa_m92beretta

Adding- tfa_nmrih_sledge

Removing- tfa_csgo_glock18

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Name of Job: Technician

Job Weapons (Ex. tfa_csgo_mac10):

Adding- tfa_nmrih_sledge

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Name of Job: Janitor

Job Description: The sites janitorial division. These guys are in charge of cleaning around LCZ and HCZ. They should not be cleaning any SCP cells.

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Name of Job: Field Medic

Job Weapons (Ex. tfa_csgo_mac10):

Adding- tfa_m92beretta

Job Salary: Rasing to $150/h

Job HP: Raising to 125

Extra Info (Ex. Workshop link for models): Field Medics need to fight back SOMEHOW.

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Name of Job: Surgeon

Job Model (Model Paths): 

Adding- models/hazmatcitizens/p_hazmatmale07.mdl

Job Description:

Job Weapons (Ex. tfa_csgo_mac10):

Adding- Level 2 Keycard (They have a level one right now, which makes no sense to me)

Extra Info (Ex. Workshop link for models): Hazmat Model is for any cases which involve zombie patients.

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Note: All Models listed to add should NOT be replacing the current ones, unless specifically listed to.

If you have any questions regarding this update, feel free to DM me on discord, here, or come talk to me in teamspeak.

Edited by Hoovy

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Former SCP:RP Event Team Leader (5/15/19 - 12/31/19)

Current SCP:RP Head Administrator

"I'll see you on the Dark Side of the Moon"

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2 hours ago, Catsro said:

+Support to everything but Containment Cleaner getting an MP5. They don't really need it as the pistol is fine atm.

 

~Your Local SCP Lead AdminAka: Rekti-High
The REAL Don Godfather 527 | CEO of the Minge Team | The Baby Joe | Leader of the Fish Mafia

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11 hours ago, Catsro said:

+Support to everything but Containment Cleaner getting an MP5. They don't really need it as the pistol is fine atm.

Yeah it makes no sense

also sledgehammer will most likely be needing a nerf after this update

Edited by BadAimSam

Retired Imperial RP Super Admin and Grand General

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On 9/2/2019 at 11:51 PM, [LN] jaideb said:

 

 

On 9/2/2019 at 11:46 PM, Catsro said:

+Support to everything but Containment Cleaner getting an MP5. They don't really need it as the pistol is fine atm.

 

Former Head of Janitorial | HCZ man geerlvl 70 life wizard | Roblox Clothing Designer 

 

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