What you want to see? - A completely new crafting system implemented for D class. As I stated previously the resources could set to spawn in random locations in lower d block. These components could then be harvested by d class and used to craft items and weaponry. Not only could you craft items you could set up a vendor and sell the components for in game money. This is killing 2 birds with 1 stone solves the low salary and lack of money issue and its a great new addition for d class. It gives a outlet other then countless riots. Just like mining players can dedicate their time to farming components instead of running into a line of rifles. A system of inventory space could also be added to where the higher the rank you are of VIP the larger your inventory or something in that area. Assuming the same system as the ore bag is used but re named to component satchel or something along those lines. You could even include certain weapon craft-ables in the VIP rank. So the players with the ranks still have access to the job specific perm weapons but can now also farm and get better weapons over time. This system is also more realistic then the old mining system. Finding scraps of plastic or cloth or metal is plausible unlike a rock growing out of the ground.
Why should we add it? - Improve re play ability and keep new players playing. As a person that only plays d class I have the honor of greeting countless new players that join the server and are curious on its rules and what the end goal is. Countless times I have had to explain as d class you either A riot, or B stand in line and wait to be tested on. The most common response is either " im switching to security" or " wow that is boring lets riot ". For those that think this would somehow effect research it would but not negatively. Now the d class that wish to be tested on could attempt to sneak a weapon past security adding another outlet for RP to gen sec. Being able to frisk down d class and see if they have any contraband on them. And if are able to escape custody while being tested on could lead to great RP as in breaches or need of MTF backup.
What are the advantages of having this? - Improved re play ability, Less riots, a way to make money other then AFK, a outlet for farming, BRINGS PLAYERS BACK, stops people asking for mining to come back, d class activity, gen sec action. I know SMT are already swamped with other projects and this one wouldn't be a small task. However with the right balances and tweaks it could be one of the best additions to the server ever in my opinion.
Who is it mainly for? - D-Class, Gen sec.
Links to any content - I made this exact post before however it was denied due to the steam content provided. This addon would work great with it if applicablehttps://steamcommunity.com/sharedfiles/filedetails/?id=1876135550&searchtext=crafting https://steamcommunity.com/sharedfiles/filedetails/?id=154769079&searchtext=weapons The weapon stats could be decreased so that they would yield no unfair balancing.