What are you suggesting? - Remove Medkits and all of the medical supplies from the Armory. I would suggest the following. Do not remove medkits/supplies, allow D class to use the armory to get supplies (nothing changes for d class) | When no medics are on make it so everyone is allowed to use medical supplies (2+ medics on to HAVE to use medbay) | All of the MTF's respective medical sub-branches do not change. | CI can still buy medical supplies whenever they want | To put it in perspective make it like the way SCP 999 is. (when 2+ medics are on goto medbay and when -2 medics are on heal as much as you'd like) AFK'S DO NOT COUNT
How would this change better the server? - Would encourage more use of medical-based classes/classes that already spawn with healing items./ Also balanced it so when no medics are on there can still be medical supplies in use
Are there any disadvantages of making this change to the server? If so, explain. - I think I have balanced it pretty good let me know what yall think!
Who would this change mostly benefit? - Medical, any job with a medkit and can spawn med supplies.