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Suggestion - Radio Operator & Squads/Squad Leaders


AlexMSD

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Due to the recent event that has taken place, I believe that a role for a Radio Operator would be a good addition to all MTFs.

The communication that took place was during that event was insanely cluttered; people talking over people, TS coms were hard to listen to, and everyone was getting confused. The lack of a central command also sent this into a spiral. No one was designated as an "rts" player. Had someone been able to focus on the movement of the TFs, we would have been able to successfully execute the operation as things would have been more organized and much more thought out. In all operations, communication is key as well as a "stay back at base and command" group of people (Low Command+). People lost comms due to the shouting, and arguing because they were either A) getting attacked by an SCP or B) getting attacked by CI. Even thought that one of the MTF units when AWOL because they were trying to push information about something and died in the process.

Designated squads; This is key. Squads should be assigned to every MTF unit upon logging into the server. The leader being someone SGT+ and is a "first come, first serve" basis (If COL Dogz logs in, then SGT Enigma doesn't get kicked off as a squad lead) This is to allow the squad leader to designate their attack plan when DEFCON 3 is active. Instead of assigning the squad as we're running to the facility, they will be assigned as everyone logs in. People get lost and lose their squad because they don't remember who's in it because they were formed as everyone was sprinting to Gate A.

TL;DR: This event exposed some major flaws in the way all MTFs operate and the above two suggestions are two of many ways to fix these kinds of FUBAR breaches, raids, and events.

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