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Fool last won the day on September 2 2023

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  1. MTF Nu-7 “Hammer Down” Branch Update By: Commander Fool, Vice Commander zboz —--------------------------------------------------------------------------------------------------------- Approved by: Ethics Committee: Overseer Council: Weiss Site Administration: Blackbeard, Spider, Drizzle Epsilon-11 HCMD: Curtis, Blackout Delta-5 HCMD: Shadows Alpha-1 HCMD: CI Gamma: Starr Maintenance HCMD: Medical HCMD: Vintage Research HCMD: Cryptonus Gensec HCMD: Baby arm, Bucket ======================================================================== Job Updates ======================================================================== Job: MTF Nu-7 Operative HP: 150 -> 175 AP: 125 -> 150 Weapons: Remove tfa_csgo_mp9 | Add robotnik_bo1_spc Job: MTF Nu-7 Senior Operative HP: 150 -> 200 AP: 150 -> 175 Weapons: Remove tfa_csgo_bizon | Add robotnik_bo1_mpl Job: MTF Nu-7 Tactical Response Team Weapons: Remove tfa_g36, tfa_mp5sd | Add robotnik_bo1_aug, tfa_remington870 Job: MTF Nu-7 Field Expert HP: 150 AP: 175 -> 150 Weapons: Remove tfa_fal, tfa_mossberg590 | Add robotnik_bo1_m14, robotnik_bo1_sog Job: MTF Nu-7 Covert Agent New Name: MTF Nu-7 Assault Unit New Description: The MTF Nu-7 Assault Units are specially trained operatives equipped with explosive ordinance and advanced weaponry. They specialize in handling high volumes of swarming SCPs. Models: Remove models/player/cheddar/mtf/nu7/nu7_marksman.mdl | Add models/player/cheddar/mtf/nu7/nu7_autorifleman.mdl Weapons: Remove tfa_svu, blink_swep | Add robotnik_bo1_law Slots: 4->2 Remove jump boost Job: MTF Nu-7 Enforcer (Gold+) HP: 150 -> 175 AP: 150 -> 175 Job: MTF Nu-7 Goliath (Platnium+) Weapons: Remove tfa_csgo_sawedoff | Add tfa_ak47 Job: SCP-7101-GL (Level 100+) HP: 400 -> 600 AP: 150 -> 200 Job: MTF Nu-7 S.H.A.M.E Unit Weapons: Remove iw_mauler | Add iw_auger Give immunity to 610/049 (We are removing C.B.R.N so this can happen) Job: MTF Nu-7 Officer AP: 175 -> 200 Weapons: Remove tfa_f2000, tfa_mossberg590 tfa_csgo_frag | Add tfa_m16a4_acog, tfa_ithacam37, tfa_csgo_nu_7_frag Job: MTF Nu-7 Senior Officer HP: 200 -> 225 Weapons: Remove tfa_aw50 | Add robotnik_bo1_sog, robotnik_bo1_psg, scp018_containment Job: MTF Nu-7 Hammer and Sickle Unit HP: 250 -> 225 AP: 150 -> 200 Weapons: Remove iw_kbar32, tfa_remington870, tfa_csgo_awp, tfa_csgo_frag | Add iw4_m16a4, tfa_csgo_xm1014, robotnik_bo1_l96, tfa_csgo_nu_7_frag Job: MTF Nu-7 Hammer and Sickle: Apex Unit HP: 250 -> 225 AP: 175 -> 225 Weapons: Remove iw_kbar32, tfa_csgo_nova | Add iw4_m16a4, tfa_jackhammer Job: MTF Nu-7 Commander HP: 225 -> 250 Weapons: Remove tfa_csgo_ak47, tfa_csgo_nova, tfa_barret_m82 | Add robotnik_bo1_fms, robotnik_bo1_py, tfa_csgo_xm1014, tfa_private_dsr Models: Remove models/bloocobalt/science/jarmy_09.mdl | Add models/player/cheddar/mtf/nu7/nu7_marksman.mdl ======================================================================== Job Removals ======================================================================== Job: MTF Nu-7 C.B.R.N. Unit (Level 40+) New HSU Assault Rifle https://steamcommunity.com/sharedfiles/filedetails/?id=3033464397 Current Stats Accuracy: 3 || 0 Mobility 100% Firerate 975 (It is a 3 round burst rifle) Damage 46 Stability 80% For comparison Kbar-32 stats Accuracy: 2 || 0 Mobility 90% Firerate 731 Damage 47 Stability 74% Gun in action https://medal.tv/games/garrys-mod/clips/1sPNVG8eSdicCE/d1337w3JuxOm?invite=cr-MSxqNDAsNjM1OTY2OCw BO1 gun stats + new Auger stats https://docs.google.com/document/d/1XKrFvBsQZXKdrvLOVAOE9XESY6MjOJOV2kStoZj749M/edit
  2. https://medal.tv/games/garrys-mod/clips/1uOvGYU_vpS0HC/d1337R3SyXwV?invite=cr-MSxobE8sNjM1OTY2OCw
  3. Thanks for everything Zboz enjoy retirement
  4. Thanks for everything jason hope you can come back in the future
  5. My entire branches main thing is the protection of HCZ and ensuring containment of SCPs we don't have anything in common with what Delta-5s primary thing is Both Nu-7 and E-11 function VERY differently from D-5, how often do you even see people join D-5 from E-11? I'm pretty sure they mainly get people from Security like Nu-7 And also why such a big focus on E-11 in this? I don't understand why you are treating them like a super elite force which they aren't. Just because it's a donator branch doesn't make them higher than Nu-7 or D-5 What goals do D-5 and Nu-7 share exactly? We only work together if a GOI is onsite or there is lots of SCP breaches. D-5 are literally military police and handle the ethics side of shit, Nu-7 is as I said the main people who protect HCZ and secure SCPs This suggestion just seems so pointless I don't see any problems with how recruitment goes in D-5. Bro this is literally something Delta-5 HCMD and E-11 HCMD have to discuss
  6. Rip You were inactive anyway bout time
  7. +Support CI has become the S.T.A.L.K.E.R./Call of duty black ops 1 branch!
  8. Have a good one yamato You'll enjoy retirement it's great
  9. I started playing in march of 2019 and cloaking jobs were there so probably since the server started +Support though Cloaking classes weren't a major problem back in they day since there was only 3 combat jobs with cloaks two of them being donator (Zeta-6 and CI Infil) the only one you could earn through a branch was Alpha-1 Special Forces which was very exclusive. Even then the old cloak would uncloak you when you switched to a different weapon, if we can't remove them go back to that system
  10. Mobile Task Force Nu-7 “Hammer Down” Branch Update Last branch update J0lt worked on F Approval: Ethics Committee: Piller Overseer Council: Infected Site Administration: Ozzie, Spixe, Pills, Blackbeard, Drizzle, Kiwi Epsilon-11 HCMD: Rektify, Lew, Curtis Delta-5 HCMD: Shadows Alpha-1 HCMD: Goat CI Gamma: Ignis GOC HCMD:CyanicZed Maintenance HCMD: Silence Medical HCMD: Inaccurate Research HCMD: Tyler, Cryptonus Gensec HCMD: Babyarm, Bucket, Sprink Job: MTF Nu-7 Commander Job Weapons: remove tfa_m416 tfa_m3 tfa_csgo_g3sg1 | add tfa_csgo_ak47 tfa_csgo_nova tfa_barret_m82 Job: MTF Nu-7 Senior Officer Job Weapons: remove tfa_m24 | add tfa_aw50 Job: MTF Nu-7 Trainer Job Weapons: Remove weapon_scpcodes Job: HTF Alpha-04: Mark I New Name: MTF Nu-7 Hammer and Sickle Unit Job Model: remove models/ishi/suno/halo_rebirth/player/innie/male/innie_ray.mdl models/ishi/suno/halo_rebirth/player/innie/female/innie_miia.mdl | add models/valk/h3odst/unsc/odst/odst.mdl Job Description: MTF Nu-7 “Hammer and Sickle'' is a division comprised of enhanced super soldiers made to be the pinnacle of human biology and along with it, a suit of highly advanced power armor to enhance their abilities further. HSD (Hammer and Sickle Division) was developed to be a counter for Keter Class SCP’s contained on site. Under the leadership of Nu-7 HCMD and the War Chieftain HSU will complete the mission at all costs. Job Weapons: remove tfa_mossberg590 tfa_m98b weapon_doom3_chainsaw | add tfa_remington870 tfa_csgo_awp halo2_sword Job: HTF Alpha-04: Mark II New Name: MTF Nu-7 Hammer and Sickle: Apex Unit Job Description: Hammer and Sickle Apex Units are a more advanced version of the standard HSU, equipped with stronger armor and advanced weaponry Apex Units are the most fearsome warriors Nu-7 has. Job Weapons: remove tfa_m3 weapon_doom3_chainsaw tfa_ins2_codol_free | add tfa_csgo_nova halo2_sword mac_bo2_dsr50 DSR-50 stats Accuracy 10 || 0 Firerate: 50 RPM Mobility: 85% Damage: 210 Range: 1.5k Stability: 0% Mag Size: 10+1 Job: MTF Nu-7 C.B.R.N. Unit (Level 40+) Job Model: remove models/KSS/TSRemastered/smod_operator_tac_01.mdl | add models/player/cheddar/mtf/nu7/nu7_autorifleman.md Job Slots: 6 -> 4 HP: 175 -> 125 AP: 175 -> 125 Job: MTF Nu-7 Senior Operative Job weapons: Remove tfa_csgo_galil | Add tfa_csgo_m4a1 Job: Field Expert New Name: MTF Nu-7 Field Expert Job: MTF Nu-7 Marksmen Removing the job Job: MTF Nu-7 Corpsman (Level 30+) Removing the job Job: MTF Nu-7 S.H.A.M.E. Unit Description: Project S.H.A.M.E (Specialized Hostile Aggression Mitigation and Enforcement) was a marvel of its time, Its presence on the battlefield is like no other and acts as a rallying point for many of the Nu-7 battalion. They are built for handling the most dangerous threats to Foundation security and are only deployed in the most dire situations. Model: remove models/player/starcraft/marine.mdl | add models/halojorge/pm-spartanjorge.mdl Health: 350 -> 500 Job: MTF Nu-7 Quartermaster (Level 100+) Removing the job Job Addition: SCP-7101-GL (Level 100+) Replacing Quartermaster Model Path: models/timbleweebs/anthem/interceptor_timbles_pbrtest.mdl Job Description: SCP-7101-GL appears to be a female humanoid with unknown physical characteristics. The entire body is covered with some kind of technologically advanced armor that has proven to be undetachable through rigorous testing. There are several markings on the subject's armor which appears to be of Sumerian origin similar to SCP-073 and SCP-076. This SCP has shown devotion to being on the Foundations side and has been allowed to assist Nu-7 currently. Weapons: Add tfa_l4d2_oren HP: 400 Armor: 150 Comms: Only /nu7 Additional: Immunity to SCP-049, SCP-610 Jobs can Blacklist: Nu-7 CMDR, DOTF+ This update will free up to 24.3 mbs if the models we are taking off our jobs are removed from the server Branch weapons: https://mega.nz/folder/b8E3QAbR#G2OZ-AHwENNdelR8X6HGCQ (Had to do this since the energy sword and DSR-50 are in packs that are around 200mbs each I have tested the weapons they work on their own. On their own they are both under 10 mbs each) Branch models: https://mega.nz/folder/vgEQBCBK#5kzf7F2mT4ipkPDtNOEKUg (Hitboxes on lots of the models were fucked and had to be fixed by J0lt so thank J0lt)
  11. What are you suggesting? - Adding Scramblers to the server How would this change better the server? - It would add a extra and more unique feature to the server, the scramblers could also be made that they only work for a short amount of time for balance and they can only be given to SF's (A1, HTF, E4, etc) Are there any disadvantages of making this change to the server? If so, explain. - Only if they aren't balanced correctly Who would this change mostly benefit? - It would give SF's something more unique to use and would help CI and SF's with securing 096 Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - https://steamcommunity.com/sharedfiles/filedetails/?id=2988971057 (what's nice about this addon is it's a extension of our current NVG/Thermal system we already use and it's built in to only work with 096's model. Another nice part is the scramblers are coded to work against the guth 096 swep which is the one we use I'm pretty sure)
  12. +Support No real downsides for this I feel
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