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  1. CAUTION: AUTHORIZED PERSONNEL ONLY UNAUTHORIZED ACCESS WILL RESULT IN DETAINMENT AND/OR SUBSEQUENT TERMINATION BY THE IMPERIAL SECURITY BUREAU AND/OR COMPNOR Please input security credentials now: ********* Verifying.... ... ... Access Granted Timeline of Project 22BBY - Start of The Clone Wars 21BBY - Chancellor Palpatine commissions Kaminoan Clone Masters to begin researching methods of combining enhanced physical and mental capabilities of designated Null Class Advanced Recon Commandos with Force Sensitivity. 20BBY - The Project, codenamed: Cerberus is formally begun. Initial Gene Splicing of the enhanced Fett Genome and [REDACTED] DNA tests begin. 19BBY - First batch "Aurek" of 1000 test units are created. 19BBY - Order 66 Executed 19BBY - New Order is established 19BBY - Clone Wars ends. Minor Separatist Holdouts in the mid and outer rims continue operating. 18BBY - Kaminoan Prime Minister Lama Su informs His Imperial Majesty of potential genetic instabilities and other behavioral... eccentricities. Project continues as scheduled. 17BBY - First 1000 Units begin flash training and begin receiving instructions from remaining Cuy'val Dar personnel on Kamino. 16BBY - Subsequent batches of Units are created. Total unit count reaches 5000. Aurek Batch begins receiving instructions on the Force from [REDACTED] 15BBY - Geonosian Separatist Gizor Dellso reactivates abandoned droid foundries on Mustafar. Dellso is terminated by Imperial 501st Legion. His Majesty demands acceleration of combat training, expects field testing within 2 years. To meet this goal Kaminoan Clone Masters alter genome of Units to further enhance growth speed. Units now age at 2.5x the rate of baseline humans. 300 units lost due to complications of genetic modification. 14BBY - Kaminoans begin to come under suspicion of treachery by Imperial Security Bureau and COMPNOR. Surveillance begins. 13BBY - Suspicion intensifies. Imperial Security Forces deploy to Kamino to maintain control. First combat operations of Aurek Batch begin, who have now reached maturity. Test results are spectacular. Units demonstrate remarkable creativity and aggression in the field, with minimal loss of cohesion or discipline. Units discovered to work best when organized in small teams or operating alone, similar to other Commando models. Previously discussed eccentricities manifest as an obsession with their Cuy'val Dar and by extension Mandalorian heritage. Behavioral deviations deemed acceptable in light of combat performance. Total Unit count is approximately 4500 units of varying stages of development. Orders for further batches confirmed despite increasing costs and suspicion of Kaminoan treason. 12BBY - Clone Rebellion on Kamino begins. Kaminoan Clone Masters launch rebellion with previously undiscovered reserves of Fett Clones including standard Commandos and ARC Troopers. 300 units of Aurek Batch previously believed to have expired due to genetic modification are discovered among treasonous forces. 12BBY - Despite intense fighting on Kamino and the loss of significant Imperial and Project Forces, Kamino is pacified. Casualty reports indicated that when including treasonous Cerberus Forces, total loss of Project Assets is nearly 600 units from combat. A further 1000 immature units lost during evacuation attempts. Approximate unit count is now 3200. 12BBY - Project Cerberus is relocated to The Maw facility for the remainder of its duration. Training continues, after action combat reports of mature units continue to please His Majesty. 12BBY - Kaminoan Rebellions causes reexamination of Imperial Cloning programs. Sole reliance on Fett Genome and single Clone providers deemed to risky, with too much room for corruption and further rebellions. Cloning Genomes diversified, Spartii Cloning begins. 11BBY - Project Forces organized in Legionary format. Designated "Galm" Legion. Galm name chosen by Legionary Command Structure. Galm determined to be name of mythological being who guards the entrance to the underworld. 10BBY - Platoon of Galm Legion dispatched to Umbara to "adjust" the planetary government. Operation is successful. No recorded casualties. 9BBY - Majority of Project Units now at full maturity. Mandalorian style Warrior Culture has developed within Project Units. Deviation is continued to be deemed acceptable due to effectiveness of units. 9BBY - The loss of the Kaminoan Clone Facilities and incompatibilities with Project Genome and other Cloning Providers results in an inability to acquire further units at this time. Project is ultimately still deemed successful at achieving goals. 9BBY - Project Cerberus deemed complete. Cerberus units excel at missions that require both the subtlety of Commando operations as well as the combat strength of The Inquisitors. Cerberus Squads frequently deployed to reconfigure Planetary Governments, terminate dissident cells, eliminate or capture Jedi Traitors as well as pursuing rogue [REDACTED] Current Unit Count: [REDACTED] ... ... Logging Out...
  2. Questions 1. What is your IGN? (In Game Name) : Ronin 2. What Regiment are you applying for? Inquisitor Ninth Sister position. 3. Why do you want to be a commander of this branch? I have been actively playing on this server since early January after watching a video from a past broadcaster (name I will not disclose). After seeing said video it sparked my interest in joining another Garry's Mod RP server since I basically stopped playing for a couple of years due to life. My Experience: I have played a Republic Server for around 6 moths to a year it was called AUS Clone Wars, it was serious role play server were to gain ranks as a Jedi you needed to master Lore / Combat / Movement and Prisoners. So basically as an Initiate to Apprentice rank we had to sit through Lore classes and Weapons training classes to be promoted to Apprentice Rank (Usually took a couple of months, due to the fact that the server would host Apprentice Trials once a month were all the Initiates had to pass the classes to be promoted to Apprentice). From Apprentice we had to pass combat trials, Lore training and Force jump obstacle courses to become Jedi Knights (Lightsaber Master) or Sage's (Medic). From Jedi Knight / Sage X to Master it was even longer due to the fact that you needed to do combat training sims, lore questions, jumping puzzles whilst under fire, Be active on the server and also you were required to give a speech on why you wanted to become a Jedi Master for the server in front of the Whole server and Senate which was also streamed on twitch I believe if my memory tells me correctly. To become a Lore Character such as Yoda, or Skywalker well that took even longer then Master training for good reasons. This server had a Jedi ground command structure also which allowed Jedi Knights and Sages to join a battalion of clones and assist them on missions, at the end of the Mission the highest ranking member of the battalion would tell Yoda or equivalent Lore Jedi on how the Jedi Knight or Sage commanded their battalion whilst under fire and on the mission. This server I gained the rank of Jedi Master Plo Koon and was also given the opportunity to play Anakin Skywalker when the position was vacant, which i declined due to the fact that it took me a year to just become Jedi Master Plo Koon on the server and I enjoyed it allot. Sadly this server like most Serious RP servers died out due to the fact that i requires allot of people and days in a year to earn your stripes so to speak. How does my Experience fit into becoming the Ninth Sister? Well as you can see I have be around the Star Wars Garry's Mod RP scene for many years now on different alias, I actively try to create storylines for IQ and Purge so that we have things to do on the ship rather then sitting in PCP doing nothing with our time on the server. I believe if was was allowed to get Ninth Sister I would then be allowed to just do my events after talking with a GM instead of what I have to do now, which is Talk to a Lore IQ to even get my events allowed on the server and played on the same day that i asked to do it (Basically it would cut out all the middle men and allow me to actively promote IQ and Purge through short mini event storylines) that usually promotes the server well from past events that I have hosted as an Officer in IQ. This position will also allow me to Roleplay with my RG Guards and the server more, then I currently do as an IQ. I also feal like if I was given the opportunity to become a Lore IQ I would then be happy to promote and do more Trainings in the teachings of the old Sith ways and promote the dark side of the force by hosting a more Lore beneficial tryouts for IQ for example, "I would make all the Lords on the server stand next to me on the stage and have the Initiates stand below me and teach then the ways of IQ and how to become a feared IQ lord like me in due time". 4. How much game time do you have on the server? https://www.battlemetrics.com/players/149179925 5. What is the Main Purpose of a commander for a branch? The main purpose for being a commander for a branch such as IQ for this instance is to oversee the regiment and make sure everything in under control to the best of you ability. As a commander, you have been given influence to lead and promote the Inquisitor ways actively by promoting up to Lord X/MAJ, You are tasked with overseeing IQ and Purge by handling issues that don't require High Command's intervention and are competent to handle smaller issues amongst yourself and other Lore IQ before putting it up to command to deal with. Being the Ninth Sister also comes into play since you will be playing a LORE IQ member, which also makes people question your authority on and off Events. The job also require me to be active on TeamSpeak and Discord, whilst playing the game. As a Commander for the IQ branch I will need to Attend weekly meeting and training to stay up to date with IQ activities, Report Violations to my Superiors and Command, Enforce and follow the SOP, Be a guiding hand over the IQ to make sure Promoted Enlisted and NCO's are doing their job to the best of their ability and actively asking them questions on how they are going in their current position and if they would like to talk to you about command duties. 6. Why should we trust you to be a commander? : I have hosted Roleplay Events for this server since the day I was a Lord, I have actively done roleplay acting for events when gm's ask, I'm currently rank Lord 8 which comes with its own requirements to be a Junior Officer in IQ. I would also be allowed to host Lord Trials for IQ which in themselves should be a great honor to be allowed to host when the time arrives for when a Apprentice becomes a Lord. 7. How often can you be Online? : I'm usually online most of the days except for when I get burnt out of playing the same game every day. Also usually If I'm not working then I should be on sometime during the day / night since I'm AEST time zone. Currently it feels like I live on this server lol. 8. Do you have any Warnings? (What for?) : Yes: RDMx2 Reason: For killing mingy ST's Outside of PCP, Even after I asked for Shock to come and stand near PCP since they were constantly running in and out of PCP. Apparently Shock were to busy due to a prison break to come assist me in my hour of need so I asked an admin if I could just RDM them since they were technically re-offending and would die after coming into pcp then respawn and do it again, so as most peoples emotions do come into play eventually usually leads you to rule breaks due to the fact that I was getting hella annoyed with the situation at hand. Apparently Iceberg was meant to be the one who should of dealt with me instead of the Admin giving out a warning so that was another massive shambles that came up in the admin chat.
  3. https://docs.google.com/document/d/1adMI1wCaVAuvXMpoHqbuKaX6R-A667gPDobDsbB-4B0/edit?usp=sharing If some of the links do not work please tell me!
  4. https://docs.google.com/document/d/1U8By2KjUbQpHN6CrOyIlDZqnKPeG4giFqZEAbXun5Aw/edit?usp=sharing
  5. https://docs.google.com/document/d/1WMBwTARj4A_T8r4D9BCVJFd3N5xE8ZUBleT8SJ84AzE/edit?usp=sharing
  6. Insignia - Civility Origin of Capture: Ontotho (Originally born on Tatooine) Race: Human Background: Insignia "Civility" is a force-sensitive male with the Empire's ranks. Originally a Jedi Padawan, he took shelter on the planet of Ontotho after the initiation of the Jedi Purge. His master has never been disclosed, let alone the location of his master. After initial capture, Insignia "Civility" was transported to Moon Nur, the location of Fortress Inquisitorius. There, he underwent the Inquisitorial enhancement procedures in order to be added to the ranks of the Empire. Under the guidance of the Second Sister, he learned to embrace the dark side of the force. Eventually, he had bled his first crystal, teaching it his hate and suffering, he had now become an Inquisitorius. Current Status: Alive The current base of Operations: ISD-021 All further information regarding Insignia "Civility" is on standby. Please refrain from spreading information about to keep secrecy on current operations and members.
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