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Jack II

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Everything posted by Jack II

  1. + support. Just make it so it cant damage armor
  2. I think you should wait the 4 more days, it isn't that long.
  3. + support It is hard looking for the right weapon especially in battle
  4. + support Didn't even know this rule existed
  5. Gensecs the largest branch on the server, itd make sense theyd have the most jobs...
  6. What you want to see? - 682 swep buffed Why should we add it? - 682 swep is, very bad. If playing as 682 and being slow and a giant hitbox that dies pretty easily wasn't enough on why to hate playing as him, you also have this terrible swep. You can spam hit an MTF and they still won't die. It is very hard to kill with and I think 682 needs a better swep. What are the advantages of having this? - 682 WOULD BE WAY BETTER Who is it mainly for? - 682 Links to any content -
  7. + support as a SM the M16 is terrible
  8. What you want to see? - Scp 682 buffed Why should we add it? - 682 is probably one of the most underpowered scps i have ever seen on this server. It got a slight buff a few weeks ago that instead of losing 2500 hp to tranq it needs 3500. 682 shouldn’t just need an hp buff. He needs a better swep and more speed. He can be easily brought down to -4000 hp if you get 3 decent level MTF and you run around shooting him. 682 also deserves a HP regen just like 194. 682 isn’t supposed to be easy to recontain, hes supposed to be a living hell, which the phrase “Completely unfair to mtf” isn’t an excuse on why he can get recontained by 3 mtf. He has a terrible speed boost with a long cooldown, and his swep is disappointing. He should be more powerful and I do agree that he should be able to break down checkpoints, which can give technical a new challenge at the end of these breaches. This giant lizard that is determined to kill humanity is trapped by a simple checkpoint is pretty silly. He needs a better buff but not just his HP. What are the advantages of having this? - 682 would be a lot more fun. Who is it mainly for? -682 Links to any content
  9. + support for check points 682 is weak as fuck and its pretty obvious, people saying “it would cause hell” are the same people who think 682 is extremely weak. The POINT OF 682 is to cause hell. THATS WHY when he breaches its a defcon 2, so he should be able to do it 100%
  10. thats true. But the point of adding the keypad cracker to the armory is that for the classes that don't spawn with one can buy one, inside the armory.
  11. - support If they are failrping, talk to a staff member. But I do understand how annoying it is when they failrp.
  12. Shouldve been added long ago + support
  13. In the scp lore scp 682 is afraid of 053 and becomes less aggressive around 053
  14. + Support Just dont make it higher than gold
  15. What you want to see? - SCP 053 Introduced into the game. Why should we add it? - It can be used as a new recontainment method for 682 and it can have a lot of RP to it. SCP 053 is a little girl that kills everything that dares to harm her, basically I was thinking a way that she would usually be put into the game, if you shoot this SCP, you die. The little girl can command 682 around including by making less aggressive, and possibly ordering him back into containment. She isn't safe class so she is Euclid. Self breaching can her asking for toys every 15 minutes and after that she her doors will open. A way to re contain 053 is either by cuffing her or placing toys in her CC. She will most likely be used during 682 breaches. She should be able to order 682 back into containment when 682 is around 5000 hp. (for balancing) SCP 053 should be allowed to roam LCZ during a 682 breach supervised by a foundation personell such as MTF or Gensec. 053 can have the option if she wants to command 682 around or not, but she can be forced if given toys concluding with a roll. I really like this SCP and its not very popular sadly, but I think it would be very nice to have this scp around. BTW SCP 053 can only command 682 around if he is in yelling distance or she is talking into a PA. What are the advantages of having this? - More lore, balancing, and new recontainment techniques, also more tests can be done. Who is it mainly for? - SCP Links to any content - https://steamcommunity.com/sharedfiles/filedetails/?id=1447051964&
  16. so maybe we can try my second option and make it the pro keypad cracker instead of a basic one
  17. What you want to see? - The keypad cracker in the armory is for donators right. So let me get this straight, why would I buY a regular keypad cracker, IF IM A DONATOR that spawns with one as the bronze D class job. theres no point to it, I want it to be changed from a regular cracker to a pro keypad cracker, seriously it serves no purpose its just a waste of money. And i get that foundation are able to buy it too but I’m pretty sure if you need to hack a door to get past it, you shouldnt be going past it, its that simple. THERES NO REASON for a just plain old keypad cracker. Give a pro keypad cracker please it would make more sense. OR just make the regular keypad cracker a non donator item and make The pro keypad cracker a donator weapon. (In the armory) Why should we add it? - It makes more sense What are the advantages of having this? - Gets rid of the uselessness of this item Who is it mainly for? -D class Links to any content - N/A Also to mention the class D escape artist spawns with one too...
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