Portal Pony

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About Portal Pony

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  1. +Support -Good Leadership -Not a minge -Very Active -Nice guy
  2. In-game name: Chrisp Steam ID: 1398822153 Current RP rank on StarWarsRP: PFC Have you donated to the server?: No Have you been banned on any GL server before?: No Have you received any warnings (please give reasons if applicable)?: No How much time do you have on the server?: 22 hours How well do you know the LORE? Explain: 8/10, I know characters, medical lore, planets, ECT. The thing I like to really learn about is how the ships and animals function/atomy is though. Why do you WANT to become a Gamemaster?: I want to become a GM to be able to host events to make the server more enjoyable. I also want to eventually get to a place where I can help new GMs on how to do things like spawn droids, make buildings, add more characters, use ships better, ect. just the basic stuff because some seem like they want it. The enjoyment from being able to build cool things for events and SIM is something I really like especially when I can help some people out by hosting a SIM for them sense it is a pain when there is no one that can host one on the server. Favorite thing to do though is just help other GMs host events as I had to host hundreds of events solo so I really like being there for other GMs as I now just having another GM can help the event to be good more than almost anything else. Why should you be trusted to be a Game Master?: I have a vast amount of experience with events having 2k hours on SWRP and could create a constant flow of good events on the server sense I am on most days all day. My experience as a GM is a long list of being GM on many server, along with Head GM on Synodokit Networks, Phantom Networks, Casual Conglomerate, and Eclipse Gaming. I have can also help other GM that don't have much experience to understand all of the tools that they have and how to use them, and also teach them what makes a good event and important things to do like droid spawning, using the correct map for how many players are on, and how much of the event should be Passive RP and how much should be constant combat. Are you familiar/experiences with ULX?: Extremely Are you experienced with being a Game Master and how they function?: Yes, Hundreds of events and HGM of a lot of servers Give a brief example of an on-ship event, as well as an example of an off-ship event: On-ship Event: I would try to do a more interesting or at least something that hasn't been done tons of times, so it will focus on lore related stuff and try to use it to ether set up a event or try to use a lot of lore. At first I would have a meteor hit the side of the ship and get embedded there so clones would have to seal their armor and use a ship to go and exame it. If it turns out to be not dangerous than they would bring it inside for closer examination. They will decide to crack open the rock as they will be getting strange readings, at which point I will make the rock break open and reveal it is full of the valuable Chromium. After finding this out the we will tell the high command of the republic what we found and will be ordered to stay there and do scans of the area for more deposits of Chromium, and a transport ships along with a fleet will be coming to pick up the Chromium. A excavation team will also be coming to seacer the surrounding area. Before the ships get there we will be attacked by CIS, we will try to fend them off but before the fleet gets here to support us the Chromium will be taken by the enemies attacking harpoons to it and taking it away. With the fleet supporting us we will follow their FTL signature and find a huge base mining a massive asteroid of Chromium our fleet fights their fleet and we end up being out gunned, so instead of letting it remain in CIS hands we decide to focus all fire on the base destroying it. The Chromium that survived the explosion is blasted in all directions destined to be fought over in small skirmishes as both sides send ships to try and collect the scraps, but our ship is damaged and we are told to leave thus ending the event. Off-ship Event: It begins with a orders to help with a on going fight on Geonosis where small group of clones have set up a FOB in preparation for our arrival. Our ship would supply the main force and other clones would only be seen at some positions guarding the FOB. The clones that were already there would be NPC clones. The only non NPC clones would be a clone commander that would tell the troopers about the enemy's forces once we got on planet and in the FOB. The battalions would be split into different groups based on what their battalions do. The 104th would scale the cliff to take out sniper droids, the 501st and 212th would lead the main charge to the CIS base, and other battalions would head for a CIS artillery The battalions might be split up different depending on several factors like the amount of people on, how many people are in each battalion, and if any commander requesting attack a specific target. Near the end of the event the clones would breach the CIS, find a CIS General that was over seeing the base, and try to arrest him. If they kill him on, purpose or not, then will be told that we wanted him alive and then they kill the rest of the CIS and leave in LAATs. If they do manage to arrest him then CIS will attack to try and get him back but if they can't then they will send a assassin droid to silence him. Do you know how to give a weapon/SWEP to yourself/someone? (Give an example): !give (ID of item) (Name of person or ^ if it is to yourself) Do you know how to model yourself/someone? (Give an example): !model (ID of model) (Name of person or ^ if it is to yourself) Have you read the Gamemaster Guidelines?: read and understood (see what I did there)