Jump to content

Director Of Containment Job Fix - Accepted


Blackbeard

Recommended Posts

I've come to think that the DoC job weapons are kind of out of place, so its just going to be some small changes to actually fit the job, its not to make it OP but to make it to where it actually fits the job because the weapons seem out of place.

(Job Update or Job Addition)

Name of Job: Director of Containment

Job Model (Model Paths): Same model, couldn't find it sorry

Job Description: Leader of All Mobile Task Force Units, has Global Clearance of 4 and advises development of new containment Sites and MTFs.

Job Weapons (Ex. tfa_csgo_mac10): weapon_cuff_elastic, tfa_model500, cross_arms_infront_swep, weapon_m9.

Job Salary: 200

Job HP: 200

Job Armor: 100

Extra Info (Ex. Workshop link for models): I made the job update look nice and neat just for you igneous ? but in all seriousness this would help the job out in terms of weaponry. Hopefully this isn't to much of a bother and if it can't be made its all good then.

Edited by 420 Blackbeard™

  Retired Super Admin Blackbeard (SCPRP) | Retired Director of Containment: Blackbeard | Retired Director of Task Forces: Blackbeard | The One and Only Omicron-9 Commander | Retired O5-6 "The American" (SCPRP)

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...