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Polar

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Everything posted by Polar

  1. Test Rating: Good I like how you wrote an unknown SCP, as far as I know when people try new SCP's its not an associate researcher. In all, nice work!
  2. Name: Dr L Date of LOA Leave/Return: 2/3 - 2/8 Reason (if private write N/A): Band
  3. Name: Polar Rank: LCPL Callsign: XA18 Date of LOA Leave/Return: 2/3 - 2/8 Reason (if private write N/A): Band
  4. Polar XA18 Semi-Active Suggestions: Respond when people ask where are you guys
  5. LEVEL 3 CLEARANCE OR ABOVE IS REQUIRED TO VIEW THIS FILE, FAILURE TO MEET THIS WILL RESULT IN TERMINATION. Username: Vortex Password: ********* ................................................................................................................ Access Granted. Welcome ❚❚❚❚❚❚ ❚ Playing audio file... Doctor L: This is Doctor L, the date is January 26th 20❚❚. This test was done with the help of Jr Researcher Giovanni who was under my supervision, and Research Assistant Manager Slurmp. Casualty Report, One Class-D subject due to SCP-682. MTF presence with no issues. Audio Over, Beginning test log. Doctor L: Another simple test, personally one I find the most efficient. As as far as we know SCP-096 and SCP-682 are slated for termination and with both being invincible this will go well. T- 30 Seconds to face viewing A mask is placed upon SCP-096 which will activate and cover its face when a loud noise is detected to have safe viewing of SCP-096. T-20 Seconds to face viewing. Final precautionary measures are checked and systems are nominal. T-10 Seconds to face viewing. SCP-096 is placed into SCP-682's CC. Doctor L: Everyone face the wall and keep your eyes shut! Once it is screaming we are safe. T-0 Seconds to face viewing. A Scream is heard and the mask functions as expected. SCP-682 has viewed 096's face. Doctor L: Its safe, please observe the fine ability of these anomalies. T+10 seconds to face viewing. SCP-096 charges SCP-682 and manages to remove 10% of the skin on its left front leg. T+15 Seconds from face viewing. SCP-682 charges SCP-096 at high speed and manages to remove 50% of its skin, leaving a large amount of an unknown substance on the floor, presumably blood. T+20 seconds from viewing. A loud crunch is heard, followed by silence. SCP-096's skeleton is motionless and dismembered on the floor. An image pops up. End Log. A ping is seen on the monitor of the screen. SCP-096 Object Class... Neutralized
  6. This is due to the unoptimizabled map, the Mapmaker said that it wasn’t the best. I’m all for fixing it tho. +support.
  7. Does it display healthy amounts of detail and depth? To be honest I felt like I was reading an actual log! Does the test show a decent amount of creativity involved in the test question and hypothesis? 131 is a rare SCP due to the fact it is a donator however I like how you tested it for affection. How efficiently is contextual evidence utilized? Very well, combined with the curiosity it seems to behave as expected. Was the test proof-read and checked for spelling errors? Grammatically correct. Besides the fact this was in the wrong location, I feel this test was good, especially for a guy who just joined and only can test on Safe class SCP’s. I look forward to seeing what you can do! -Research Manager Doctor L
  8. 1. See image at bottom. Each line is a possible "kos line" that GENSEC could guard depending on what you guys want. Also map has been updated to be able to have both airlock doors open at once. 2. Multiple solutions, A. We set the spawn in the cafeteria and make them run, or B (check link) we use a server wide respawn timer that really only affects D-Class. I've seen other servers use this for maps like this and it really helps mitigate the swarm. https://steamcommunity.com/sharedfiles/filedetails/?id=655894831
  9. I’ll draw a diagram of what I’m thinking to convey the idea. Edit: Looking at possible solutions because I also noticed this major issue.
  10. I feel as if removing both the airlock doors and functions would be able to remove most the issue. How much do you think that would work?
  11. This is infact an issue to some, personally I feel as if the map would feel more like an in-lore map with odd sounds and other things. Im not staff, or a coding master for that matter, but as far as I know we have a test server that could be used to setup the map without an issue. I dont know if this is a thing, but maybe a preset system is possible (probably not)? So the test server could be built and implemented into the current server. The fog is snow (I think) and surface would mostly be limited to the outpost area. Vents can be entered and exited through, I think the best idea for CI would be a cool-down and the Foundation wouldn't know about them. Definitely the biggest issue with the map, however a solution that could be used is straight up removing the airlock doors to mimic our current way of D-Block at the moment. Currently as I make this post (Monday 3:00) there are 70 people on the server which usually crescendos up until about 10:00. While server population at certain times may be an issue, when most people would even play this works (to me). This would make sense by basic logic and architecture, the time for MTF to make it would be realistic and ability to work together to sweep. CI have vents that access HCZ and LCZ (Ill get to that). D-Class breaches should be less irritating with GENSEC to be able to use manpower to find them, and with one exit for D-Class it would be well guarded.
  12. There is a bunker for CI with the E11 area outside the main base.
  13. Believe it or not, there is a vent system for entry and exit so it’s not just one entry. I don’t have hl2 on my PC and have only seen one missing texture about a literal pixel wide Yes, as you said D-Block is very different but my idea is an RP breakout using tools and rolls, but if we wanted we could always just remove the doors on the airlock.
  14. I "advertised" it because I felt it needed to be seen as it is a major change that everyone should have input on.
  15. The best counter is the highest brightness which looks better anyways with this map
  16. If it isn't broken, make it better. What you want to see? - Site-65 Why should we add it? - Site 05 has been around for over a year now, it is an old outdated map. I know that I and many others want a new map change. In order to understand why this map is better we need to see what is important about this current map that will be crucial to change. Advantages of having this? - D-Block. The current D-Block does not require thinking only running through to overwhelm GENSEC. While the new map can have D-Class improvise and use kitchen appliances in order to breach the airlock system and escape. Now as GENSEC only has a lock to guard, patrols would be a smart and interesting way to increase RP, with LCZ and HCZ being areas that are actually guarded. Not to mention a need for cooperation within D-Class to escape. Optimization. While this map is large, it is better optimized for a large server compared to Site 05, which is no longer being updated. Especially with a server hitting 128 constantly we have an opportunity to make a long term investment for helping our players with entertainment and actual RP. Features. This map has built in Alpha and Omega Warheads, which saves staff time whereas the slow process of waiting 90 seconds and slaying people, this is much more automated making surface and facility warheads that kill on detonation. It also has individual zone lockdowns where the whole site doesn't have to be locked down due to a D-Class breach. Vent systems for stealth and enhanced working for RP. Better Zone Connection. No longer will the most dangerous zone be forced to be next to the exit, with this map LCZ is the center zone and HCZ is the zone that is the furthest in. Consequently SCP's now have to move far for a goal as well as CI and MTF. SCP's. We now have many more opportunities for SCP's for example 087. More room for item SCP's, Custom SCP's, and Built in SCP's means more SCP's. This also means more research work and tests leading to more RP with D-Class as they are necessary for the server to run. The main problem in the past for a map change has been the work to change it, especially with key-cards and spawns. However now we are able to work with a separate keycard system with more of a simple approach. There are enough spots (and more) for our current branches which would also have more room. And spawns will only get more complicated with new branches and with a bigger map and opportunity, now is the time for action. Who is it mainly for? - Everyone Links to any content - Map: https://steamcommunity.com/sharedfiles/filedetails/?id=1788306202 EDIT: Content packs have been merged into the map addon
  17. Lore Name: Dr L Rank: Research Manager SCP: 008 Question / Idea: Is it possible to create a vaccine for SCP-008 Background Research: With a 100% infectivity rate SCP-008 has much potential due to dosage size. Hypothesis: SCP-008 may be able to keep a hosts brain intact and be able to enhance ability or the immune system can possibly learn against 008 like a vaccine Observations (What Happened During Test): After grabbing samples of SCP-008, Lead Researcher Potato and I made our way to the medical facility, meeting Dr. Nico and two surgeons. The Class-D (henceforth to be referred to as SCP-008-02) subject was injected with a decagram of SCP-008 (0.1 g). SCP-008-02 had a fever of 313* Kelvin, and had a fluctuating heartbeat with a high of 95 BPM and a low of 15. After the SCP-008-02 subject was moved to the surgery room, the heart was removed and its veins and arteries were connected with synthetic tubing. However the subject continued to be alive, yet it managed to be tired as after every surgery. To test the power of the potential vaccine 1 kilogram of SCP-008 was injected whereas the SCP-008-02 instance was considered a SCP-008-01 instance. It then followed normal symptoms as the body slowed down and managed to bite me. I used an SCP-500 pill that was on standby and am following up at the medbay tomorrow. Evidence/Visual Stimuli: See attached image of subject on the operating table Analysis / Conclusion (What Could Of Caused The Results): Interesting results, however the test must have a follow up to determine the effectiveness Was Your Hypothesis Correct?: Unconcluded
  18. Lore Name: Dr L Rank: Research Manager SCP: 096 Question / Idea: Would 096 attack the mirror or itself if shown its own face? Background Research: Unknown Hypothesis: It will attack the person holding the mirror Observations (What Happened During Test): The D-Class showed 096 its face, oddly enough it decided to smash the mirror by knocking it out of the D-Class’s hand. The D-Class then touched SCP 096’s face and was [REDACTED] by SCP 096. Evidence/Visual Stimuli: N/A Analysis / Conclusion (What Could Of Caused The Results): 096 seems to be saddened by its face and angered by those who see it. Was Your Hypothesis Correct?: No, but it shows 096’s behavior.
  19. Lore Name: Dr L Steam ID: 76561198097651829 Rank: Research Manager Activity Level: Reinstated yesterday
  20. +support If a hammer is a better weapon than a gun, I don’t think it’s very good for combat
  21. In-game Name: Polar SteamID: 76561198097651829 DiscordID: Polar#5799 What division do you want to join (Military or R&D): Millitary How would you rank your knowledge of the lore?: High I like to read SCP articles in my free time, understanding many of the main SCP tales my favorite being 106 and his Halloween rampage Why should you be in Chaos Insurgency? (75 word minimum): I have experience with RP, and the Chaos Insurgency, I understand SCP lore and server rules for obvious reasons. Joining the server in 2018 I have plenty ability to navigate the map and use my abilities to their fullest. I have plenty experience as E11 Commander (about 5 months in fact) and overall ability to plan, execute and follow orders with a tactical mind and knowledge of SCP, with all these and many more to be discovered, I happen to make a prime candidate for CI. What is something that sets you apart from other applicants?: Experience, many CI haven't been a part of the server for a month and as I have learned "Experience outranks everything." How active can you be?: My life is so dull I will be on daily or every other day Do you have both Teamspeak and Discord: Naturally
  22. Have you ever heard the tragedy of Commander Polar the inactive? I thought not, it’s not a story the O5 would tell you. It’s a gaminglight legend. Commander Polar was a long member of E11, so senior and experienced he could use the foundation to influence motivation... He had such a knowledge of leadership that he could even keep the ones he cared about from leaving. The Foundation side of the SCP Universe is a gateway to many abilities some consider to be... unnatural. He became so motivated the only thing he was afraid of was losing his motivation, which eventually of course, he did. Unfortunately he taught his friend everything he knew, then he sat with him as he left. Ironic, he could save others from leaving, but not himself.
  23. While I haven’t been on this server in a long while this boy and I have gone back, through torture sessions and all he deserves this the most of anyone
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