The West Kye Posted February 7, 2019 Share Posted February 7, 2019 (edited) It took me awhile and numerous encounters and a definite test to complete this. This would not be possible without the help of the 05 council and the Head of Research, Razonix, aswell as the efforts to help from Executive Researcher Doggo. Here is the map to get out. Green is the way to go, red is either death or uncertain, and yellow is nothing. The map may not be entirely accurate and there is a 50% chance youll immediately escape the pocket dimension with the first step. here is a text direction in case you do not wish to follow the map. Once tped in dont move Look straight ahead move two entrances right Get Tp'ed or escape if tp'ed then 180 go into that entrance to be teleported again Take the one to the direct left and go in STAY LEFT and hug the left wall get tp'ed Go right STAY RIGHT and hug the right wall you will then find a strange room, walk to the back of it and you will escape. *This is only relevant for the time being and for the past week up to the present* Edited February 7, 2019 by The West Kye Link to comment Share on other sites More sharing options...
Jeffe Posted February 7, 2019 Share Posted February 7, 2019 you realize that SMT can change the path right? Link to comment Share on other sites More sharing options...
The West Kye Posted February 7, 2019 Author Share Posted February 7, 2019 3 minutes ago, Jeffe said: you realize that SMT can change the path right? Yes, as I have mentioned this is only for the time being as of now and for the past week until it gets changed again Link to comment Share on other sites More sharing options...
Carpenter John Posted February 7, 2019 Share Posted February 7, 2019 Well done! It is still unknown is 106 can influence/change the map/layout of the dimension. Link to comment Share on other sites More sharing options...
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