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Military RP - Update 12/4/18


John_

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1GqkJYJNVt214r9SfFM75URFFYpLI7jjoLc3jcBw

  • [Added]
    • New Referral System
    • Plenty of New Logistical Missions That Fit The Map
    • Polaris To US Combat Engineer
    • Polaris To Combat Engineer
    • Suzuki Kingquad To US Marine Forecon Scout
    • Suzuki Kingquad To US Marine Forecon Crewmen
    • Suzuki Kingquad To RU Spetsnaz KGB Scout
    • Suzuki Kingquad To RU Spetsnaz KGB Crewmen
  • [Fixed/Changed]
    • Updated MOTD
    • Mortars Must Wait 45 Seconds Between Each Shot
    • The Logistical Missions Now Have Different Difficulties
    • Added Tavor Tar To US Marine FORECON Scout
    • Added AUG To RU Spetsnaz KGB Scout
    • Fixed The Logistical Vehicle Spawning Underground
    • Largely Nerfed & Buffed Some Weapons
    • Unofficial WAC Sometimes Flying Through The Map
  • [Removed]
    • Old Logistical Missions
    • The M16 From The US Marine Forecon Scout
    • The AK103 From The RU Spetsnaz KGB Scout
  • Thanks 1

"Proud to be a T-Mod and here to help!"

[MilitaryRP] General of the Army

[PoliceRP] SGT Johns 1D46 & SNR Trooper & [Former] EMS Deputy Chief

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3 hours ago, Matricies said:

Hello John,

I know it might be much to ask but could you add a list of what weapons were removed/nerfed/buffed and what about them was changed?

I’d like this too.

Also, when you fixed unofficial wac flying through the map did you also fix rockets going through the map?

Edited by AWG

pancake GIF

Oog

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