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IgnisNuts

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Posts posted by IgnisNuts

  1. -Support

    They seem to care to have more fun in their events by themselves then rather letting other players have it. Their most recent example being the "Knight Event" where they gave each event character over 1k hp, as well as "meta" weapons. After the event was over most of the players voted a 1/5, then after it was over they replied in OOC, "Salty much? lol." When players give their opinion on something like that, your response shouldn't come off as "I don't care, I'm going to host shitty events that players dislike."

    This person gives ET a bad rep, and shouldn't go any farther.

  2. 1 hour ago, Black0ut said:

    when you came to the door and said " what if we sit out here menacingly" and  "We have drugs and weed"

    Seems like some information was left out... CI would've killed ppl for a lot less.
    -Support

    9 minutes ago, Ellipsis said:

    EOI decided to come join him in disturbing OUR RP by mic spamming and being annoying by saying the phrases mentioned by previous posts

    If this happens in the future please let me know. We ain't got room for chimps.

  3. In-Game Name : Ignis

    Steam ID : 76561198993881515

    ULX Rank : Bronze

    How long have you been playing on the server? : Since December of 2020

    Have you read the SCP-RP Event Team Guidelines : Yes

    How many warns do you have? : https://gyazo.com/f3dbec7f01fe74f7386ed4738731f953

    Why do you want to join event team? : I want to bring fun to the server, and allow people to actually have fun with the events. The players perceptions of the event, and how much fun they are having with it would always come first before anything else. One of the main things that I looked for before when I was event team, was how different people reacted to certain things, and would always try to cater to the players to maximize their fun. I see there is an absence of Event Team like that currently, and would like to return to it, to bring back events like that.

    Why should you be trusted to be part of the Event Team? : I should be trusted with Event Team because I have been event team and sen mod on this server before, as well as all the responsibilities that come with them. I understand that the ET ulx tag in game does give someone a lot of power, and I will not be abusing it.

    Are you familiar/experiences with ULX? : Yes

    Describe an event you could create : One event I would make would be Jenga, with multiple rounds happening in the ET Room. There would be one player chosen after everyone is brought into room, that would be the person trying to make the other people fall off the stack of props. If there are multiple people that would like the be the person knocking the tower down the highest roll would be them. After the players are stripped the singular person trying to knock down the tower would be placed on a platform, and given the M9K RPG (Single shot.). The person would be given a time of 3 minutes to try to knock everyone off the tower to win. Depending on the side that won, they would be given a cash prize or xp for winning a round. This would then go on for another 2ish rounds depending on the player count at the time.

  4. 4 hours ago, Nydekore said:

    This could also be a time to modify the FearRP rules to make it so that cuffs count towards FearRP

    Yea this would also be pretty great, it was always loop holed by ppl whenever you tried to pull out cuffs and they run away sayin "You didn't have 3 guns out"

  5. What are you suggesting? - Change the rules for FearRP to : If you are out gunned 2 to 1 you fall under FearRP, and if you have no weapons out it only takes 1 weapon to be under FearRP.

    How would this change better the server? - More hostages, more roleplay.

    Are there any disadvantages of making this change to the server? If so, explain. - More sits about ppl breaking FearRP

    Who would this change mostly benefit? - Combatant Branches

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

  6. What are you suggesting? - To give players that are playing on SCP's to get automatic xp for certain actions. EX : Completing a self breach (4k xp), breaking a door (1k xp). Interacting with players with the sweps (Killing ppl, infecting them, etc.) (500 xp)

    How would this change better the server? - SCP's become active, therefore there isn't as much dull moments.

    Are there any disadvantages of making this change to the server? If so, explain. - No

    Who would this change mostly benefit? - SCP's

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A

  7. CI Branch Update Q3 2023

    SA Approval : Kiwi, Ozzie, Spixe, Pills, Toasty, Infected, Drizzle, Inaccurate
    GOC HCMD : Mary
    Nu7 HCMD : Fool
    E11 HCMD : Lew, Curtis
    D5 HCMD : Lava & Shadows
    A1 HCMD : Sogi & Goat
    O1 HCMD : Jerimiah & Ellipsis
    Sec HCMD : Bucket, Sprink, Baby Arm
    Research HCMD : Tyler
    Maintenance HCMD : Spider & Silence
    Medical HCMD : Grub

    ==============================================================

    CI Trainee
    New Name : CI Trainee ( Level 35+ )
    Must be level 35 to access this job.


    Removing Model : models/player/chaos/insurgency/operative.mdl
    Adding Model : models/ignis/edit/ci/ci_enlisted.mdl

    ==============================================================

    CI Alpha Operative


    Removing Model : models/player/chaos/insurgency/operative.mdl
    Adding Model : models/ignis/edit/ci/ci_enlisted.mdl

    ==============================================================

    CI Beta Operative


    Removing Model : models/player/chaos/insurgency/delta.mdl
    Adding Model : models/ignis/edit/ci/ci_enlisted.mdl
    Removing Weapons : tfa_smgp90, tfa_g3a3
    Adding Weapons : tfa_honeybadger, tfa_val

    ==============================================================

    CI Conscript (Bronze+)


    Removing Model : models/player/chaos/insurgency/operative.mdl
    Adding Model : models/ignis/edit/ci/ci_enlisted.mdl

    ==============================================================

    CI R&D Agent


    Removing Model : models/player/chaos/insurgency/ci_rnd.mdl
    Adding Model : models/ignis/edit/ci/rnd.mdl
    Removing Weapons : polaroid, tfa_sig_p229r
    Adding Weapons : gmod_camera, tfa_deagle

    ==============================================================

    CI Hotshot


    Removing Model : models/player/chaos/insurgency/ci_marksman.mdl
    Adding Model : models/ignis/edit/ci/hotshot.mdl
    Adding Weapon : ci_flashbang


    ==============================================================

    CI Hotshot Demo Unit


    Removing Job

    ==============================================================

    CI Longshot


    Removing Model : models/player/chaos/insurgency/ci_marksman.mdl
    Adding Model : models/ignis/edit/ci/longshot.mdl
    Removing Weapon : tfa_csgo_smoke
    Adding Weapon : ci_smoke_nade

    ==============================================================

    CI Longshot Deadshot Unit
    New Name : CI Deadshot (Level 75+)


    Removing Model : models/player/chaos/insurgency/ci_marksman.mdl
    Adding Model : models/ignis/edit/ci/hotshot.mdl

    ==============================================================

    CI BioEngineer


    Removing Model : models/player/chaos/insurgency/medic.mdl
    Adding Model : models/ignis/edit/ci/bioengi.mdl
    Removing Weapons : polaroid, tfa_csgo_p90
    Adding Weapons : weapon_defibrillator, gmod_camera, tfa_g36
    Ability to spawn defib charges.
    (Will only be allowed 3 revives per raid.)


    ==============================================================

    CI Sawbones Engineer


    Removing Job

    ==============================================================

    CI Infiltrator (Diamond+)


    Removing Model : models/player/chaos/insurgency/officer2.mdl
    Adding Model : models/ignis/edit/ci/longshot.mdl

    ==============================================================

    CI Praxedes Fist ‘Apollo’


    Removing Weapons : tfa_vikhr, tfa_svu, tfa_blast_ar15_50
    Adding Weapons : tfa_m24, tfa_ak74, robotnik_bo1_sps
    New Comms /apollo (Praxedes Fist)


    ==============================================================

    CI Juggernaut
    New Name : CI Mangler


    Removing Model : models/player/chaos/insurgency/ci_juggernaut.mdl
    Adding Model : models/ignis/edit/ci/mangler.mdl
    Removing Weapons : tfa_ithacam37, tfa_m3, tfa_m249lmg, tfa_csgo_flash, tfa_csgo_smoke
    Adding Weapons : rwp_tfa_smg_ppsh41, tfa_m60, ci_flashbang, ci_smoke_nade, weapon_breachingcharge, tfa_csgo_frag
    HP/AP increase to 210/210


    ( Will be changed into a hand selected class by MAJ+ starting at the rank of SFC+. )

    ==============================================================

    CI Delta Command


    Removing Model : models/player/chaos/insurgency/officer.mdl
    Adding Model : models/ignis/edit/ci/delta.mdl
    Removing Weapons : N/A
    Adding Weapons : tfa_ithacam37
    Needs access to /apollo


    ==============================================================

    CI Senior Delta Command


    Removing Model : models/player/chaos/insurgency/officer.mdl
    Adding Model : models/ignis/edit/ci/delta.mdl
    Removing Weapons : tfa_vikhr, tfa_csgo_flash, tfa_csgo_smoke
    Adding Weapons : gl_medkit, ci_flashbang, ci_smoke_nade, rwp_tfa_smg_ppsh41
    Needs access to /apollo


    ( Senior Delta will have to get charges from Bio. )

    ==============================================================

    CI Gamma Command


    Removing Model : models/player/chaos/insurgency/commander.mdl
    Adding Model : models/ignis/edit/ci/gamma.mdl
    Removing Weapons : tfa_csgo_mp7, tfa_csgo_flash, tfa_csgo_smoke, tfa_1897winchester
    Adding Weapons : ci_flashbang, ci_smoke_nade, rwp_tfa_smg_ppsh41, tfa_remington870, weapon_physcannon
    Needs access to /apollo
    Given access to blacklist for : CI Trainee, CI Conscript (Bronze+)


    ==============================================================

    CI EOI


    Removing Model : models/player/chaos/insurgency/deep_cover.mdl
    Adding Model : models/ignis/edit/ci/eoi.mdl
    Removing Weapons : polaroid
    Adding Weapons : gmod_camera

    ==============================================================

    CI Shades Task Force E4


    Removing Weapons : tfa_blast_ash12, tfa_csgo_awp, tfa_csgo_g3sg1, tfa_csgo_flash, tfa_csgo_smoke
    Adding Weapons : robotnik_bo1_com, tfa_csgo_nova, tfa_barret_m82, ci_flashbang, ci_smoke_nade, cross_arms_infront_swep
    New Model : models/badabing/sas.mdl (Already on the server)
    Needs access to /apollo


    ==============================================================

    CI Shades Task Force Trauma Unit


    Removing Weapons : tfa_csgo_m4a4, tfa_csgo_flash, tfa_csgo_smoke
    Adding Weapons : robotnik_bo1_com, ci_flashbang, ci_smoke_nade, cross_arms_infront_swep
    Give Trek-50 90% Mobility
    New Model : models/badabing/sas.mdl (Already on the server)
    Needs access to /apollo


    https://steamcommunity.com/sharedfiles/filedetails/?id=793036275 <- Old E4 Model (Already on the server)

    ==============================================================

    CI Praxedes Fist ‘Kronos’


    Removing Weapons : jorge_chaingun
    Adding Weapons : robotnik_bo1_dm
    Needs access to /apollo


    ==============================================================

    CI Praxedes Fist ‘Dolos’

    New Description : A mech made from stolen foundation supplies, this mech is equipped with a reality bending sword that can slash through any foundation in its sight.


    Removing Weapons : cloak_swep, ci_backstab, ci_teleport
    Adding Weapons : tfa_dmc5_yamato, weapon_hdevice_pro
    Needs access to /apollo


    https://mega.nz/folder/tnMBhDII#SGiqZLXkdbcQJAyGlwLDyA <- New CI Models Link
    https://mega.nz/folder/A6tWHYRJ#vsSs45jMVvC9Af4CgpPQFw <- New CI Weapons Link

    ( All the old weapons / models will be removed from the server. )

  8. What are you suggesting? - Have the max hp and ap boost from branch boost also boost max hp and ap instead of setting it/

    How would this change better the server? - Everyone, eco drop

    Are there any disadvantages of making this change to the server? If so, explain. - Muh afk monee!

    Who would this change mostly benefit? - Everyone

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - Branch Boost addon

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