Panda0Playz

Member
  • Content Count

    83
  • Joined

  • Last visited

Community Reputation

3 Neutral

About Panda0Playz

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. hmm. i see however, i do not care about the fubar anymore, i made it when i wasn't thinking straight however, the smokes and the D-Block layout was neutered, because when we started to use the smokes to there most effective use of pushing during riots, they get nerfed, like everything else that we use effectively why cant we have 1 GOOD THING, i want the smokes back, and i want the old D-Block layout. yes, the donator weapons are powerful, just nerf em, why nerf everything else we got i agree with the falcon, deagle, s&w, i agree with most of the nerfs, except for those 2 things right now, its impossible to push without D-Block being a special human cheese grater.
  2. the old d-block layout allowed for rushes to be fair having gensec to strategize, its also ugly as hell sure true, however it seemed fair for both sides, as its a number advantage, again, its the skill of the players and the amount. well our old smokes were fine, why were they nerfed "dont fix it if its not broken" that was because one lcpl was defending and the rest of gensec trickled in 1 by 1... oh, also cc's have nlr...
  3. What are you suggesting? - reverting multiple weapons the D-Class has that got nerfed since the recent balance change, and one that has been nerfed for a while, the fubar, heres my reasoning Smokes (OLD) Provided decent cover from fire, acting like a smoke, with a good radius allowing for rushes to not be cheese shredders I Smokes (NEW) Provides terrible cover with barely any radius making the smokes more of an advantage for the gesnec then D-Class. D-Block Fence (OLD) Provided 2 entry points into D-Block in different areas making gensec have to strategize and have to plan for the rushes I D-Block Fence (NEW) Is one chokepoint which the gensec have to brain dead watch for d-class before getting melted. and the fubar doesn't need a big explanation, the hit registration was so bad on it that you couldn't hit anything. the reasoning behind it being so good was because of the skill of the players and not the actual weapon. gensec has had a year to cope with us, they should be skilled enough to deal with the fubar. How would this change better the server? - these new server changes were very unnecessary, lets at least embrace them but change some things, these nerfs nerfed everything that makes d-class even somewhat fun to play, as D-class cc's such as buckbe were getting back into the server, are not liking the new changes and might leave again Are there any disadvantages of making this change to the server? If so, explain. - theres not any, other than gensec having to cope with some things that are a bit new to the changes Who would this change mostly benefit? - D-Class and for gensec having more fun during riots
  4. New +support wouldn't cause as much lag as the old one, is more realistic, and would be fun
  5. +support, solves the money issue, and the issue being what the hell do i do waiting for riots/tests
  6. https://docs.google.com/document/d/1DkyjwjfnO4mJ46JtWwvJZaerZTfyBptsFCh8_C5RaFw/edit?usp=sharing
  7. Name: Panda Rank: AR SteamID: STEAM_1:0:76404074 Discord: Panda0Playz#7110 SubBranch(s): RND Things you wanna see in CI: All good Activity: Great (9/10)
  8. What you want to see? - A map change/swep change to SCP-106. The swep 106 has should deal 50 damage, because in lore, 106 breaks a bone when he teleport's you to the pocket dimension, within the pocket dimension, there should be a damage box, were the player takes 3 damage every 2 seconds so the player cant take his time, there also should be a multiple pocket dimensions... here's what i mean, on the map, when taken by 106, your brought to a pocket dimension, most experienced players know how to escape this, making 106 more of an annoyance then a threat. with multiple of these rooms, and different exits, you will be teleported randomly, lets say we have 3-5 of these rooms, so even if you know the exit to all the rooms, you still have a chance to die, or go to the maze, and, if you can escape 106's dimension outright, your rewarded with teleporting to his CC, where you can breach (D-Class/CI) or leave. and if your unlucky enough to get the maze, you will be spit out somewhere random --------------------------------------------------------------------------------------------------------------- yes, this will cause minor lag, and yes, smt will have to add it in the next map update, dont make this your -support unless its reasonable. Why should we add it? - Because 106 right now is less of a threat and more of an annoyance, 106 is suppose to be an unstoppable machine that can only be recontained with a sacrifice, but right now, if your sent to the pocket dimension, OH WELL I JUST BETTER ESCAPE AND REPORT IT, RECONTAIN HIM IMMEDIATELY WITH AN MTF, AND DONE. thats not how 106 is, hes suppost to be a threat your scared of. not a thing you dont wanna enounter because you dont want to have to walk back to your thing you were doing. What are the advantages of having this? - 106 is more of a threat, and should be a top priority. Who is it mainly for? - SCP-106 Links to any content - N/A
  9. using the power of copy and paste, you can move BOTH the gas room and 457's containment man, this world is so cool! +support
  10. +support 106 needs to be buffed, however, its more he needs a randomized Pocket Dimension, because he isn't that much of a threat, only to inexperienced players
  11. +support however, i think it should be more like 076, if someone has a weapon out and is running towards you, shoot them, if a D-Class wants to avoid confrontation, he un-equips his weapon and walks by
  12. https://docs.google.com/document/d/1BLIUShMT4Vpl2JRd2SKx7WaUWHYQ9pKLO3eIQ4-AB4M/edit?usp=sharing again, accidentally used sis account
  13. https://docs.google.com/document/d/1PCI0e4SoIAInQVLKMKeW6ZNbP873GqTV5IrTLfULo_o/edit?usp=sharing used sisters account on accident
  14. we had it first, and we getting more active, if you dont like what im suggesting, fight me