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MTF E11 Branch Update - Accepted


Polar

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Go Strictly off what this says!

Do not remove any classes unless specifically said to or informing Polar/Jet.

Change all models except REDACTED and Combat Medic to: New Models!

Change name of “Foundation Nine-Tailed Fox” Category to Mobile Task Force E-11

Add: https://steamcommunity.com/sharedfiles/filedetails/?id=1438418512

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Name of Job: MTF E-11 Recruit

Job Model: models/player/kerry/epsilon2.mdl

Job Description: You are the newest MTF E-11 Member. You hold no power and awaiting training from a Trainer. [Level 1 Personnel]

Job Weapons: tfa_mp9, tfa_colt1911, weapon_cuff_elastic, dradio,

Job Salary: 75

Job HP: 100

Job Armor: 100

Extra Info: N/A


 

Name of Job: MTF E-11 Enlisted

Job Model: models/player/kerry/epsilon2.mdl

Job Description: You are the Enlisted Personnel of E-11. You are to take and follow orders from NCOs, Officers, and Commanders. [Level 2 Personnel]

Job Weapons: tfa_m27416, tfa_sig_p229r, dradio, weapon_cuff_elastic, weapon_m9, tfa_csgo_frag, tfa_csgo_smoke, dradio,

Job Salary: 150

Job HP: 200

Job Armor: 150

Extra Info: N/A

 

Name of Job: MTF E-11 NCO

Job Model: models/player/kerry/epsilon2.mdl

Job Description: As a NCO in E-11 you are to take command of the Enlisted Personnel and take charge when Officers are not around. [Level 3 Personnel]

Job Weapons: tfa_m27416, tfa_usp, tfa_csgo_frag, tfa_csgo_smoke, dradio, weapon_cuff_elastic, weapon_m9,

Job Salary: 175

Job HP: 200

Job Armor: 175

Extra Info: N/A
 

 

Name of Job: MTF E-11 Officer

Job Model: models/player/kerry/epsilon2.mdl

Job Description: You are to take charge when entering the facility and conduct trainings. You are in charge of NCOs and Enlisted Personnel. You divide up the squads that enter the facility. [Level 3 Personnel]

Job Weapons: tfa_csgo_nova, tfa_m27416, tfa_ragingbull, tfa_csgo_frag, tfa_csgo_smoke, fas2_ifak, weapon_m9, weapon_cuff_elastic, dradio,

Job Salary: 200

Job HP: 300

Job Armor: 200

Extra Info: Slots Changed to 7 ; Make it allowed to whitelist up to MTF E-11 NCO
 

 

Name of Job: MTF E-11 Commander

Job Model: models/player/kerry/epsilon2.mdl

Job Description: You are a Commander for MTF E-11. You are in command of everything and anything related to MTF E-11. [Level 4 Personnel]

Job Weapons: tfa_csgo_nova, tfa_m27416, tfa_csgo_g3sg1, tfa_deagle, ,tfa_csgo_frag, tfa_csgo_smoke, fas2_ifak, weapon_m9, weapon_cuff_elastic, dradio,

Job Salary: 210

Job HP: 300

Job Armor: 250

Extra Info: Slots Changed to 4 ; Make it allowed to whitelist up to MTF E-11 Officer (Make it able to whitelist to all E11 Classes but Commander)




Name of Job: MTF E-11 Combat Medic

Job Model: No Change

Job Description: You are a Combat Medic for E-11. You are to heal people and treat their wounds. You have permission to set up a medical station anywhere you deem fit.

Job Weapons: tfa_m27416, tfa_glock, fas2_ifak, weapon_m9, weapon_cuff_elastic, tfa_csgo_smoke, dradio,

Job Salary: No Change

Job HP: 150

Job Armor: 200

Extra Info: N/A
 

Name of Job: MTF E-11 Combat Engineer

Job Model: models/player/kerry/epsilon2.mdl

Job Description: You are an Engineer for E-11. Your main job is to build defences and be the heavy weapons expert. You may build anywhere as long as it sticks within RP.

Job Weapons: tfa_csgo_sawedoff, tfa_csgo_m249 ,tfa_glock, tfa_nmrih_etool, tfa_csgo_incen, tfa_csgo_frag, weapon_m9, weapon_cuff_elastic, dradio,

Job Salary: No Change

Job HP: 250

Job Armor: 200

Extra Info: N/A

 

Name of Job: MTF E-11 REDACTED

Job Model: No Change

Job Description: [REDACTED] by the order of [REDACTED]

Job Weapons: No Change

Job Salary: $190

Job HP: 300

Job Armor: 250

Extra Info: N/A
 

Name of Job: MTF E-11 Trainer

Job Model: models/player/kerry/epsilon2.mdl

Job Description: Trains new MTF E-11 Members from Recruit to Private.

Job Weapons: weapon_cuff_elastic, tfa_hk45, dradio, tfa_sten

Job Salary: 100

Job HP: 100

Job Armor: 50

Extra Info: Make it so they are able to whitelist to MTF E-11 Enlisted

Retired E11 Commander Polar

Doctor L

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MEGA +1

Former FD || Benjamin O. Walker || A̸̹̩̫̞̳͓͇̞͆̂̀ḽ̶́̅̇͋̔͂̃͛̍̄̀͛̓͆e̴̫͉͉̫͐̅͗͂̓̅͐̾̌͊̒͘͘͠x̵̰̱͖̘͚͓̦͕̯̼̿́̃̇̓̚ ̷̮̣̗̝̋͜͠P̶̡̨̧̹̰͍̯̼̳͇̳̰̒͛̆̀̌͒̕͝o̵̻̪̦̟̠͔̳͖̺̊̑̒ŕ̵̨͇̣̺̱̱̯̲́̄͋̓̇̇́͛͜͠͝ṭ̸̯̗͠e̸̲͉̜͖̥̟͎͆̀̑͛

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-1

 

 

 

 

 

 

 

 

 

 

 

Jk

Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager ||  I aM sPeCiAl || 

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3 hours ago, Emoo said:

+1 just that your officer has so much health 100 more health and 50 more armor than the Nu7 heavy which is a lot for a officer

We didn't change any of the health or armour and it will stay that way

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5 hours ago, CrimzonEmpire said:

What is with the comment censorship 

1. You don’t play on SCPRP anymore and in no way was your comment helpful or intending to actually be constructive. 

2. I hid both your posts and Nimo’s as it served no purpose and seemed like a potential argument brewing.

SCPRP Head of Staff

Lead Discord Administrator 

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1 hour ago, [GL] My Pet named Steve said:

Everyone is to stop arguing. NOW. Anyone who continues to argue will have postage hidden along with possibly receiving a forum warning. Either post on here with + or - Support. Nothing else.

Thanks man for getting to it fast! :)

 

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This is a default message for all Branch Updates

The update has been approved, this, of course, insinuates that anything deemed non-necessary or unreasonable by myself will not be included within your update. Please also note there will most likely be some things that might have been looked over or forgotten. Also, remember that for some of you the whitelists and keycard access will not be immediately ready so please be patient.

big cat running GIF

 

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